From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95072] [wine] Rendering bug in GTA IV
Date: Fri, 22 Apr 2016 16:45:47 +0000
Message-ID:
Bug ID
95072
Summary
[wine] Rendering bug in GTA IV
Product
Mesa
Version
git
Hardware
Other
OS
All
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
sa@whiz.se
QA Contact
dri-devel@lists.freedesktop.org
Created attachment 123156 [details]
screenshot
I'm getting a peculiar rendering bug in the game GTA IV (using Wine). The bug
could best be described as "christmas lights" (screenshot attached).
Apitrace (439 MB)
https://www.dropbox.com/s/7xto4gmvwkk5ksm/gtaiv.trace?dl=0
The bug happens both with 11.1.2 and recent git 1883613
The trace renders fine with i965 and with software rendering but with a lot of
warnings.
Replaying the trace with radeonsi gives this warning:
16375: message: shader compiler issue 1: Shader Stats: SGPRS: 80 VGPRS: 12 Code
Size: 72 LDS: 0 Scratch: 0 Max Waves: 10
System environment:
-- system architecture: 64-bit
-- Linux distribution: Debian unstable
-- GPU: TONGA
-- Model: Asus Strix R9 285 2GB
-- Display connector: DVI
-- xf86-video-amdgpu: 1.1.0
-- xserver: 1.18.3
-- mesa:
-- drm: 2.4.67
-- kernel: 4.5.0