From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 95072] [wine] Rendering bug in GTA IV Date: Fri, 22 Apr 2016 16:45:47 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0316469549==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id D986D6E33A for ; Fri, 22 Apr 2016 16:45:47 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0316469549== Content-Type: multipart/alternative; boundary="14613435470.FCfb.31436"; charset="UTF-8" --14613435470.FCfb.31436 Date: Fri, 22 Apr 2016 16:45:47 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=95072 Bug ID: 95072 Summary: [wine] Rendering bug in GTA IV Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: sa@whiz.se QA Contact: dri-devel@lists.freedesktop.org Created attachment 123156 --> https://bugs.freedesktop.org/attachment.cgi?id=123156&action=edit screenshot I'm getting a peculiar rendering bug in the game GTA IV (using Wine). The bug could best be described as "christmas lights" (screenshot attached). Apitrace (439 MB) https://www.dropbox.com/s/7xto4gmvwkk5ksm/gtaiv.trace?dl=0 The bug happens both with 11.1.2 and recent git 1883613 The trace renders fine with i965 and with software rendering but with a lot of warnings. Replaying the trace with radeonsi gives this warning: 16375: message: shader compiler issue 1: Shader Stats: SGPRS: 80 VGPRS: 12 Code Size: 72 LDS: 0 Scratch: 0 Max Waves: 10 System environment: -- system architecture: 64-bit -- Linux distribution: Debian unstable -- GPU: TONGA -- Model: Asus Strix R9 285 2GB -- Display connector: DVI -- xf86-video-amdgpu: 1.1.0 -- xserver: 1.18.3 -- mesa: -- drm: 2.4.67 -- kernel: 4.5.0 -- You are receiving this mail because: You are the assignee for the bug. --14613435470.FCfb.31436 Date: Fri, 22 Apr 2016 16:45:47 +0000 MIME-Version: 1.0 Content-Type: text/html
Bug ID 95072
Summary [wine] Rendering bug in GTA IV
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter sa@whiz.se
QA Contact dri-devel@lists.freedesktop.org

Created attachment 123156 [details]
screenshot

I'm getting a peculiar rendering bug in the game GTA IV (using Wine). The bug
could best be described as "christmas lights" (screenshot attached).

Apitrace (439 MB)
https://www.dropbox.com/s/7xto4gmvwkk5ksm/gtaiv.trace?dl=0

The bug happens both with 11.1.2 and recent git 1883613

The trace renders fine with i965 and with software rendering but with a lot of
warnings. 

Replaying the trace with radeonsi gives this warning:
16375: message: shader compiler issue 1: Shader Stats: SGPRS: 80 VGPRS: 12 Code
Size: 72 LDS: 0 Scratch: 0 Max Waves: 10


System environment:
-- system architecture: 64-bit
-- Linux distribution: Debian unstable
-- GPU: TONGA
-- Model: Asus Strix R9 285 2GB
-- Display connector: DVI
-- xf86-video-amdgpu: 1.1.0
-- xserver: 1.18.3
-- mesa: 
-- drm: 2.4.67
-- kernel: 4.5.0


You are receiving this mail because:
  • You are the assignee for the bug.
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