From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 95082] FEZ black character on [AMD/ATI] RC410M [Mobility Radeon Xpress 200M] Date: Sat, 23 Apr 2016 13:04:21 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1481325866==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 00F146E277 for ; Sat, 23 Apr 2016 13:04:21 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1481325866== Content-Type: multipart/alternative; boundary="14614166600.C301.17925"; charset="UTF-8" --14614166600.C301.17925 Date: Sat, 23 Apr 2016 13:04:20 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=95082 --- Comment #1 from cosiekvfj@o2.pl --- Game update: AppID 224760 "FEZ", ProcID 1302, IP 0.0.0.0:0 ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. (14:51:35.352) [OpenAL] Context created (14:51:35.396) [OpenAL] Available mono sources : 255 (14:51:35.419) [OpenAL] Sound manager initialized! Setting breakpad minidump AppID = 224760 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198118874241 [API loaded no] Installing breakpad exception handler for appid(gameoverlayui)/version(20160331191130) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 80: saw unknown, expected number Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) r300 FP: Compiler Error: compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections Using a dummy shader instead. r300 FP: Compiler Error: compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections Using a dummy shader instead. Installing breakpad exception handler for appid(steam)/version(1459463254) Installing breakpad exception handler for appid(steam)/version(1459463254) Installing breakpad exception handler for appid(steam)/version(1459463254) Installing breakpad exception handler for appid(steam)/version(1459463254) AL lib: pulseaudio.c:612: Context did not connect: Access denied Inconsistency detected by ld.so: dl-close.c: 811: _dl_close: Assertion `map->l_init_called' failed! Game removed: AppID 224760 "FEZ", ProcID 1307 -- You are receiving this mail because: You are the assignee for the bug. --14614166600.C301.17925 Date: Sat, 23 Apr 2016 13:04:20 +0000 MIME-Version: 1.0 Content-Type: text/html

Comment # 1 on bug 95082 from
Game update: AppID 224760 "FEZ", ProcID 1302, IP 0.0.0.0:0
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
(14:51:35.352) [OpenAL] Context created
(14:51:35.396) [OpenAL] Available mono sources : 255
(14:51:35.419) [OpenAL] Sound manager initialized!
Setting breakpad minidump AppID = 224760
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198118874241 [API loaded no]
Installing breakpad exception handler for
appid(gameoverlayui)/version(20160331191130)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72:
non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72:
non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 80:
saw unknown, expected number
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
Installing breakpad exception handler for appid(steam)/version(1459463254)
Installing breakpad exception handler for appid(steam)/version(1459463254)
Installing breakpad exception handler for appid(steam)/version(1459463254)
Installing breakpad exception handler for appid(steam)/version(1459463254)
AL lib: pulseaudio.c:612: Context did not connect: Access denied
Inconsistency detected by ld.so: dl-close.c: 811: _dl_close: Assertion
`map->l_init_called' failed!
Game removed: AppID 224760 "FEZ", ProcID 1307


You are receiving this mail because:
  • You are the assignee for the bug.
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