From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95094] Flat uniform gets overwrites previous uniform
Date: Sat, 23 Apr 2016 21:45:12 +0000
Message-ID:
Bug ID
95094
Summary
Flat uniform gets overwrites previous uniform
Product
Mesa
Version
11.2
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/r600
Assignee
dri-devel@lists.freedesktop.org
Reporter
pavol@klacansky.com
QA Contact
dri-devel@lists.freedesktop.org
This does not work, it seems that block_id gets written to v_pos. If I use
layout(location = X) it works.
vs.glsl
out vec4 v_pos;
out float block_id;
fs.glsl
in vec4 v_pos;
in float block_id;