From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3
Date: Tue, 03 May 2016 22:16:05 +0000
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Date: Tue, 3 May 2016 22:16:05 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=95198
--- Comment #5 from John ---
I was going to create a new bug but I think my issue may be the same.
With llvm-svn up to revision 267861 everything works fine, but starting with
revision 268162 I get the same issue as in Ersnt's screenshot.
My console prints many of these :
LLVM triggered Diagnostic Handler: LDS size exceeds device maximum
LLVM failed to compile shader
radeonsi: can't create a shader
Card is 280x so a bit different.
I am on latest mesa-git, and linux 4.5 (patched to get computer shader).
Downgrading llvm-svn fixes the issue right away.
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Date: Tue, 3 May 2016 22:16:05 +0000
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Comment # 5
on bug 95198
from John
I was going to create a new bug but I think my issue may be the same.
With llvm-svn up to revision 267861 everything works fine, but starting with
revision 268162 I get the same issue as in Ersnt's screenshot.
My console prints many of these :
LLVM triggered Diagnostic Handler: LDS size exceeds device maximum
LLVM failed to compile shader
radeonsi: can't create a shader
Card is 280x so a bit different.
I am on latest mesa-git, and linux 4.5 (patched to get computer shader).
Downgrading llvm-svn fixes the issue right away.
You are receiving this mail because:
- You are the assignee for the bug.
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