From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95413] Oversaturation + Artifacts on screen refresh with
Redwood GPU
Date: Sun, 15 May 2016 21:52:55 +0000
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Date: Sun, 15 May 2016 21:52:54 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D95413
Bug ID: 95413
Summary: Oversaturation + Artifacts on screen refresh with
Redwood GPU
Product: Mesa
Version: 11.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: sawyerbergeron@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
In any compositor (XRender still affected, but to lesser degree) the screen
first appears somewhat oversaturated/of too high contrast, but on each
subsequent screen redraw the entire screen becomes less and less possible to
decipher until it becomes 2 bit black and white for every part of the screen
except for the areas that were most recently refreshed (while other parts of
the screen were redrawn, even if not refreshed.)
This bug occurs in Gnome 3, Plasma (4 and 5), and Unity, though it has no
effect on non X-sessions, nor does it appear to affect login screens (sddm,
gdm, or lightdm). Sessions composited using XRender are oversaturated/have =
too
high a contrast and are oddly colored, but do not exhibit increasing
saturation/contrast issues on redraw. OpenGL 2/3 are worst using GXL, though
OpenGL 3 with EGL is sometimes somewhat better (though far worse than XRend=
er.)
For a graphics card, I use a FirePro v4800 (based on Redwood XT, I believe)=
=20
If a screenshot would help, please let me know so I can post one
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 15 May 2016 21:52:54 +0000
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Auto-Submitted: auto-generated
| Bug ID |
95413
|
| Summary |
Oversaturation + Artifacts on screen refresh with Redwood GPU
|
| Product |
Mesa
|
| Version |
11.2
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
major
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
sawyerbergeron@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
In any compositor (XRender still affected, but to lesser degre=
e) the screen
first appears somewhat oversaturated/of too high contrast, but on each
subsequent screen redraw the entire screen becomes less and less possible to
decipher until it becomes 2 bit black and white for every part of the screen
except for the areas that were most recently refreshed (while other parts of
the screen were redrawn, even if not refreshed.)
This bug occurs in Gnome 3, Plasma (4 and 5), and Unity, though it has no
effect on non X-sessions, nor does it appear to affect login screens (sddm,
gdm, or lightdm). Sessions composited using XRender are oversaturated/have =
too
high a contrast and are oddly colored, but do not exhibit increasing
saturation/contrast issues on redraw. OpenGL 2/3 are worst using GXL, though
OpenGL 3 with EGL is sometimes somewhat better (though far worse than XRend=
er.)
For a graphics card, I use a FirePro v4800 (based on Redwood XT, I believe)=
=20
If a screenshot would help, please let me know so I can post one
You are receiving this mail because:
- You are the assignee for the bug.
=
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