From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95474] Bioshock Infinite and DiRT Showdown perform very poorly
on any GPU with GCN >=1.1
Date: Wed, 18 May 2016 21:09:52 +0000
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Date: Wed, 18 May 2016 21:09:51 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D95474
--- Comment #3 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
(In reply to Alex Deucher from comment #2)
> Can you identify what component caused the regression? mesa? llvm? ker=
nel?
That is a good question, but I do not know the answer.
Data:
Kernel: 4.6.0
Kernel module: radeon.ko
Resolution: 1920x1080
Game quality setting: Ultra
CPU: A10-7850K
CPU utilization: 120% (kernel-space is about 10% CPU)
GPU: R9 390
GPU utilization (radeontop): >>>> 15% <<<<
GPU performance level: forced max clocks
Based on this, it seems that the user-space component (mesa + llvm) is the
bottleneck.
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Date: Wed, 18 May 2016 21:09:51 +0000
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Comment=
# 3
on bug 95474<=
/a>
from Jan Ziak
(In reply to Alex Deucher from comment #2)
> Can you identify what component caused the regre=
ssion? mesa? llvm? kernel?
That is a good question, but I do not know the answer.
Data:
Kernel: 4.6.0
Kernel module: radeon.ko
Resolution: 1920x1080
Game quality setting: Ultra
CPU: A10-7850K
CPU utilization: 120% (kernel-space is about 10% CPU)
GPU: R9 390
GPU utilization (radeontop): >>>> 15% <<<<
GPU performance level: forced max clocks
Based on this, it seems that the user-space component (mesa + llvm) is the
bottleneck.
You are receiving this mail because:
- You are the assignee for the bug.
=
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