From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 95528] BioShock issues on Tonga Date: Tue, 24 May 2016 07:01:48 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0956671844==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 939E76E660 for ; Tue, 24 May 2016 07:01:48 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0956671844== Content-Type: multipart/alternative; boundary="14640733081.FC547d.14310"; charset="UTF-8" --14640733081.FC547d.14310 Date: Tue, 24 May 2016 07:01:48 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D95528 --- Comment #5 from Michel D=C3=A4nzer --- If you replay the apitrace, does it produce exactly the same visuals and ot= her symptoms as when playing the game itself? I get what looks like essentially random vertices all over the place, which might indicate that something went wrong when capturing the apitrace. Maybe try setting the environment variab= le MESA_EXTENSION_OVERRIDE=3D"-GL_ARB_buffer_storage" for capturing the apitra= ce. --=20 You are receiving this mail because: You are the assignee for the bug.= --14640733081.FC547d.14310 Date: Tue, 24 May 2016 07:01:48 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 5 on bug 95528<= /a> from Michel D=C3=A4nzer
If you replay the apitrace, does it produce exactly the same v=
isuals and other
symptoms as when playing the game itself? I get what looks like essentially
random vertices all over the place, which might indicate that something went
wrong when capturing the apitrace. Maybe try setting the environment variab=
le
MESA_EXTENSION_OVERRIDE=3D"-GL_ARB_buffer_storage" for capturing =
the apitrace.


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