From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95528] BioShock issues on Tonga
Date: Tue, 24 May 2016 23:41:52 +0000
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--14641333120.509C39CCe.14638
Date: Tue, 24 May 2016 23:41:52 +0000
MIME-Version: 1.0
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D95528
--- Comment #6 from Mike Lothian ---
No it doesn't play correctly when I try and reply it:
fireburn@axion ~/.steam/steam/steamapps/common/BioShock Infinite $ DRI_PRIM=
E=3D1
apitrace replay bioshock.i386.trace=20
90247: message: major api error 1: GL_INVALID_ENUM in
glTexImage2DMultisample(internalformat=3DGL_RGB9_E5)
90247 @0 glTexImage2DMultisample(target =3D GL_TEXTURE_2D_MULTISAMPLE, samp=
les =3D
2, internalformat =3D GL_RGB9_E5, width =3D 32, height =3D 32, fixedsamplel=
ocations =3D
GL_TRUE)
90247: warning: glGetError(glTexImage2DMultisample) =3D GL_INVALID_ENUM
error: drawable failed to resize: expected 3840x2160, got 128x128
96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 =
Code
Size: 76 LDS: 0 Scratch: 0 Max Waves: 10
96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 48 LDS: 0 Scratch: 0 Max Waves: 10
96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 84 LDS: 0 Scratch: 0 Max Waves: 10
97093: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 =
Code
Size: 96 LDS: 0 Scratch: 0 Max Waves: 10
97093: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 324 LDS: 0 Scratch: 0 Max Waves: 10
97168: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 8 C=
ode
Size: 104 LDS: 0 Scratch: 0 Max Waves: 10
97168: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 84 LDS: 0 Scratch: 0 Max Waves: 10
122187: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 108 LDS: 0 Scratch: 0 Max Waves: 10
122493: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 68 LDS: 0 Scratch: 0 Max Waves: 10
140291: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 32 LDS: 0 Scratch: 0 Max Waves: 10
140404: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
140404: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10
140477: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 780 LDS: 0 Scratch: 0 Max Waves: 10
140528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9
140528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 688 LDS: 0 Scratch: 0 Max Waves: 10
140625: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 5
140625: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
140712: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1556 LDS: 0 Scratch: 0 Max Waves: 5
140761: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1556 LDS: 0 Scratch: 0 Max Waves: 5
140761: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10
140932: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
140932: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 976 LDS: 0 Scratch: 0 Max Waves: 10
142120: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 5
142120: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
142593: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 5
143799: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
143799: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10
143858: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
143858: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
143952: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36
Code Size: 1940 LDS: 0 Scratch: 0 Max Waves: 7
143952: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 848 LDS: 0 Scratch: 0 Max Waves: 10
143984: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1240 LDS: 0 Scratch: 0 Max Waves: 9
143984: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10
144047: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 808 LDS: 0 Scratch: 0 Max Waves: 10
144119: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 40
Code Size: 2236 LDS: 0 Scratch: 0 Max Waves: 6
144119: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 788 LDS: 0 Scratch: 0 Max Waves: 10
144183: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
144183: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
144212: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 652 LDS: 0 Scratch: 0 Max Waves: 10
144305: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9
144305: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10
144406: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
144406: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 804 LDS: 0 Scratch: 0 Max Waves: 10
144461: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9
144461: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 780 LDS: 0 Scratch: 0 Max Waves: 10
144579: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10
145058: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32
Code Size: 1384 LDS: 0 Scratch: 0 Max Waves: 8
145058: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1036 LDS: 0 Scratch: 0 Max Waves: 9
145191: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
145297: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
145297: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
145447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10
145563: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10
146233: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
146233: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 888 LDS: 0 Scratch: 0 Max Waves: 10
146321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
146321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 816 LDS: 0 Scratch: 0 Max Waves: 10
146372: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 644 LDS: 0 Scratch: 0 Max Waves: 10
146545: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 836 LDS: 0 Scratch: 0 Max Waves: 10
146740: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36
Code Size: 1984 LDS: 0 Scratch: 0 Max Waves: 7
146740: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 960 LDS: 0 Scratch: 0 Max Waves: 10
147073: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32
Code Size: 1396 LDS: 0 Scratch: 0 Max Waves: 8
147192: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10
147535: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 908 LDS: 0 Scratch: 0 Max Waves: 10
147699: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9
147699: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 648 LDS: 0 Scratch: 0 Max Waves: 10
147753: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1252 LDS: 0 Scratch: 0 Max Waves: 9
147753: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 10
147803: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9
147803: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 556 LDS: 0 Scratch: 0 Max Waves: 10
147856: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9
147856: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 648 LDS: 0 Scratch: 0 Max Waves: 10
147910: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1252 LDS: 0 Scratch: 0 Max Waves: 9
147910: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 10
147992: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
147992: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 588 LDS: 0 Scratch: 0 Max Waves: 10
148072: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 9
148072: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 472 LDS: 0 Scratch: 0 Max Waves: 10
148321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1560 LDS: 0 Scratch: 0 Max Waves: 9
148321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 552 LDS: 0 Scratch: 0 Max Waves: 10
148396: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 9
148396: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 664 LDS: 0 Scratch: 0 Max Waves: 10
148447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 9
148447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 508 LDS: 0 Scratch: 0 Max Waves: 10
148528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32
Code Size: 1628 LDS: 0 Scratch: 0 Max Waves: 8
148528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 896 LDS: 0 Scratch: 0 Max Waves: 9
148599: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 72
Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 3
148599: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 664 LDS: 0 Scratch: 0 Max Waves: 10
148659: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 72
Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 3
148659: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 700 LDS: 0 Scratch: 0 Max Waves: 10
148746: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1560 LDS: 0 Scratch: 0 Max Waves: 9
148746: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 552 LDS: 0 Scratch: 0 Max Waves: 10
148809: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 9
148809: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 644 LDS: 0 Scratch: 0 Max Waves: 10
148873: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 40
Code Size: 2236 LDS: 0 Scratch: 0 Max Waves: 6
148873: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 700 LDS: 0 Scratch: 0 Max Waves: 10
148927: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
148927: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 716 LDS: 0 Scratch: 0 Max Waves: 10
149008: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36
Code Size: 1620 LDS: 0 Scratch: 0 Max Waves: 7
149008: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 820 LDS: 0 Scratch: 0 Max Waves: 10
149131: message: shader compiler issue 2: too many identical messages; igno=
ring
Rendered 627 frames in 26.0544 secs, average of 24.065 fps
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--14641333120.509C39CCe.14638
Date: Tue, 24 May 2016 23:41:52 +0000
MIME-Version: 1.0
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comment=
# 6
on bug 95528<=
/a>
from Mike Lothian
No it doesn't play correctly when I try and reply it:
fireburn@axion ~/.steam/steam/steamapps/common/BioShock Infinite $ DRI_=
PRIME=3D1
apitrace replay bioshock.i386.trace=20
90247: message: major api error 1: GL_INVALID_ENUM in
glTexImage2DMultisample(internalformat=3DGL_RGB9_E5)
90247 @0 glTexImage2DMultisample(target =3D GL_TEXTURE_2D_MULTISAMPLE, =
samples =3D
2, internalformat =3D GL_RGB9_E5, width =3D 32, height =3D 32, fixedsamplel=
ocations =3D
GL_TRUE)
90247: warning: glGetError(glTexImage2DMultisample) =3D GL_INVALID_ENUM
error: drawable failed to resize: expected 3840x2160, got 128x128
96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 =
Code
Size: 76 LDS: 0 Scratch: 0 Max Waves: 10
96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 48 LDS: 0 Scratch: 0 Max Waves: 10
96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 84 LDS: 0 Scratch: 0 Max Waves: 10
97093: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 =
Code
Size: 96 LDS: 0 Scratch: 0 Max Waves: 10
97093: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 324 LDS: 0 Scratch: 0 Max Waves: 10
97168: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 8 C=
ode
Size: 104 LDS: 0 Scratch: 0 Max Waves: 10
97168: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 =
Code
Size: 84 LDS: 0 Scratch: 0 Max Waves: 10
122187: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 108 LDS: 0 Scratch: 0 Max Waves: 10
122493: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 68 LDS: 0 Scratch: 0 Max Waves: 10
140291: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 32 LDS: 0 Scratch: 0 Max Waves: 10
140404: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
140404: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10
140477: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 780 LDS: 0 Scratch: 0 Max Waves: 10
140528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9
140528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 688 LDS: 0 Scratch: 0 Max Waves: 10
140625: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 5
140625: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
140712: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1556 LDS: 0 Scratch: 0 Max Waves: 5
140761: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1556 LDS: 0 Scratch: 0 Max Waves: 5
140761: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10
140932: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
140932: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 976 LDS: 0 Scratch: 0 Max Waves: 10
142120: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 5
142120: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
142593: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48
Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 5
143799: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
143799: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10
143858: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
143858: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
143952: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36
Code Size: 1940 LDS: 0 Scratch: 0 Max Waves: 7
143952: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 848 LDS: 0 Scratch: 0 Max Waves: 10
143984: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1240 LDS: 0 Scratch: 0 Max Waves: 9
143984: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10
144047: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 808 LDS: 0 Scratch: 0 Max Waves: 10
144119: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 40
Code Size: 2236 LDS: 0 Scratch: 0 Max Waves: 6
144119: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 788 LDS: 0 Scratch: 0 Max Waves: 10
144183: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
144183: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
144212: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 652 LDS: 0 Scratch: 0 Max Waves: 10
144305: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9
144305: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10
144406: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
144406: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 804 LDS: 0 Scratch: 0 Max Waves: 10
144461: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9
144461: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 780 LDS: 0 Scratch: 0 Max Waves: 10
144579: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10
145058: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32
Code Size: 1384 LDS: 0 Scratch: 0 Max Waves: 8
145058: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1036 LDS: 0 Scratch: 0 Max Waves: 9
145191: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
145297: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9
145297: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10
145447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10
145563: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10
146233: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
146233: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 888 LDS: 0 Scratch: 0 Max Waves: 10
146321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
146321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 816 LDS: 0 Scratch: 0 Max Waves: 10
146372: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 644 LDS: 0 Scratch: 0 Max Waves: 10
146545: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 836 LDS: 0 Scratch: 0 Max Waves: 10
146740: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36
Code Size: 1984 LDS: 0 Scratch: 0 Max Waves: 7
146740: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 960 LDS: 0 Scratch: 0 Max Waves: 10
147073: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32
Code Size: 1396 LDS: 0 Scratch: 0 Max Waves: 8
147192: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10
147535: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 908 LDS: 0 Scratch: 0 Max Waves: 10
147699: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9
147699: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 648 LDS: 0 Scratch: 0 Max Waves: 10
147753: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1252 LDS: 0 Scratch: 0 Max Waves: 9
147753: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 10
147803: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9
147803: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 556 LDS: 0 Scratch: 0 Max Waves: 10
147856: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9
147856: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 648 LDS: 0 Scratch: 0 Max Waves: 10
147910: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1252 LDS: 0 Scratch: 0 Max Waves: 9
147910: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 10
147992: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
147992: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 588 LDS: 0 Scratch: 0 Max Waves: 10
148072: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 9
148072: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 472 LDS: 0 Scratch: 0 Max Waves: 10
148321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1560 LDS: 0 Scratch: 0 Max Waves: 9
148321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 552 LDS: 0 Scratch: 0 Max Waves: 10
148396: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 9
148396: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 664 LDS: 0 Scratch: 0 Max Waves: 10
148447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 9
148447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 508 LDS: 0 Scratch: 0 Max Waves: 10
148528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32
Code Size: 1628 LDS: 0 Scratch: 0 Max Waves: 8
148528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 896 LDS: 0 Scratch: 0 Max Waves: 9
148599: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 72
Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 3
148599: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 664 LDS: 0 Scratch: 0 Max Waves: 10
148659: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 72
Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 3
148659: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24
Code Size: 700 LDS: 0 Scratch: 0 Max Waves: 10
148746: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1560 LDS: 0 Scratch: 0 Max Waves: 9
148746: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15
Code Size: 552 LDS: 0 Scratch: 0 Max Waves: 10
148809: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 9
148809: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 644 LDS: 0 Scratch: 0 Max Waves: 10
148873: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 40
Code Size: 2236 LDS: 0 Scratch: 0 Max Waves: 6
148873: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 700 LDS: 0 Scratch: 0 Max Waves: 10
148927: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28
Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9
148927: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16
Code Size: 716 LDS: 0 Scratch: 0 Max Waves: 10
149008: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36
Code Size: 1620 LDS: 0 Scratch: 0 Max Waves: 7
149008: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20
Code Size: 820 LDS: 0 Scratch: 0 Max Waves: 10
149131: message: shader compiler issue 2: too many identical messages; igno=
ring
Rendered 627 frames in 26.0544 secs, average of 24.065 fps
You are receiving this mail because:
- You are the assignee for the bug.
=
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