From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 08:48:55 +0000
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Date: Sun, 29 May 2016 08:48:55 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D96239
--- Comment #6 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
(In reply to Bas Nieuwenhuizen from comment #4)
> Created attachment 124151 [details] [review]
> ci-64-tess-blocks.patch
>=20
> Does the attached patch help? If not I would appreciate it if someone cou=
ld
> find the first commit that fails (using e.g. bisect).
>=20
> Also, I noticed all reporters use hawaii/grenada pro chips. If anyone wit=
h a
> different chip also has this issue, please let me know.
Unfortunately, ci-64-tess-blocks.patch is making the issue more severe. The
frequency of "black triangles on screen" in Tomb Raider is higher.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 29 May 2016 08:48:55 +0000
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Comment=
# 6
on bug 96239<=
/a>
from Jan Ziak
(In reply to Bas Nieuwenhuizen from comment #4)
> Created at=
tachment 124151 [details] [review] =
[review]
> ci-64-tess-blocks.patch
>=20
> Does the attached patch help? If not I would appreciate it if someone =
could
> find the first commit that fails (using e.g. bisect).
>=20
> Also, I noticed all reporters use hawaii/grenada pro chips. If anyone =
with a
> different chip also has this issue, please let me know.
Unfortunately, ci-64-tess-blocks.patch is making the issue more severe. The
frequency of "black triangles on screen" in Tomb Raider is higher=
.
You are receiving this mail because:
- You are the assignee for the bug.
=
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