From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] Random "texture flickering" in Shadow of Mordor
Date: Fri, 27 May 2016 08:20:52 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D96239
Bug ID: 96239
Summary: Random "texture flickering" in Shadow of Mordor
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: 0xe2.0x9a.0x9b@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 124124
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124124&action=3Dedit
Screenshot
See the screenshot attached to this bug.
GPU: R9 390
OpenGL version string: 4.3 (Core Profile) Mesa 11.3.0-devel (git-8314dd7)
$ export MESA_GLSL_VERSION_OVERRIDE=3D430
This may be related to the off-chip tessellation patches, but the issue doe=
sn't
depend on whether tessellation is enabled or disabled.
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| Bug ID |
96239
|
| Summary |
Random "texture flickering" in Shadow of Mordor
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
0xe2.0x9a.0x9b@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 124124 [det=
ails]
Screenshot
See the screenshot attached to this bug.
GPU: R9 390
OpenGL version string: 4.3 (Core Profile) Mesa 11.3.0-devel (git-8314dd7)
$ export MESA_GLSL_VERSION_OVERRIDE=3D430
This may be related to the off-chip tessellation patches, but the issue doe=
sn't
depend on whether tessellation is enabled or disabled.
You are receiving this mail because:
- You are the assignee for the bug.
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--===============2113793336==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] Random "texture flickering" in Shadow of Mordor
Date: Fri, 27 May 2016 10:22:51 +0000
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--- Comment #1 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
Created attachment 124125
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124125&action=3Dedit
Tomb Raider with tessellation
Tomb Raider without tessellation: OK
Tomb Raider with tessellation: random flickering
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider)
Date: Fri, 27 May 2016 10:39:32 +0000
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Jan Ziak <0xe2.0x9a.0x9b@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Random "texture flickering" |[radeonsi tessellation]
|in Shadow of Mordor |Random "texture flickering"
| |(Shadow of Mordor, Tomb
| |Raider)
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Jan Ziak
changed
bug 96239<=
/a>
| What |
Removed |
Added |
| Summary |
Random "texture flickering" in Shadow of Mordor
|
[radeonsi tessellation] Random "texture flickering"=
; (Shadow of Mordor, Tomb Raider)
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider)
Date: Sat, 28 May 2016 17:48:27 +0000
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Jan Ziak <0xe2.0x9a.0x9b@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #124124|Screenshot |Shadow of Mordor screenshot
description| |
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changed
bug 96239<=
/a>
| What |
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| Attachment #124124 description=
td>
| Screenshot
|
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|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider)
Date: Sat, 28 May 2016 18:20:47 +0000
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--- Comment #2 from prazola ---
I confirm the bug. It affects tessellation on heaven benchmark 4.0.
r9 390.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sat, 28 May 2016 18:22:28 +0000
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prazola changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[radeonsi tessellation] |[radeonsi tessellation]
|Random "texture flickering" |Random "texture flickering"
|(Shadow of Mordor, Tomb |(Shadow of Mordor, Tomb
|Raider) |Raider, Unigine Heaven 4.0)
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prazola
changed
bug 96239<=
/a>
| What |
Removed |
Added |
| Summary |
[radeonsi tessellation] Random "texture flickering"=
; (Shadow of Mordor, Tomb Raider)
|
[radeonsi tessellation] Random "texture flickering"=
; (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sat, 28 May 2016 18:50:32 +0000
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--- Comment #3 from Cl=C3=A9sio Luiz ---
This affect me too, in a R9 290, radeonsi driver, using padoka PPA with Kub=
untu
16.04.
When you disable tesselation in those games the problem goes away.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sat, 28 May 2016 23:52:26 +0000
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--- Comment #4 from Bas Nieuwenhuizen ---
Created attachment 124151
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124151&action=3Dedit
ci-64-tess-blocks.patch
Does the attached patch help? If not I would appreciate it if someone could
find the first commit that fails (using e.g. bisect).
Also, I noticed all reporters use hawaii/grenada pro chips. If anyone with a
different chip also has this issue, please let me know.
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--===============0712560034==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 02:13:16 +0000
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--- Comment #5 from Rafael Castillo ---
i can confirm this patches generates 0 issues on TAHITI R9-280 and CAPE VER=
DE
HD7700, so it seems it is specific to hawaii/grenada pro
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 08:48:55 +0000
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--- Comment #6 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
(In reply to Bas Nieuwenhuizen from comment #4)
> Created attachment 124151 [details] [review]
> ci-64-tess-blocks.patch
>=20
> Does the attached patch help? If not I would appreciate it if someone cou=
ld
> find the first commit that fails (using e.g. bisect).
>=20
> Also, I noticed all reporters use hawaii/grenada pro chips. If anyone wit=
h a
> different chip also has this issue, please let me know.
Unfortunately, ci-64-tess-blocks.patch is making the issue more severe. The
frequency of "black triangles on screen" in Tomb Raider is higher.
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Comment=
# 6
on bug 96239<=
/a>
from Jan Ziak
(In reply to Bas Nieuwenhuizen from comment #4)
> Created at=
tachment 124151 [details] [review] =
[review]
> ci-64-tess-blocks.patch
>=20
> Does the attached patch help? If not I would appreciate it if someone =
could
> find the first commit that fails (using e.g. bisect).
>=20
> Also, I noticed all reporters use hawaii/grenada pro chips. If anyone =
with a
> different chip also has this issue, please let me know.
Unfortunately, ci-64-tess-blocks.patch is making the issue more severe. The
frequency of "black triangles on screen" in Tomb Raider is higher=
.
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--===============1044456904==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] Random "texture flickering"
(Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 08:50:49 +0000
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--- Comment #7 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
Created attachment 124154
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124154&action=3Dedit
Tomb Raider ci-64-tess-blocks screenshot
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture
flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 10:40:26 +0000
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Jan Ziak <0xe2.0x9a.0x9b@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[radeonsi tessellation] |[radeonsi tessellation] [R9
|Random "texture flickering" |290/390] Random "texture
|(Shadow of Mordor, Tomb |flickering" (Shadow of
|Raider, Unigine Heaven 4.0) |Mordor, Tomb Raider,
| |Unigine Heaven 4.0)
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Jan Ziak
changed
bug 96239<=
/a>
| What |
Removed |
Added |
| Summary |
[radeonsi tessellation] Random "texture flickering"=
; (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
|
[radeonsi tessellation] [R9 290/390] Random "texture fl=
ickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
|
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--===============1407275681==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture
flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 10:50:39 +0000
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--- Comment #8 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
(In reply to Bas Nieuwenhuizen from comment #4)
> Does the attached patch help? If not I would appreciate it if someone cou=
ld
> find the first commit that fails (using e.g. bisect).
Checking out for example f91c85b29b8261ab3f44d292ed2130d4f577d976 and start=
ing
Tomb Raider restarts the X server on my machine.
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Comment=
# 8
on bug 96239<=
/a>
from Jan Ziak
(In reply to Bas Nieuwenhuizen from comment #4)
> Does the attached patch help? If not I would app=
reciate it if someone could
> find the first commit that fails (using e.g. bisect).
Checking out for example f91c85b29b8261ab3f44d292ed2130d4f577d976 and start=
ing
Tomb Raider restarts the X server on my machine.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture
flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 12:23:27 +0000
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--- Comment #9 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
Created attachment 124155
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124155&action=3Dedit
S_03093C_OFFCHIP_BUFFERING(offchip_blocks) if >=3D CIK
This patch fixes the issue on my R9 390.
The code is just a guesswork. Maybe it should be (2*offchip_blocks-1) inste=
ad?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture
flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Sun, 29 May 2016 12:27:40 +0000
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--- Comment #10 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
Passing +1 to S_03093C_OFFCHIP_BUFFERING() explains why changing offchip_bl=
ocks
from 256 to 64 increases the severity of the issue.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture
flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Mon, 30 May 2016 08:18:28 +0000
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--- Comment #11 from Bas Nieuwenhuizen ---
Thanks a lot for finding the cause of the issue.
I pushed e9d3246a7a74282fbbf95ed077e3c3b7750c8ddd to git, that patch should=
fix
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture
flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
Date: Mon, 30 May 2016 08:28:34 +0000
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Jan Ziak <0xe2.0x9a.0x9b@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #12 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
Fixed. Shadow of Mordor renders OK.
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changed
bug 96239<=
/a>
| What |
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RESOLVED
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| Resolution |
---
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