From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Sun, 29 May 2016 21:07:11 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D96271
Bug ID: 96271
Summary: TF2: GPU lockup on HD 7950
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: hi+freedesktop@stephenliang.pw
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 124165
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124165&action=3Dedit
dmesg on kernel 4.7
I'm getting a GPU lockup on Team Fortress 2 which seems to be related to bug
#80419 since my dmesg is the same as comment #44 but this is occurring on T=
eam
Fortress 2 rather than XCOM.
If I run native TF2 with GALLIUM_DDEBUG=3D800, I cannot reproduce the bug b=
ut the
frame rate drops significantly. With GALLIUM_DDEBUG=3D"800 noflush", I was =
able
to reproduce the hang. This leads me to believe that the issue is related h=
ow
high the FPS is running.=20
My kernel is: Linux localhost.localdomain 4.4.9-300.fc23.x86_64
I've also tried 4.6 and 4.7, all of which hangs.
My ATI driver is: 7.7.99-3.20160524git040a7b8.fc23 (latest commit in git for
radeon)
I've also tried 7.6.1-3.20160215gitd41fccc.fc23 (the latest stable from fed=
ora
23), all of which hangs.
My mesa version is: 11.3.0-0.37.git357495b.fc23
I've also tried 11.1.0-2.20151218.fc23 (the latest stable from fedora 23), =
all
of which hangs.
I've attached the GALLIUM_DDEBUG output and dmesg. One curious thing is tha=
t on
kernel 4.7, the kernel detects a hang and is able to reset the GPU resultin=
g in
a temporary freeze that eventually resumes. However, the freeze will come a=
gain
after a short while (and resumes).
As a data point, I don't get any lockups while playing Skyrim on Wine.
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Auto-Submitted: auto-generated
| Bug ID |
96271
|
| Summary |
TF2: GPU lockup on HD 7950
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
hi+freedesktop@stephenliang.pw
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 124165 [details]
dmesg on kernel 4.7
I'm getting a GPU lockup on Team Fortress 2 which seems to be related to bug
#80419 since my dmesg is the same as comment #44 but this is occurring on Team
Fortress 2 rather than XCOM.
If I run native TF2 with GALLIUM_DDEBUG=3D800, I cannot reproduce the bug b=
ut the
frame rate drops significantly. With GALLIUM_DDEBUG=3D"800 noflush&quo=
t;, I was able
to reproduce the hang. This leads me to believe that the issue is related h=
ow
high the FPS is running.=20
My kernel is: Linux localhost.localdomain 4.4.9-300.fc23.x86_64
I've also tried 4.6 and 4.7, all of which hangs.
My ATI driver is: 7.7.99-3.20160524git040a7b8.fc23 (latest commit in git for
radeon)
I've also tried 7.6.1-3.20160215gitd41fccc.fc23 (the latest stable from fed=
ora
23), all of which hangs.
My mesa version is: 11.3.0-0.37.git357495b.fc23
I've also tried 11.1.0-2.20151218.fc23 (the latest stable from fedora 23), =
all
of which hangs.
I've attached the GALLIUM_DDEBUG output and dmesg. One curious thing is tha=
t on
kernel 4.7, the kernel detects a hang and is able to reset the GPU resultin=
g in
a temporary freeze that eventually resumes. However, the freeze will come a=
gain
after a short while (and resumes).
As a data point, I don't get any lockups while playing Skyrim on Wine.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============1155802825==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Sun, 29 May 2016 21:09:12 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D96271
--- Comment #1 from Stephen Liang ---
Created attachment 124166
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124166&action=3Dedit
output from GALLIUM_DDEBUG=3D"800 noflush" steam steam://rungameid/440
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Sun, 29 May 2016 21:15:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D96271
--- Comment #2 from Stephen Liang ---
One more thing, I did run an apitrace and replayed the apitrace to see if t=
hat
reproduces the hang. The replay didn't hang my machine initially but after
running it a 2-3 times, it was able to hang the machine. I would attach the
apitrace but it is 2-3 GB and the hang is several hundreds of thousands of
frames in (and it's not reproducible every time during replay, just sometim=
es).
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Comment=
# 2
on bug 96271<=
/a>
from Stephen Liang
One more thing, I did run an apitrace and replayed the apitrac=
e to see if that
reproduces the hang. The replay didn't hang my machine initially but after
running it a 2-3 times, it was able to hang the machine. I would attach the
apitrace but it is 2-3 GB and the hang is several hundreds of thousands of
frames in (and it's not reproducible every time during replay, just sometim=
es).
You are receiving this mail because:
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--===============0813153663==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Mon, 30 May 2016 22:01:26 +0000
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--- Comment #3 from Nicolai H=C3=A4hnle ---
If the trace reproduces the hang at least occasionally, it may still be use=
ful.
Can you upload it to Google Drive or a similar service?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Mon, 30 May 2016 22:14:31 +0000
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--- Comment #4 from Stephen Liang ---
Here's the trace:
https://drive.google.com/file/d/0B9JbOVmvb9ugd3ZlbGJRUVFDdmc/view?usp=3Dsha=
ring
SHA Sum: 7a368bb2a95dd939df604e7c8f239953e2957ec9
The hang occurs near the end after the team selection screen while walking =
out.
If the GPU doesn't hang, then you'll see it stutter and then eventually
recover. This particular trace was with a GPU soft reset so it recovered.=20
I'll see if I can get another one without GPU soft reset.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Mon, 30 May 2016 23:17:23 +0000
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--- Comment #5 from Stephen Liang ---
I just ran the apitrace 6 times in a row and it finally hung on the 6th try=
, so
it's fairly difficult to get apitrace to hang the GPU but it eventually doe=
s do
it.=20
On this run, I'm using:
Kernel: 4.4.9-300.fc23.x86_64 with radeon.lockup_timeout=3D0
xorg-x11-drv-ati: 7.6.1-3.20160215gitd41fccc.fc23
strace on apitrace:
strace: Process 5913 attached
wait4(5914,
strace on glretrace:
strace: Process 5914 attached
futex(0xff92ec, FUTEX_WAIT_PRIVATE, 5359, NULL
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Comment=
# 5
on bug 96271<=
/a>
from Stephen Liang
I just ran the apitrace 6 times in a row and it finally hung o=
n the 6th try, so
it's fairly difficult to get apitrace to hang the GPU but it eventually doe=
s do
it.=20
On this run, I'm using:
Kernel: 4.4.9-300.fc23.x86_64 with radeon.lockup_timeout=3D0
xorg-x11-drv-ati: 7.6.1-3.20160215gitd41fccc.fc23
strace on apitrace:
strace: Process 5913 attached
wait4(5914,
strace on glretrace:
strace: Process 5914 attached
futex(0xff92ec, FUTEX_WAIT_PRIVATE, 5359, NULL
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Mon, 30 May 2016 23:29:32 +0000
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--- Comment #6 from Stephen Liang ---
Created attachment 124197
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124197&action=3Dedit
Four different dmesg outputs during a hang with GPU soft reset enabled
I posted the previous comment too soon. The hang while using apitrace hangs
everything except the mouse cursor. I'm unable to switch to text mode (ctrl=
+f1)
and there is nothing new in dmesg other than the bootup messages (I was abl=
e to
get this via SSH).
As an aside, I've also attached 4 different GPU hang messages from dmesg fr=
om
various different hangs while I was playing TF2.
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# 6
on bug 96271<=
/a>
from Stephen Liang
Created attachment 124197 [details]
Four different dmesg outputs during a hang with GPU soft reset enabled
I posted the previous comment too soon. The hang while using apitrace hangs
everything except the mouse cursor. I'm unable to switch to text mode (ctrl=
+f1)
and there is nothing new in dmesg other than the bootup messages (I was abl=
e to
get this via SSH).
As an aside, I've also attached 4 different GPU hang messages from dmesg fr=
om
various different hangs while I was playing TF2.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Tue, 31 May 2016 11:03:20 +0000
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--- Comment #7 from Marek Ol=C5=A1=C3=A1k ---
Does the issue go away if you set any of these options?
R600_DEBUG=3Dnoce,nohyperz
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Wed, 01 Jun 2016 03:51:58 +0000
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--- Comment #8 from Stephen Liang ---
Created attachment 124225
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124225&action=3Dedit
Kernel log, dmesg, gallium debug logs during GPU hang and system crash
No good but I've got quite a bit of information! I tried with this command:
R600_DEBUG=3Dnoce,nohyperz GALLIUM_DDEBUG=3D"800 noflush" steam
steam://rungameid/440
The GPU recovered and I was able to alt-tab to gnome terminal and grab the
dmesg. See "dmesg_after_alt_tab.txt".
I then continued to play the game and it hung again. This time, the entire
screen froze with only the mouse being able to move. Luckily, this time I w=
as
able to drop to TTY4, and grab a dmesg. See "dmesg_after_hard_hang.txt", th=
ere
is certainly a lot more output here with quite a bit of call traces which I=
've
never seen before.
Now, I decided to restart X since the mouse still moved so I wondered if th=
is
is an X issue. So I ran "sudo service gdm restart" and it crashed the system
with a calltrace displayed on screen on text mode. On restart, I checked the
kernel logs and I can see a lot of call traces, so it seems whatever happen=
ed
ended up tainting the kernel requiring the system to need a hard reset. See
"kernel_log_during_gdm_restart.txt".
Finally, since I ran this with GALLIUM_DDEBUG=3D"800 noflush", I was able to
collect another gallium debug that goes along with this. I really hope this
information helps capture the state of the system at the time of crash. Ple=
ase
let me know if you want me to try anything else.
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# 8
on bug 96271<=
/a>
from Stephen Liang
Created attachment 124225 [details]
Kernel log, dmesg, gallium debug logs during GPU hang and system crash
No good but I've got quite a bit of information! I tried with this command:
R600_DEBUG=3Dnoce,nohyperz GALLIUM_DDEBUG=3D"800 noflush" steam
steam://rungameid/440
The GPU recovered and I was able to alt-tab to gnome terminal and grab the
dmesg. See "dmesg_after_alt_tab.txt".
I then continued to play the game and it hung again. This time, the entire
screen froze with only the mouse being able to move. Luckily, this time I w=
as
able to drop to TTY4, and grab a dmesg. See "dmesg_after_hard_hang.txt=
", there
is certainly a lot more output here with quite a bit of call traces which I=
've
never seen before.
Now, I decided to restart X since the mouse still moved so I wondered if th=
is
is an X issue. So I ran "sudo service gdm restart" and it crashed=
the system
with a calltrace displayed on screen on text mode. On restart, I checked the
kernel logs and I can see a lot of call traces, so it seems whatever happen=
ed
ended up tainting the kernel requiring the system to need a hard reset. See
"kernel_log_during_gdm_restart.txt".
Finally, since I ran this with GALLIUM_DDEBUG=3D"800 noflush", I =
was able to
collect another gallium debug that goes along with this. I really hope this
information helps capture the state of the system at the time of crash. Ple=
ase
let me know if you want me to try anything else.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Fri, 28 Apr 2017 08:11:22 +0000
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--- Comment #9 from Julien Isorce ---
Hi Stephen, if you still have the same machine/setup maybe worth to try the
apitrace 1) that I mentioned here
https://bugs.freedesktop.org/show_bug.cgi?id=3D100712#c7 . I wonder if it i=
s the
same issue.
About "dmesg_after_hard_hang.txt" / "kernel_log_during_gdm_restart.txt" all
these exact same backtraces are happening because the ring 0(GFX) is still
stuck after gpu reset. So acceleration is marked as disabled. But then mesa
clear some buffers being cached before reset and it hits WARN_ON in
radeon_ttm_bo_destroy, see
https://cgit.freedesktop.org/~agd5f/linux/tree/drivers/gpu/drm/radeon/radeo=
n_object.c?h=3Damd-staging-4.9#n72.
I recently submitted a patch to change it to a WARN_ON_ONCE.
But the real problem is the ring 0 stalled in the first place. For me I fou=
nd
that setting R600_DEBUG=3Dnowc workarounds the problem.
Also I have not found any full dmesg log in the attachments, especially inf=
os
generated at startup.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Fri, 28 Apr 2017 18:46:11 +0000
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--- Comment #10 from Marek Ol=C5=A1=C3=A1k ---
This old commit should fix the lockups:
https://cgit.freedesktop.org/mesa/mesa/commit/?id=3D6dc96de303290e8d1fc294d=
a478c4f370be98dea
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96271] TF2: GPU lockup on HD 7950
Date: Sat, 31 Mar 2018 23:40:01 +0000
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Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #11 from Timothy Arceri ---
Assuming this was fixed as per comment 10 and closing. Please reopen if thi=
s is
not the case.
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changed
bug 96271<=
/a>
| What |
Removed |
Added |
| Resolution |
---
|
FIXED
|
| Status |
NEW
|
RESOLVED
|
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