From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 96731] [RADEONSI] [LLVM] [bisected] GPU lockups when running Alien: Isolation Date: Wed, 06 Jul 2016 10:01:14 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0724313161==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id C61D06E5FB for ; Wed, 6 Jul 2016 10:01:14 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0724313161== Content-Type: multipart/alternative; boundary="14677992743.DcEDe.12677"; charset="UTF-8" --14677992743.DcEDe.12677 Date: Wed, 6 Jul 2016 10:01:14 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D96731 --- Comment #16 from Marek Ol=C5=A1=C3=A1k --- (In reply to Michel D=C3=A4nzer from comment #1) > Matt, any ideas offhand? >=20 > Arek, can you attach the stderr output from running the game with the > environment variable >=20 > R600_DEBUG=3Dfs,vs,gs,ps,cs,tcs,tes >=20 > with and without the commit in question? For obtaining the hanging shader, setting GALLIUM_DDEBUG=3D800 and attachin= g the created log file is better. The issue would have been pretty obvious from t= hat. --=20 You are receiving this mail because: You are the assignee for the bug.= --14677992743.DcEDe.12677 Date: Wed, 6 Jul 2016 10:01:14 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 16 on bug 96731<= /a> from Marek Ol=C5=A1=C3=A1k
(In reply to Michel D=C3=A4nzer from comment #1)
> Matt, any ideas offhand?
>=20
> Arek, can you attach the stderr output from running the game with the
> environment variable
>=20
>  R600_DEBUG=3Dfs,vs,gs,ps,cs,tcs,tes
>=20
> with and without the commit in question?

For obtaining the hanging shader, setting GALLIUM_DDEBUG=3D800 and attachin=
g the
created log file is better. The issue would have been pretty obvious from t=
hat.


You are receiving this mail because:
  • You are the assignee for the bug.
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