From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96731] [RADEONSI] [LLVM] [bisected] GPU lockups when running
Alien: Isolation
Date: Thu, 30 Jun 2016 23:58:57 +0000
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Date: Thu, 30 Jun 2016 23:58:56 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D96731
--- Comment #6 from Matt Arsenault ---
The only obvious difference I see in the dump diffs without looking at any
particular shader is the number of used registers changed. This is probably
because previously the implicit uses of the super registers were missing wh=
en
the AsmPrinter counts them. If the dynamic was out of bounds, it is more li=
kely
to be out of bounds of the allocated VGPRs, in which case the hardware beha=
vior
is to return v0. If there are out of bounds accesses, it would now read an
undefined register. I don't know if there are any actual out of bounds dyn=
amic
vector accesses
--=20
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Date: Thu, 30 Jun 2016 23:58:56 +0000
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Comment=
# 6
on bug 96731<=
/a>
from Matt Arsenault
The only obvious difference I see in the dump diffs without lo=
oking at any
particular shader is the number of used registers changed. This is probably
because previously the implicit uses of the super registers were missing wh=
en
the AsmPrinter counts them. If the dynamic was out of bounds, it is more li=
kely
to be out of bounds of the allocated VGPRs, in which case the hardware beha=
vior
is to return v0. If there are out of bounds accesses, it would now read an
undefined register. I don't know if there are any actual out of bounds dyn=
amic
vector accesses
You are receiving this mail because:
- You are the assignee for the bug.
=
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