Comment # 12 on bug 96868 from
Yeah, forcing high clock rates seem to fix the flickering issue.

The problem is actually the memory clock. However, today, without my
intervention, the memory clock stays at max (1250 MHz) for high refresh rates,
while the core clock still goes down to 300, as it should. So this god "fixed"
indeed.

I still have the 144 Hz problem with corrupt image, though.


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