From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97069] Radeon r600 glamor corruptions on ARM64 Date: Fri, 29 Jul 2016 12:43:50 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0606037550==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id EF49E6E9AA for ; Fri, 29 Jul 2016 12:43:49 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0606037550== Content-Type: multipart/alternative; boundary="14697962290.cd2bC6.14720"; charset="UTF-8" --14697962290.cd2bC6.14720 Date: Fri, 29 Jul 2016 12:43:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97069 --- Comment #14 from Clemens Eisserer --- I was able to track the TTM issues down to a very small coherent dma memory pool setting (4MB). With the kernel options "coherent_pool=3D128M cma=3D256= M" all the code stressing texture up-/download works fine at expected performance. I'll give it a try next week to see whether this also fixes the issues with GL_ARB_buffer_storage. --=20 You are receiving this mail because: You are the assignee for the bug.= --14697962290.cd2bC6.14720 Date: Fri, 29 Jul 2016 12:43:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 14 on bug 97069<= /a> from Clemens Eisserer
I was able to track the TTM issues down to a very small cohere=
nt dma memory
pool setting (4MB). With the kernel options "coherent_pool=3D128M cma=
=3D256M" all
the code stressing texture up-/download works fine at expected performance.

I'll give it a try next week to see whether this also fixes the issues with
GL_ARB_buffer_storage.


You are receiving this mail because:
  • You are the assignee for the bug.
= --14697962290.cd2bC6.14720-- --===============0606037550== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0606037550==--