From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Tue, 02 Aug 2016 21:51:48 +0000
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Date: Tue, 2 Aug 2016 21:51:48 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97122
--- Comment #9 from Mauro Rossi ---
Hi Nicolai,
thanks a lot for your commitment and help.
Now I also learned how to run deqp on linux
I confirm that with the llvm 3.8.1 and later I see no GPU lockups.
Being oibaf ppa not affected, the resolution happened between 3.8.0 and 3.8=
.1
and has to be related to SI lowering, that's a lot of useful info for my
problem.
Cheers!
Mauro
Test Sessions:
--------------
cmake . -DDEQP_TARGET=3Dx11_egl
make
cd ./modules/gles2
./deqp-gles2 -n dEQP-GLES2.functional.shaders.loops.*
Test Session 1: padoka ppa (mesa 12.1 and llvm 4.0.0)
---------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.2 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel - padoka =
PPA
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 4.0.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 4.0.0)
Result: dEQP-GLES2.functional.shaders.loops.* 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 2: oibaf ppa (mesa 12.1 and llvm 3.8.1)
--------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 12.1.0-devel
OpenGL version string: 3.0 Mesa 12.1.0-devel
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 3.8.1) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 3.8.1)
Result: dEQP-GLES2.functional.shaders.loops.* are 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 3: default Ubuntu 16.04 (mesa 11.2 and llvm 3.8.0)
-------------------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.2.0
OpenGL version string: 3.0 Mesa 11.2.0
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.0
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0, LLVM 3.8.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0, LLVM 3.8.0)
Result: Full screen artifacts and GPU lockup, but clearly llvm version rela=
ted
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Date: Tue, 2 Aug 2016 21:51:48 +0000
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Comment=
# 9
on bug 97122<=
/a>
from Mauro Rossi
Hi Nicolai,
thanks a lot for your commitment and help.
Now I also learned how to run deqp on linux
I confirm that with the llvm 3.8.1 and later I see no GPU lockups.
Being oibaf ppa not affected, the resolution happened between 3.8.0 and 3.8=
.1
and has to be related to SI lowering, that's a lot of useful info for my
problem.
Cheers!
Mauro
Test Sessions:
--------------
cmake . -DDEQP_TARGET=3Dx11_egl
make
cd ./modules/gles2
./deqp-gles2 -n dEQP-GLES2.functional.shaders.loops.*
Test Session 1: padoka ppa (mesa 12.1 and llvm 4.0.0)
---------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.2 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel - padoka =
PPA
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 4.0.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 4.0.0)
Result: dEQP-GLES2.functional.shaders.loops.* 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 2: oibaf ppa (mesa 12.1 and llvm 3.8.1)
--------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 12.1.0-devel
OpenGL version string: 3.0 Mesa 12.1.0-devel
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 3.8.1) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 3.8.1)
Result: dEQP-GLES2.functional.shaders.loops.* are 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 3: default Ubuntu 16.04 (mesa 11.2 and llvm 3.8.0)
-------------------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.2.0
OpenGL version string: 3.0 Mesa 11.2.0
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.0
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0, LLVM 3.8.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0, LLVM 3.8.0)
Result: Full screen artifacts and GPU lockup, but clearly llvm version rela=
ted
You are receiving this mail because:
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