From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97461] FS-UAE waits forever with glClientWaitSync() when using
glFenceSync() on amdgpu/radeonsi
Date: Thu, 25 Aug 2016 01:49:00 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97461
--- Comment #2 from Lem ---
Hi Marek,
Thanks for the patch. I *think* it worked. I fumbled my way through building
mesa (git cloning and applying the patch was easy), then copying just the n=
ew
mesa/lib/gallium/radeonsi_dri.so to
/usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so , leaving everything else
(binaries, libraries) as it is with the Padoka PPA, and now fs-uae will run
with fences enabled.
I haven't done any other tests (games etc) for any regressions.
Cheers
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Date: Thu, 25 Aug 2016 01:49:00 +0000
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Comment=
# 2
on bug 97461<=
/a>
from Lem
Hi Marek,
Thanks for the patch. I *think* it worked. I fumbled my way through building
mesa (git cloning and applying the patch was easy), then copying just the n=
ew
mesa/lib/gallium/radeonsi_dri.so to
/usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so , leaving everything else
(binaries, libraries) as it is with the Padoka PPA, and now fs-uae will run
with fences enabled.
I haven't done any other tests (games etc) for any regressions.
Cheers
You are receiving this mail because:
- You are the assignee for the bug.
=
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