From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97524] Invalid sampler settings cause full GPU reset Date: Wed, 14 Sep 2016 08:56:55 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1300720120==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 3F6AF6E6DA for ; Wed, 14 Sep 2016 08:56:55 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1300720120== Content-Type: multipart/alternative; boundary="14738434151.ABBcFB.14175"; charset="UTF-8" --14738434151.ABBcFB.14175 Date: Wed, 14 Sep 2016 08:56:55 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97524 --- Comment #8 from Nicolai H=C3=A4hnle --- Here's the output: GL Context creation suceeded. Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3 not linked) ^C0:1(1): error: syntax error, unexpected $end0:1(1): error: syntax error, unexpected $endGL_INVALID_OPERATION in glUseProgram(program 3 not linked)Sh= ader Stats: SGPRS: 24 VGPRS: 16 Code Size: 64 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Siz= e: 40 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 18 VGPRS: 8 Code Size: 252 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Siz= e: 64 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Size: 40 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 Again, this is with a debug build of Mesa, but there should be no differenc= e in error checking -- only the output when an error is detected is different. --=20 You are receiving this mail because: You are the assignee for the bug.= --14738434151.ABBcFB.14175 Date: Wed, 14 Sep 2016 08:56:55 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 8 on bug 97524<= /a> from Nicolai H=C3=A4hnle
Here's the output:

GL Context creation suceeded.
Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3 not linked)
^C0:1(1): error: syntax error, unexpected $end0:1(1): error: syntax error,
unexpected $endGL_INVALID_OPERATION in glUseProgram(program 3 not linked)Sh=
ader
Stats: SGPRS: 24 VGPRS: 16 Code Size: 64 LDS: 0 Scratch: 0 Max Waves: 10
Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Siz=
e:
40 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader
Stats: SGPRS: 18 VGPRS: 8 Code Size: 252 LDS: 0 Scratch: 0 Max Waves: 10
Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Siz=
e:
64 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader
Stats: SGPRS: 16 VGPRS: 16 Code Size: 40 LDS: 0 Scratch: 0 Max Waves: 10
Spilled SGPRs: 0 Spilled VGPRs: 0

Again, this is with a debug build of Mesa, but there should be no differenc=
e in
error checking -- only the output when an error is detected is different.
        


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