From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97590] Fury X (Fiji) LEDs do not reflect GPU load Date: Thu, 23 Feb 2017 14:18:57 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0403248319==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 37C256E01F for ; Thu, 23 Feb 2017 14:18:57 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0403248319== Content-Type: multipart/alternative; boundary="14878595370.B17Fcd.30612"; charset="UTF-8" --14878595370.B17Fcd.30612 Date: Thu, 23 Feb 2017 14:18:57 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97590 --- Comment #9 from Adam Bolte --- I'm very excited to say that this patch is working great. Huge thanks! I kn= ow it's crazy but there's something very satisfying about having the LEDs show what the cards are doing. :) I noticed attachment 129828 applies cleanly to 4.10 so I ended up using tha= t. I tried to test attachment 129851 but wasn't sure which repo/branch I was supposed to apply it to. I tried git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git (master branch) and git://people.freedesktop.org/~airlied/linux (drm-next branch) b= ut I'm clearly looking in the wrong place. Happy to re-test if you point me in= the right direction of the correct kernel source code to use. Many games were tested (including a number under Wine with Gallium on Nine = and d3d9 patches). I only tested this against the free software stack so far. I tested the Talos Principle (to test Vulkan), a bunch of Feral ports, etc. At all times the first Fury X LEDs on the primary card would flicker in the sa= me way as they do under Windows, which is terrific. The only difference between this patch and the Windows behaviour is with the second card at idle - Windows will display only a single green LED which I believe indicates the card is in its lowest power mode. I was unable to reproduce that same status with your patch. However I'm guessing this means Windows puts the unused card in to a lower power state than AMDGPU is curre= ntly able, and the LEDs are actually doing the right thing. No big deal either w= ay. Thanks again Alex. --=20 You are receiving this mail because: You are the assignee for the bug.= --14878595370.B17Fcd.30612 Date: Thu, 23 Feb 2017 14:18:57 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 9 on bug 97590<= /a> from Adam Bolte
I'm very excited to say that this patch is working great. Huge=
 thanks! I know
it's crazy but there's something very satisfying about having the LEDs show
what the cards are doing. :)

I noticed attachment 129828 =
[details] [review] applies cleanly to 4.10 so I ended u=
p using that. I
tried to test attachment 129851 [detai=
ls] [review] but wasn't sure which repo/branch I was
supposed to apply it to. I tried
git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git (master
branch) and git://people.freedesktop.org/~airlied/linux (drm-next branch) b=
ut
I'm clearly looking in the wrong place. Happy to re-test if you point me in=
 the
right direction of the correct kernel source code to use.

Many games were tested (including a number under Wine with Gallium on Nine =
and
d3d9 patches). I only tested this against the free software stack so far. I
tested the Talos Principle (to test Vulkan), a bunch of Feral ports, etc. At
all times the first Fury X LEDs on the primary card would flicker in the sa=
me
way as they do under Windows, which is terrific.

The only difference between this patch and the Windows behaviour is with the
second card at idle - Windows will display only a single green LED which I
believe indicates the card is in its lowest power mode. I was unable to
reproduce that same status with your patch. However I'm guessing this means
Windows puts the unused card in to a lower power state than AMDGPU is curre=
ntly
able, and the LEDs are actually doing the right thing. No big deal either w=
ay.

Thanks again Alex.


You are receiving this mail because:
  • You are the assignee for the bug.
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