From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97796] Parts of screen do not update
Date: Thu, 15 Sep 2016 16:19:30 +0000
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Date: Thu, 15 Sep 2016 16:19:30 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97796
--- Comment #6 from Uli Schlachter ---
By default awesome uses a visual with depth=3D32 for all of its windows. AF=
AIK
(someone who can reproduce this, please test), starting awesome with the
--no-argb argument (=3D use the root window's visual) makes these problems =
go
away. Also, AFAIK all kinds of screenshots show the correct data.
Oh and once upon a time (but couldn't reproduce) I saw Xephyr having this
problem, but moving the mouse pointer across the affected area of the taskl=
ist
made the expected/real content visible (at least for the part that the mouse
pointer touched). I have no clue about the server, but this sounds like
software cursor "fixing" things?
Also, I could be mixing several different bugs which just have similar resu=
lts.
At least the depth=3D32 might be a useful hint.
Paul, do you know if --no-argb works around these problems for you?
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Thu, 15 Sep 2016 16:19:30 +0000
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Comment=
# 6
on bug 97796<=
/a>
from Uli Schlachter
By default awesome uses a visual with depth=3D32 for all of it=
s windows. AFAIK
(someone who can reproduce this, please test), starting awesome with the
--no-argb argument (=3D use the root window's visual) makes these problems =
go
away. Also, AFAIK all kinds of screenshots show the correct data.
Oh and once upon a time (but couldn't reproduce) I saw Xephyr having this
problem, but moving the mouse pointer across the affected area of the taskl=
ist
made the expected/real content visible (at least for the part that the mouse
pointer touched). I have no clue about the server, but this sounds like
software cursor "fixing" things?
Also, I could be mixing several different bugs which just have similar resu=
lts.
At least the depth=3D32 might be a useful hint.
Paul, do you know if --no-argb works around these problems for you?
You are receiving this mail because:
- You are the assignee for the bug.
=
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