From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Sun, 18 Sep 2016 19:39:49 +0000
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Date: Sun, 18 Sep 2016 19:39:49 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97852
Bug ID: 97852
Summary: Unreal Engine corrupted preview viewport
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: mw@graph-ix.net
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 126603
--> https://bugs.freedesktop.org/attachment.cgi?id=3D126603&action=3Dedit
Viewport corruption
Unreal Engine 4.13.1 editor shows corrupted preview viewports when at least=
one
of the following post-processing effects is active in a viewport:
* Motion Blur
* Tonemapper
A screenshot of a viewport segment is attached.
When both effects are turned off, viewports appear to render correctly.
Graphics card: AMD TONGA chipset (Radeo R9 380)
Mesa version: 12.1~git1600917222200.073129c~x~padoka0 on Ubuntu 16.04 with
Padoka PPA
glxinfo:
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.1.0-devel - padoka
PPA
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Auto-Submitted: auto-generated
| Bug ID |
97852
|
| Summary |
Unreal Engine corrupted preview viewport
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
mw@graph-ix.net
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 126603 [details]
Viewport corruption
Unreal Engine 4.13.1 editor shows corrupted preview viewports when at least=
one
of the following post-processing effects is active in a viewport:
* Motion Blur
* Tonemapper
A screenshot of a viewport segment is attached.
When both effects are turned off, viewports appear to render correctly.
Graphics card: AMD TONGA chipset (Radeo R9 380)
Mesa version: 12.1~git1600917222200.073129c~x~padoka0 on Ubuntu 16.04 with
Padoka PPA
glxinfo:
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.1.0-devel - padoka
PPA
You are receiving this mail because:
- You are the assignee for the bug.
=
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dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg==
--===============1262759299==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Wed, 28 Sep 2016 12:00:40 +0000
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--- Comment #1 from Nicolai H=C3=A4hnle ---
Hi Markus, can you provide an apitrace that can reproduce the corruption?
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--===============1931878046==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Sun, 09 Oct 2016 15:59:48 +0000
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--- Comment #2 from Markus ---
(In reply to Nicolai H=C3=A4hnle from comment #1)
> Hi Markus, can you provide an apitrace that can reproduce the corruption?
Hi Nicolai, I'm not familiar with debugging Mesa. Could you please provide a
link to documentation on how I can obtain the information you need?
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Comment=
# 2
on bug 97852<=
/a>
from Markus
(In reply to Nicolai H=C3=A4hnle from comment #1)
> Hi Markus, can you provide an apitrace that can =
reproduce the corruption?
Hi Nicolai, I'm not familiar with debugging Mesa. Could you please provide a
link to documentation on how I can obtain the information you need?
You are receiving this mail because:
- You are the assignee for the bug.
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--===============1650754964==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Sun, 09 Oct 2016 18:31:17 +0000
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--- Comment #3 from Nicolai H=C3=A4hnle ---
Use this tool: https://github.com/apitrace/apitrace to record a session that
shows the problem. Once installed, you basically just run `apitrace trace
`. The documentation linked to in the readme is genera=
lly
pretty good.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Sun, 30 Oct 2016 16:57:37 +0000
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--- Comment #4 from Markus ---
Created attachment 127627
--> https://bugs.freedesktop.org/attachment.cgi?id=3D127627&action=3Dedit
API trace
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Sun, 30 Oct 2016 17:01:24 +0000
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--- Comment #5 from Markus ---
(In reply to Nicolai H=C3=A4hnle from comment #3)
> Use this tool: https://github.com/apitrace/apitrace to record a session t=
hat
> shows the problem. Once installed, you basically just run `apitrace trace
> `. The documentation linked to in the readme is
> generally pretty good.
Hi Nicolai, an API trace is now attached. The trace was created with Mesa
version 13.1~git161022230600.7b7eb71~x~padoka0 where the issue is still
present.
The major part of the trace probably consists of the editor starting up, so=
the
issue itself should only be captured in the seconds prior to the editor
starting to shut down.
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Comment=
# 5
on bug 97852<=
/a>
from Markus
(In reply to Nicolai H=C3=A4hnle from comment #3)
> Use this tool: https://github.com/apitrace/apitrace to record a sessio=
n that
> shows the problem. Once installed, you basically just run `apitrace tr=
ace
> <program under trace>`. The documentation linked to in the readm=
e is
> generally pretty good.
Hi Nicolai, an API trace is now attached. The trace was created with Mesa
version 13.1~git161022230600.7b7eb71~x~padoka0 where the issue is still
present.
The major part of the trace probably consists of the editor starting up, so=
the
issue itself should only be captured in the seconds prior to the editor
starting to shut down.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============0388311287==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97852] Unreal Engine corrupted preview viewport
Date: Mon, 31 Oct 2016 06:24:30 +0000
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Michel D=C3=A4nzer changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|dri-devel@lists.freedesktop |intel-3d-bugs@lists.freedes
|.org |ktop.org
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Component|Drivers/Gallium/radeonsi |glsl-compiler
--- Comment #6 from Michel D=C3=A4nzer ---
A shader program fails to link, see below. This may be an Unreal Engine
(editor) bug, reassigning to the GLSL compiler for now.
839119 @4 glLinkProgram(program =3D 3018)
839119: warning: link failed
839119: warning: error: vertex shader output `out_TEXCOORD0' specifies
noperspective interpolation qualifier, but fragment shader input specifies =
no
interpolation qualifier
Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3018 not lin=
ked)
[more errors]
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=
Michel D=C3=A4nzer
changed
bug 97852<=
/a>
| What |
Removed |
Added |
| QA Contact |
dri-devel@lists.freedesktop.org
|
intel-3d-bugs@lists.freedesktop.org
|
| Assignee |
dri-devel@lists.freedesktop.org
|
mesa-dev@lists.freedesktop.org
|
| Component |
Drivers/Gallium/radeonsi
|
glsl-compiler
|
Comment=
# 6
on bug 97852<=
/a>
from Michel D=C3=A4nzer
A shader program fails to link, see below. This may be an Unre=
al Engine
(editor) bug, reassigning to the GLSL compiler for now.
839119 @4 glLinkProgram(program =3D 3018)
839119: warning: link failed
839119: warning: error: vertex shader output `out_TEXCOORD0' specifies
noperspective interpolation qualifier, but fragment shader input specifies =
no
interpolation qualifier
Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3018 not lin=
ked)
[more errors]
You are receiving this mail because:
- You are the assignee for the bug.
=
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