From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 18:36:18 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1035578783==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 27A266E985 for ; Wed, 8 Feb 2017 18:36:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1035578783== Content-Type: multipart/alternative; boundary="14865789793.5f34.3069"; charset="UTF-8" --14865789793.5f34.3069 Date: Wed, 8 Feb 2017 18:36:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #71 from Marek Ol=C5=A1=C3=A1k --- The current heuristic in Mesa is that if a buffer is not mapped for read, M= esa doesn't enable CPU caches for the mapping. It's usually an optimal solution= for write-only buffer uploads. Enabling CPU caches for mapped buffers adds a lot of inefficiencies, so it should be avoided. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14865789793.5f34.3069 Date: Wed, 8 Feb 2017 18:36:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 71 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
The current heuristic in Mesa is that if a buffer is not mappe=
d for read, Mesa
doesn't enable CPU caches for the mapping. It's usually an optimal solution=
 for
write-only buffer uploads.

Enabling CPU caches for mapped buffers adds a lot of inefficiencies, so it
should be avoided.


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