From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds)
when loading assets (models/textures/shaders?)
Date: Thu, 22 Sep 2016 17:47:17 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97879
--- Comment #11 from Gregor M=C3=BCnch ---
Experiencing same problem with Radeon HD 7970 Mesa Git radeonsi, LLVM Git,
Linux 4.8 rc6.
The Hangs are always there when:
-start of the match 5-7sec
-multiple times within the 1st minute of the game, up to 10sec per stall
-upon the first explosion
-upon a new player, with a new car spawns
-opening option menu
-end of the game, where the results are displayed
Especially in the begin, you see a lot of blurrish textures. Ground texture=
s,
decals of the car, blurry "psyonix" advertisements.
The grass looks like in a cell shading game, (wrong shader applied?)
--=20
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Date: Thu, 22 Sep 2016 17:47:17 +0000
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Commen=
t # 11
on bug 97879<=
/a>
from Gregor M=C3=BCnch
Experiencing same problem with Radeon HD 7970 Mesa Git radeons=
i, LLVM Git,
Linux 4.8 rc6.
The Hangs are always there when:
-start of the match 5-7sec
-multiple times within the 1st minute of the game, up to 10sec per stall
-upon the first explosion
-upon a new player, with a new car spawns
-opening option menu
-end of the game, where the results are displayed
Especially in the begin, you see a lot of blurrish textures. Ground texture=
s,
decals of the car, blurry "psyonix" advertisements.
The grass looks like in a cell shading game, (wrong shader applied?)
You are receiving this mail because:
- You are on the CC list for the bug.
=
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