From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 25 Oct 2016 14:52:24 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1275927907==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 169CA6E291 for ; Tue, 25 Oct 2016 14:52:24 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1275927907== Content-Type: multipart/alternative; boundary="14774071440.89bFABf08.31693"; charset="UTF-8" --14774071440.89bFABf08.31693 Date: Tue, 25 Oct 2016 14:52:24 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #38 from Vedran Mileti=C4=87 --- (In reply to Micael Bergeron from comment #37) > The number of shaders is quite astonishing. >=20 > Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) f= ix > this? >=20 I don't see this option but judging by the name, this enables LLVM's R600 backend as a shader compiler on EG/NI cards and does not apply for SI+. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14774071440.89bFABf08.31693 Date: Tue, 25 Oct 2016 14:52:24 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 38 on bug 97879<= /a> from Vedran Mileti=C4=87
(In reply to Micael Bergeron from comment #37)
> The number of shaders is quite astonishing.
>=20
> Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler=
) fix
> this?
> 

I don't see this option but judging by the name, this enables LLVM's R600
backend as a shader compiler on EG/NI cards and does not apply for SI+.
        


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