From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 22:23:05 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0284669636==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 1CFB26EDF1 for ; Fri, 10 Feb 2017 22:23:06 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0284669636== Content-Type: multipart/alternative; boundary="14867653861.b5bc4c.8085"; charset="UTF-8" --14867653861.b5bc4c.8085 Date: Fri, 10 Feb 2017 22:23:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #80 from Jani K=C3=A4rkk=C3=A4inen = --- I think this is merged now?=20 Using the padoka git ppa which just so happened to be updated, which includ= ed this patch (as it was just merged?), I can confirm the findings others had.= The lag spikes effectively disappeared, but fps dropped to about 80% (on the lo= west settings, to be fair).=20 What's interesting though is that now it was possible to set the highest quality (before the patch it just lagged for me for double digit seconds, j= ust for setting it up), and if I remember correctly, the fps was horrid, about = half of the lowest settings. But now I can play just fine with 1080p quality max= ed @ 74 fps. Also, before the patch the fps was quite stable, but now it fluctuates a lot more. It doesn't affect the gameplay negatively, though. Testing this on RX480. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14867653861.b5bc4c.8085 Date: Fri, 10 Feb 2017 22:23:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 80 on bug 97879<= /a> from Jani K=C3=A4rkk=C3=A4inen=
I think this is merged now?=20

Using the padoka git ppa which just so happened to be updated, which includ=
ed
this patch (as it was just merged?), I can confirm the findings others had.=
 The
lag spikes effectively disappeared, but fps dropped to about 80% (on the lo=
west
settings, to be fair).=20

What's interesting though is that now it was possible to set the highest
quality (before the patch it just lagged for me for double digit seconds, j=
ust
for setting it up), and if I remember correctly, the fps was horrid, about =
half
of the lowest settings. But now I can play just fine with 1080p quality max=
ed @
74 fps.

Also, before the patch the fps was quite stable, but now it fluctuates a lot
more. It doesn't affect the gameplay negatively, though.

Testing this on RX480.


You are receiving this mail because:
  • You are on the CC list for the bug.
  • You are the assignee for the bug.
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