From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds)
when loading assets (models/textures/shaders?)
Date: Fri, 06 Jan 2017 22:23:01 +0000
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Date: Fri, 6 Jan 2017 22:23:01 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97879
--- Comment #47 from Marek Ol=C5=A1=C3=A1k ---
The freezes are not caused by shader compilation. I don't know what's causi=
ng
them. They are too long (even 10 seconds). A CPU profiler shows the time is=
not
spent in the driver. It's spent in RocketLeague. The game is doing something
and I can't see what, because it doesn't come with debug info. Some time is
spent in sched_yield, which suggests that the game is in a loop waiting for
something. This issue might not be related to the GL driver even.
--=20
You are receiving this mail because:
You are on the CC list for the bug.=
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Date: Fri, 6 Jan 2017 22:23:01 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 47
on bug 97879<=
/a>
from Marek Ol=C5=A1=C3=A1k
The freezes are not caused by shader compilation. I don't know=
what's causing
them. They are too long (even 10 seconds). A CPU profiler shows the time is=
not
spent in the driver. It's spent in RocketLeague. The game is doing something
and I can't see what, because it doesn't come with debug info. Some time is
spent in sched_yield, which suggests that the game is in a loop waiting for
something. This issue might not be related to the GL driver even.
You are receiving this mail because:
- You are on the CC list for the bug.
=
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