From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds)
when loading assets (models/textures/shaders?)
Date: Mon, 26 Sep 2016 18:07:54 +0000
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Date: Mon, 26 Sep 2016 18:07:53 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97879
--- Comment #21 from Silvan Jegen ---
(In reply to Eero Tamminen from comment #20)
> Best would be to do (e.g. from SSH console):
> # perf record -a
> ^C
>=20
> During the game freeze.
I have a dual screen setup and ran 'perf record -a' on a terminal on the sc=
reen
that the game was not running on. I captured events for a short amount of t=
ime
during which the game was mostly stalling/freezing.
> And provide profile report here:
> # perf report
>=20
> (+ install debug symbols for anything that misses symbols in the report.)
I uploaded the perf report.
Most of the CPU time seems to be spent in RocketLeague itself for which the=
re
are no symbols available.
--=20
You are receiving this mail because:
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Date: Mon, 26 Sep 2016 18:07:53 +0000
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Commen=
t # 21
on bug 97879<=
/a>
from Silvan Jegen
(In reply to Eero Tamminen from comment #20)
> Best would be to do (e.g. from SSH console):
> # perf record -a
> ^C
>=20
> During the game freeze.
I have a dual screen setup and ran 'perf record -a' on a terminal on the sc=
reen
that the game was not running on. I captured events for a short amount of t=
ime
during which the game was mostly stalling/freezing.
> And provide profile report here:
> # perf report
>=20
> (+ install debug symbols for anything that misses symbols in the repor=
t.)
I uploaded the perf report.
Most of the CPU time seems to be spent in RocketLeague itself for which the=
re
are no symbols available.
You are receiving this mail because:
- You are on the CC list for the bug.
=
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