From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98238] witcher 2: objects are black when changing lod
Date: Fri, 04 Nov 2016 13:07:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D98238
--- Comment #4 from almos ---
I forgot to mention that I reported this against Mesa 12.0.3 and LLVM 3.9.0,
but the situation was the same when I played the game earlier with Mesa 11.=
x. I
also tried 13.0-dev, but aside from some increase in performance (the worst
part is when defending the wall in Vergen at the end of chapter 2), I saw no
change in visuals. In the game's launcher there is an option to select betw=
een
OpenGL 2.1 and 3.2, but I see absolutely no difference between them.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Fri, 4 Nov 2016 13:07:23 +0000
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Comment=
# 4
on bug 98238<=
/a>
from <=
span class=3D"fn">almos
I forgot to mention that I reported this against Mesa 12.0.3 a=
nd LLVM 3.9.0,
but the situation was the same when I played the game earlier with Mesa 11.=
x. I
also tried 13.0-dev, but aside from some increase in performance (the worst
part is when defending the wall in Vergen at the end of chapter 2), I saw no
change in visuals. In the game's launcher there is an option to select betw=
een
OpenGL 2.1 and 3.2, but I see absolutely no difference between them.
You are receiving this mail because:
- You are the assignee for the bug.
=
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