From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98693] Mad Max: Long lags when VRAM full
Date: Thu, 17 Nov 2016 10:24:25 +0000
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Date: Thu, 17 Nov 2016 10:24:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D98693
--- Comment #4 from Jani K=C3=A4rkk=C3=A4inen -=
--
(In reply to Michel D=C3=A4nzer from comment #3)
> Assuming your card has 1GB of VRAM, the fundamental problem is that the g=
ame
> wants to use more VRAM than is available. Maybe you can try reducing the
> game's graphics settings such that the 'requested VRAM' number drops below
> 1GB.
Indeed. The game's settings are at the minimum, and the resolution is @ 720=
p. I
hoped the lowest setting would alleviate the lags, but unfortunately it did=
n't.
However, just by reading the links from the article I linked in my original
message, I thought that it should be possible to play with less VRAM than w=
hat
is needed, as per:
"The game I'm testing needs 3.4 GB of VRAM.
Setups:
Tonga - 2 GB: It's nearly unplayable, because freezes occur too often.
Fiji - 4 GB: There is one freeze at the beginning (which is annoying
too), after that it's smooth.
So even 4 GB is not enough."
Also the descriptions of the problem seem to match mine. A problem in memory
handling?
Thanks for the suggestion though, anything that could remove or at least re=
duce
the lags would make the game from mostly playable to very playable (for me =
at
least).
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Thu, 17 Nov 2016 10:24:24 +0000
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Comment=
# 4
on bug 98693<=
/a>
from Jani K=C3=A4rkk=C3=A4inen=
(In reply to Michel D=C3=A4nzer from comment #3)
> Assuming your card has 1GB of VRAM, the fundamen=
tal problem is that the game
> wants to use more VRAM than is available. Maybe you can try reducing t=
he
> game's graphics settings such that the 'requested VRAM' number drops b=
elow
> 1GB.
Indeed. The game's settings are at the minimum, and the resolution is @=
720p. I
hoped the lowest setting would alleviate the lags, but unfortunately it did=
n't.
However, just by reading the links from the article I linked in my original
message, I thought that it should be possible to play with less VRAM than w=
hat
is needed, as per:
"The game I'm testing needs 3.4 GB of VRAM.
Setups:
Tonga - 2 GB: It's nearly unplayable, because freezes occur too often.
Fiji - 4 GB: There is one freeze at the beginning (which is annoying
too), after that it's smooth.
So even 4 GB is not enough."
Also the descriptions of the problem seem to match mine. A problem in memory
handling?
Thanks for the suggestion though, anything that could remove or at least re=
duce
the lags would make the game from mostly playable to very playable (for me =
at
least).
You are receiving this mail because:
- You are the assignee for the bug.
=
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