From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 99484] Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly Date: Sat, 21 Jan 2017 17:27:42 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0046950236==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id C1A7C6E295 for ; Sat, 21 Jan 2017 17:27:42 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0046950236== Content-Type: multipart/alternative; boundary="14850196620.eCCC.24292"; charset="UTF-8" --14850196620.eCCC.24292 Date: Sat, 21 Jan 2017 17:27:42 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D99484 Bug ID: 99484 Summary: Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: xicronical@gmail.com QA Contact: dri-devel@lists.freedesktop.org Created attachment 129084 --> https://bugs.freedesktop.org/attachment.cgi?id=3D129084&action=3Dedit Picture showcasing issue. Bars should always be rectangles. In game there are often bars to represent loading percentage, unit morale, = etc. They render fine at 100%, but once combat or sieging drops them to a lower value, they begin rendering insanely and it is impossible to tell how full = the bar actually is just by looking at it. Picture attached showcasing issue. T= he game renders correctly in AMDGPU-PRO. --=20 You are receiving this mail because: You are the assignee for the bug.= --14850196620.eCCC.24292 Date: Sat, 21 Jan 2017 17:27:42 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 99484
Summary Crusader Kings 2 - Loading bars, siege bars, morale bars, etc= . do not render correctly
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter xicronical@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Created attachment 129084 [details]
Picture showcasing issue. Bars should always be rectangles.

In game there are often bars to represent loading percentage, unit morale, =
etc.
They render fine at 100%, but once combat or sieging drops them to a lower
value, they begin rendering insanely and it is impossible to tell how full =
the
bar actually is just by looking at it. Picture attached showcasing issue. T=
he
game renders correctly in AMDGPU-PRO.


You are receiving this mail because:
  • You are the assignee for the bug.
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