From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 99484] Crusader Kings 2 - Loading bars, siege bars, morale
bars, etc. do not render correctly
Date: Sat, 21 Jan 2017 17:27:42 +0000
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Date: Sat, 21 Jan 2017 17:27:42 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D99484
Bug ID: 99484
Summary: Crusader Kings 2 - Loading bars, siege bars, morale
bars, etc. do not render correctly
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: xicronical@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 129084
--> https://bugs.freedesktop.org/attachment.cgi?id=3D129084&action=3Dedit
Picture showcasing issue. Bars should always be rectangles.
In game there are often bars to represent loading percentage, unit morale, =
etc.
They render fine at 100%, but once combat or sieging drops them to a lower
value, they begin rendering insanely and it is impossible to tell how full =
the
bar actually is just by looking at it. Picture attached showcasing issue. T=
he
game renders correctly in AMDGPU-PRO.
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You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sat, 21 Jan 2017 17:27:42 +0000
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Auto-Submitted: auto-generated
| Bug ID |
99484
|
| Summary |
Crusader Kings 2 - Loading bars, siege bars, morale bars, etc=
. do not render correctly
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
xicronical@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 129084 [details]
Picture showcasing issue. Bars should always be rectangles.
In game there are often bars to represent loading percentage, unit morale, =
etc.
They render fine at 100%, but once combat or sieging drops them to a lower
value, they begin rendering insanely and it is impossible to tell how full =
the
bar actually is just by looking at it. Picture attached showcasing issue. T=
he
game renders correctly in AMDGPU-PRO.
You are receiving this mail because:
- You are the assignee for the bug.
=
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