* [Bug 99528] Wine game doesn't redraw properly in fullscreen
@ 2017-01-25 2:28 bugzilla-daemon
2017-02-04 12:51 ` bugzilla-daemon
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0 siblings, 10 replies; 11+ messages in thread
From: bugzilla-daemon @ 2017-01-25 2:28 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
Bug ID: 99528
Summary: Wine game doesn't redraw properly in fullscreen
Product: Mesa
Version: git
Hardware: Other
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: dark.shadow4@web.de
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 129133
--> https://bugs.freedesktop.org/attachment.cgi?id=129133&action=edit
Trace from the game
The windows game DXBall doesn't properly redraw in fullscreen mode.
I assume it's an radeonsi bug, since others reported it working fine. Also,
LIBGL_ALWAYS_SOFTWARE makes it render properly, although fairly slow.
Apitrace attached, notice how the upper half is a static image while the lower
half is how it should look like.
Also noteworthy is that it works sometimes. Seemingly random, the fullscreen
game either renders fine or displays just a static image from the first menu.
System
-Arch 64bit
-Radeon R9 285 using amdgpu and opensource driver
-Mesa 17.1.0-devel (git-0054dded03)
Game in question: http://www.blitwise.com/Scorched_Reality/DXBall19.EXE
Just run it with wine2.0
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
@ 2017-02-04 12:51 ` bugzilla-daemon
2017-02-04 13:19 ` bugzilla-daemon
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9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2017-02-04 12:51 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #1 from fin4478@hotmail.com ---
DXBall runs fine with 32-bit wineprefix, wine-2.0 (Staging), custom
~agd5f/linux/?h=drm-next-4.11-wip kernel, Debian testing Xfce and RX460.
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
2017-02-04 12:51 ` bugzilla-daemon
@ 2017-02-04 13:19 ` bugzilla-daemon
2017-02-04 13:53 ` bugzilla-daemon
` (7 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2017-02-04 13:19 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #2 from fin4478@hotmail.com ---
...and using latest Oibaf ppa.
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
2017-02-04 12:51 ` bugzilla-daemon
2017-02-04 13:19 ` bugzilla-daemon
@ 2017-02-04 13:53 ` bugzilla-daemon
2017-02-05 18:40 ` bugzilla-daemon
` (6 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2017-02-04 13:53 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #3 from Fabian Maurer <dark.shadow4@web.de> ---
Still present for me with mesa 88752.3f064e9a40 and linux 4.9.6.
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
` (2 preceding siblings ...)
2017-02-04 13:53 ` bugzilla-daemon
@ 2017-02-05 18:40 ` bugzilla-daemon
2017-02-05 18:43 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-02-05 18:40 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #4 from fin4478@hotmail.com ---
(In reply to Fabian Maurer from comment #3)
> Still present for me with mesa 88752.3f064e9a40 and linux 4.9.6.
Those stock kernels have very little new amdgpu and radeon drivers code (see
diff in kernel.org), use latest drivers when you make bug reports. This kernel
is latest and stable:
https://cgit.freedesktop.org/~agd5f/linux/?h=drm-next-4.11-wip
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
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2017-02-05 18:40 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-02-05 18:43 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #5 from fin4478@hotmail.com ---
Also Debian testing Xfce is more stable, easier and compatible than Arch Linux.
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
` (4 preceding siblings ...)
2017-02-05 18:43 ` bugzilla-daemon
@ 2017-02-05 23:00 ` bugzilla-daemon
2017-02-06 6:54 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-02-05 23:00 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #6 from Fabian Maurer <dark.shadow4@web.de> ---
(In reply to fin4478 from comment #4)
> Those stock kernels have very little new amdgpu and radeon drivers code
> (see diff in kernel.org), use latest drivers when you make bug reports. This
> kernel is latest and stable:
> https://cgit.freedesktop.org/~agd5f/linux/?h=drm-next-4.11-wip
Thanks, didn't know that. There's also
https://cgit.freedesktop.org/~airlied/linux/log/?h=drm-next
Which one of those should I chose, they both seem to be fairly recent. But why
is it 4.11?
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
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2017-02-05 23:00 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-02-06 6:54 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #7 from Michel Dänzer <michel@daenzer.net> ---
(In reply to fin4478 from comment #4)
> Those stock kernels have very little new amdgpu and radeon drivers code
> (see diff in kernel.org), use latest drivers when you make bug reports.
There is no such requirement. Depending on the circumstances, we may ask bug
reporters to try a newer kernel, but in this case it seems unlikely that the
problem is kernel related.
> This kernel is latest and stable:
> https://cgit.freedesktop.org/~agd5f/linux/?h=drm-next-4.11-wip
This is the development tree for the amdgpu/radeon drivers, with changes going
into the Linux 4.11 release, which will only get its first release candidate
after the final 4.10 release. I.e. it's cutting edge, *not* stable.
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
` (6 preceding siblings ...)
2017-02-06 6:54 ` bugzilla-daemon
@ 2018-07-04 23:01 ` bugzilla-daemon
2018-07-07 21:28 ` bugzilla-daemon
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From: bugzilla-daemon @ 2018-07-04 23:01 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
Timothy Arceri <t_arceri@yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #8 from Timothy Arceri <t_arceri@yahoo.com.au> ---
Is this still an issue?
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
2017-01-25 2:28 [Bug 99528] Wine game doesn't redraw properly in fullscreen bugzilla-daemon
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2018-07-04 23:01 ` bugzilla-daemon
@ 2018-07-07 21:28 ` bugzilla-daemon
2018-08-02 0:55 ` bugzilla-daemon
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From: bugzilla-daemon @ 2018-07-07 21:28 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
--- Comment #9 from Fabian Maurer <dark.shadow4@web.de> ---
No, I can't reproduce the problem anymore. Also not when using mesa 17.1 -
don't really know where it's fixed, but it works reliably now.
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* [Bug 99528] Wine game doesn't redraw properly in fullscreen
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From: bugzilla-daemon @ 2018-08-02 0:55 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=99528
Timothy Arceri <t_arceri@yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |RESOLVED
Resolution|--- |FIXED
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