From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 99923] HITMAN (2016) having lighting and artefacting, and overly light room. Date: Tue, 24 Jul 2018 13:01:45 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1896406583==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 34C2589E57 for ; Tue, 24 Jul 2018 13:01:45 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1896406583== Content-Type: multipart/alternative; boundary="15324373051.CecdC.11995" Content-Transfer-Encoding: 7bit --15324373051.CecdC.11995 Date: Tue, 24 Jul 2018 13:01:45 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D99923 --- Comment #33 from Alex Smith --- We've had several user reports of this through our support, and reproduced = it internally as well (on a 270X, which is our officially supported minimum sp= ec). Seems to be specific to SI cards. Given that this has regressed since the original release of the game, is it possible to get a workaround into Mesa, e.g. disabling the load/store vectorizer like suggested for SI cards (perhaps just restricted to Hitman), until the issue is resolved in LLVM? --=20 You are receiving this mail because: You are the assignee for the bug.= --15324373051.CecdC.11995 Date: Tue, 24 Jul 2018 13:01:45 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 33 on bug 99923<= /a> from Alex Smith
We've had several user reports of this through our support, an=
d reproduced it
internally as well (on a 270X, which is our officially supported minimum sp=
ec).
Seems to be specific to SI cards.

Given that this has regressed since the original release of the game, is it
possible to get a workaround into Mesa, e.g. disabling the load/store
vectorizer like suggested for SI cards (perhaps just restricted to Hitman),
until the issue is resolved in LLVM?


You are receiving this mail because:
  • You are the assignee for the bug.
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