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From: Arunpravin Paneer Selvam <arunpravin.paneerselvam@amd.com>
To: matthew.auld@intel.com, christian.koenig@amd.com,
	dri-devel@lists.freedesktop.org, intel-gfx@lists.freedesktop.org,
	intel-xe@lists.freedesktop.org, amd-gfx@lists.freedesktop.org
Cc: alexander.deucher@amd.com
Subject: Re: [PATCH v4 1/2] gpu/buddy: replace dual-tree/force_merge with decoupled clear tracker
Date: Thu, 28 May 2026 18:03:45 +0530	[thread overview]
Message-ID: <c415c3e5-74cd-4bce-8c5a-88d504d7803c@amd.com> (raw)
In-Reply-To: <20260527112902.3815-1-Arunpravin.PaneerSelvam@amd.com>

Hi Matthew,

We are targeting this series for inclusion in the next merge window.
Please let me know if there are any comments or concerns that need to be 
addressed.

Thanks,
Arun.

On 5/27/2026 4:59 PM, Arunpravin Paneer Selvam wrote:
> The current buddy allocator maintains separate clear_tree[] and
> dirty_tree[] rbtrees per order, preventing coalescing between cleared
> and dirty buddies. Under mixed workloads, this creates a merge barrier:
> adjacent buddies frequently end up split across trees, forcing reliance
> on __force_merge() during allocation.
>
> __force_merge() performs an O(N x max_order) scan under the VRAM manager
> lock, leading to allocation stalls and failures for large contiguous
> requests even when sufficient total free memory is available.
>
> Solution
>
> Replace the dual-tree design with:
> - A single free_tree[order] rbtree for dirty and mixed free blocks
>    (fully cleared free blocks float outside this tree)
> - A lightweight out-of-band clear tracker (gpu_clear_tracker)
>
> Fully cleared free blocks are tracked outside the buddy trees using an
> augmented interval rbtree, enabling O(log E) lookup of the largest
> cleared extents.
>
> Buddy coalescing is now unconditional in __gpu_buddy_free(), regardless
> of clear/dirty state. This removes the merge barrier and eliminates the
> need for __force_merge().
>
> Benefits
>
> - Correct high-order allocations after mixed clear/dirty workloads
> - Elimination of O(N x max_order) merge cost from the allocation path
> - O(log E) cleared-extent lookup replacing O(N) scans
> - Predictable allocation latency under fragmentation
> - Reduced complexity with a single tree per order
>
> Test:
> dEQP-VK.memory.allocation.basic.size_8KiB.reverse.count_4000
>
> Below data is from /sys/kernel/debug/dri/1/amdgpu_vram_mm:
>
> Base (dual-tree), before VKCTS test:
>    order- 6 free:   6 MiB,  blocks: 26
>    order- 5 free:   1 MiB,  blocks: 15
>    order- 4 free: 960 KiB,  blocks: 15
>    order- 3 free:   5 MiB,  blocks: 171
>    order- 2 free:   2 MiB,  blocks: 176
>    order- 1 free:   1 MiB,  blocks: 165
>    order- 0 free:  16 KiB,  blocks: 4
>
> Base (dual-tree), after VKCTS test:
>    order- 6 free: 768 KiB,  blocks: 3
>    order- 5 free: 499 MiB,  blocks: 3999
>    order- 4 free: 250 MiB,  blocks: 4001
>    order- 3 free: 129 MiB,  blocks: 4157
>    order- 2 free:  65 MiB,  blocks: 4161
>    order- 1 free:  63 MiB,  blocks: 8138
>    order- 0 free:  20 KiB,  blocks: 5
>
> Clear tracker, before VKCTS test:
>    order- 6 free:   4 MiB,  blocks: 19
>    order- 5 free:   2 MiB,  blocks: 18
>    order- 4 free: 704 KiB,  blocks: 11
>    order- 3 free:   5 MiB,  blocks: 168
>    order- 2 free:   2 MiB,  blocks: 174
>    order- 1 free:   1 MiB,  blocks: 167
>    order- 0 free:  32 KiB,  blocks: 8
>
> Clear tracker, after VKCTS test:
>    order- 6 free:   4 MiB,  blocks: 19
>    order- 5 free:   2 MiB,  blocks: 18
>    order- 4 free: 704 KiB,  blocks: 11
>    order- 3 free:   5 MiB,  blocks: 168
>    order- 2 free:   2 MiB,  blocks: 174
>    order- 1 free:   1 MiB,  blocks: 167
>    order- 0 free:  28 KiB,  blocks: 7
>
> v2:
>   - Code-style cleanup and minor refactoring
>   - Renamed locals for clarity
>
> v3:
>   - Keep cleared blocks inside free_tree[] instead of floating them.
>   - Add subtree_has_dirty rbtree augment for O(log N) dirty-first walk.
>
> v4:
>   - Fixed checkpatch warnings.
>   - Optimized gpu_buddy_reset_clear() to a single post-order walk that
>     flips block headers and recomputes the rbtree augment in one pass.
>   - Propagate subtree_max_size top-down in insert_extent() so ancestors
>     are not left with stale values on no-rotation inserts. (sashiko)
>   - Drop the whole extent in gpu_clear_tracker_mark_dirty() when the
>     inside-split allocation fails, avoiding a stale clear claim. (sashiko)
>   - Make gpu_clear_tracker_find() alignment-aware and fall back to the
>     dirty tree on steered failure to avoid spurious -ENOSPC. (sashiko)
>
> Cc: Matthew Auld <matthew.auld@intel.com>
> Cc: Christian König <christian.koenig@amd.com>
> Signed-off-by: Arunpravin Paneer Selvam <Arunpravin.PaneerSelvam@amd.com>
> ---
>   drivers/gpu/buddy.c                | 1164 ++++++++++++++++++----------
>   drivers/gpu/drm/drm_buddy.c        |   12 +-
>   drivers/gpu/tests/gpu_buddy_test.c |   18 +-
>   include/linux/gpu_buddy.h          |   64 +-
>   4 files changed, 829 insertions(+), 429 deletions(-)
>
> diff --git a/drivers/gpu/buddy.c b/drivers/gpu/buddy.c
> index eb1457376307..dca66cc43959 100644
> --- a/drivers/gpu/buddy.c
> +++ b/drivers/gpu/buddy.c
> @@ -8,6 +8,7 @@
>   #include <linux/kmemleak.h>
>   #include <linux/module.h>
>   #include <linux/sizes.h>
> +#include <linux/slab.h>
>   
>   #include <linux/gpu_buddy.h>
>   
> @@ -35,6 +36,364 @@
>   
>   static struct kmem_cache *slab_blocks;
>   
> +static struct kmem_cache *slab_extents;
> +
> +/*
> + * Clear tracker
> + * -------------
> + *
> + * The clear tracker maintains an augmented interval rbtree of contiguous
> + * cleared (zeroed) address ranges, decoupled from the buddy free trees.
> + * Each node covers a maximal coalesced run; adjacent extents are merged
> + * on insertion so the tree always holds the smallest possible number of
> + * extents.  The augmentation field @subtree_max_size lets the allocator
> + * locate the largest cleared extent in O(log E).
> + */
> +
> +static u64 extent_size(struct gpu_clear_extent *clear_extent)
> +{
> +	return clear_extent->end - clear_extent->start;
> +}
> +
> +RB_DECLARE_CALLBACKS_MAX(static, gpu_clear_augment_cb,
> +			 struct gpu_clear_extent, rb,
> +			 u64, subtree_max_size,
> +			 extent_size)
> +
> +static struct gpu_clear_extent *extent_alloc(void)
> +{
> +	return kmem_cache_zalloc(slab_extents, GFP_KERNEL);
> +}
> +
> +static void extent_free(struct gpu_clear_extent *clear_extent)
> +{
> +	kmem_cache_free(slab_extents, clear_extent);
> +}
> +
> +/* Return the rightmost extent whose start is strictly below @offset. */
> +static struct gpu_clear_extent *
> +prev_extent(struct gpu_clear_tracker *clear_tracker, u64 offset)
> +{
> +	struct rb_node *rb = clear_tracker->root.rb_node;
> +	struct gpu_clear_extent *clear_extent = NULL;
> +
> +	while (rb) {
> +		struct gpu_clear_extent *tmp_extent =
> +			rb_entry(rb, struct gpu_clear_extent, rb);
> +
> +		if (tmp_extent->start < offset) {
> +			clear_extent = tmp_extent;
> +			rb = rb->rb_right;
> +		} else {
> +			rb = rb->rb_left;
> +		}
> +	}
> +
> +	return clear_extent;
> +}
> +
> +/* Return the leftmost extent whose start is at or above @offset. */
> +static struct gpu_clear_extent *
> +next_extent(struct gpu_clear_tracker *clear_tracker, u64 offset)
> +{
> +	struct rb_node *rb = clear_tracker->root.rb_node;
> +	struct gpu_clear_extent *clear_extent = NULL;
> +
> +	while (rb) {
> +		struct gpu_clear_extent *tmp_extent =
> +			rb_entry(rb, struct gpu_clear_extent, rb);
> +
> +		if (tmp_extent->start >= offset) {
> +			clear_extent = tmp_extent;
> +			rb = rb->rb_left;
> +		} else {
> +			rb = rb->rb_right;
> +		}
> +	}
> +
> +	return clear_extent;
> +}
> +
> +static void insert_extent(struct gpu_clear_tracker *clear_tracker,
> +			  struct gpu_clear_extent *clear_extent)
> +{
> +	struct rb_node **link = &clear_tracker->root.rb_node;
> +	struct rb_node *parent = NULL;
> +	u64 size = extent_size(clear_extent);
> +
> +	while (*link) {
> +		struct gpu_clear_extent *tmp_extent;
> +
> +		parent = *link;
> +		tmp_extent = rb_entry(parent, struct gpu_clear_extent, rb);
> +
> +		if (tmp_extent->subtree_max_size < size)
> +			tmp_extent->subtree_max_size = size;
> +
> +		if (clear_extent->start < tmp_extent->start)
> +			link = &parent->rb_left;
> +		else
> +			link = &parent->rb_right;
> +	}
> +
> +	clear_extent->subtree_max_size = size;
> +	rb_link_node(&clear_extent->rb, parent, link);
> +	rb_insert_augmented(&clear_extent->rb, &clear_tracker->root, &gpu_clear_augment_cb);
> +}
> +
> +static void remove_extent(struct gpu_clear_tracker *clear_tracker,
> +			  struct gpu_clear_extent *clear_extent)
> +{
> +	rb_erase_augmented(&clear_extent->rb, &clear_tracker->root, &gpu_clear_augment_cb);
> +	RB_CLEAR_NODE(&clear_extent->rb);
> +}
> +
> +static void gpu_clear_tracker_init(struct gpu_clear_tracker *clear_tracker)
> +{
> +	clear_tracker->root = RB_ROOT;
> +	clear_tracker->total_clear = 0;
> +}
> +
> +static void gpu_clear_tracker_fini(struct gpu_clear_tracker *clear_tracker)
> +{
> +	struct rb_node *rb;
> +
> +	while ((rb = rb_first(&clear_tracker->root))) {
> +		struct gpu_clear_extent *clear_extent =
> +			rb_entry(rb, struct gpu_clear_extent, rb);
> +
> +		remove_extent(clear_tracker, clear_extent);
> +		extent_free(clear_extent);
> +	}
> +
> +	clear_tracker->total_clear = 0;
> +}
> +
> +/*
> + * Mark the range [start, start + size] as cleared. Merge with the neighbour on
> + * each side if they are contiguous, so the tree never holds two adjacent ranges.
> + */
> +static void gpu_clear_tracker_mark_clear(struct gpu_clear_tracker *clear_tracker,
> +					 u64 start, u64 size)
> +{
> +	struct gpu_clear_extent *left, *right, *clear_extent;
> +	u64 end = start + size;
> +
> +	if (!size)
> +		return;
> +
> +	/* Find contiguous neighbours, if any. */
> +	left = prev_extent(clear_tracker, start);
> +	if (left && left->end != start)
> +		left = NULL;
> +
> +	right = next_extent(clear_tracker, end);
> +	if (right && right->start != end)
> +		right = NULL;
> +
> +	if (left && right) {
> +		/* Merge left + new + right into a single extent. */
> +		remove_extent(clear_tracker, left);
> +		remove_extent(clear_tracker, right);
> +		left->end = right->end;
> +		extent_free(right);
> +		insert_extent(clear_tracker, left);
> +	} else if (left) {
> +		/* Extend left neighbour rightwards. */
> +		remove_extent(clear_tracker, left);
> +		left->end = end;
> +		insert_extent(clear_tracker, left);
> +	} else if (right) {
> +		/* Extend right neighbour leftwards. */
> +		remove_extent(clear_tracker, right);
> +		right->start = start;
> +		insert_extent(clear_tracker, right);
> +	} else {
> +		/* Standalone extent. */
> +		clear_extent = extent_alloc();
> +		if (!clear_extent)
> +			return;
> +
> +		clear_extent->start = start;
> +		clear_extent->end   = end;
> +		insert_extent(clear_tracker, clear_extent);
> +	}
> +
> +	clear_tracker->total_clear += size;
> +}
> +
> +/*
> + * Mark the range [start, start + size] as dirty. Remove the range from every
> + * overlapping clear extent, splitting one extent in two if the dirty range
> + * falls strictly inside it.
> + */
> +static void gpu_clear_tracker_mark_dirty(struct gpu_clear_tracker *clear_tracker,
> +					 u64 start, u64 size)
> +{
> +	struct gpu_clear_extent *clear_extent, *next;
> +	u64 end = start + size;
> +
> +	if (!size)
> +		return;
> +
> +	clear_extent = prev_extent(clear_tracker, start + 1);
> +	if (!clear_extent)
> +		clear_extent = next_extent(clear_tracker, start);
> +
> +	while (clear_extent && clear_extent->start < end) {
> +		struct rb_node *next_node = rb_next(&clear_extent->rb);
> +		u64 extent_start = clear_extent->start;
> +		u64 extent_end = clear_extent->end;
> +
> +		if (next_node)
> +			next = rb_entry(next_node, struct gpu_clear_extent, rb);
> +		else
> +			next = NULL;
> +
> +		/* Skip a non-overlapping neighbour returned by prev_extent(). */
> +		if (extent_end <= start) {
> +			clear_extent = next;
> +			continue;
> +		}
> +
> +		if (extent_start < start && extent_end > end) {
> +			/* Dirty range falls strictly inside: split into left + right. */
> +			struct gpu_clear_extent *right = extent_alloc();
> +
> +			if (!right) {
> +				remove_extent(clear_tracker, clear_extent);
> +				extent_free(clear_extent);
> +
> +				clear_tracker->total_clear -=
> +					(extent_end - extent_start);
> +
> +				clear_extent = next;
> +				continue;
> +			}
> +
> +			remove_extent(clear_tracker, clear_extent);
> +
> +			clear_extent->end = start;
> +			right->start = end;
> +			right->end   = extent_end;
> +
> +			insert_extent(clear_tracker, clear_extent);
> +			insert_extent(clear_tracker, right);
> +
> +			clear_tracker->total_clear -= size;
> +		} else if (extent_start >= start && extent_end <= end) {
> +			/* Extent fully covered: drop it. */
> +			remove_extent(clear_tracker, clear_extent);
> +			extent_free(clear_extent);
> +
> +			clear_tracker->total_clear -= (extent_end - extent_start);
> +		} else if (extent_start < start) {
> +			/* Extent overlaps from the left: trim its right end. */
> +			remove_extent(clear_tracker, clear_extent);
> +			clear_extent->end = start;
> +			insert_extent(clear_tracker, clear_extent);
> +
> +			clear_tracker->total_clear -= (extent_end - start);
> +		} else {
> +			/* Extent overlaps from the right: trim its left end. */
> +			remove_extent(clear_tracker, clear_extent);
> +			clear_extent->start = end;
> +			insert_extent(clear_tracker, clear_extent);
> +
> +			clear_tracker->total_clear -= (end - extent_start);
> +		}
> +
> +		clear_extent = next;
> +	}
> +}
> +
> +/*
> + * Returns true if the range [start, start + size] lies entirely within
> + * a single clear extent in the tracker, i.e. the whole range is known
> + * to be cleared.
> + */
> +static bool gpu_clear_tracker_is_clear(struct gpu_clear_tracker *clear_tracker,
> +				       u64 start, u64 size)
> +{
> +	struct gpu_clear_extent *clear_extent;
> +	u64 end = start + size;
> +
> +	clear_extent = prev_extent(clear_tracker, start + 1);
> +	if (!clear_extent)
> +		return false;
> +
> +	return clear_extent->start <= start && clear_extent->end >= end;
> +}
> +
> +static struct rb_node *
> +clear_tracker_descend_right(struct rb_node *node, u64 min_size)
> +{
> +	while (node->rb_right) {
> +		struct gpu_clear_extent *tmp_extent;
> +
> +		tmp_extent = rb_entry(node->rb_right, struct gpu_clear_extent, rb);
> +
> +		if (tmp_extent->subtree_max_size < min_size)
> +			break;
> +		node = node->rb_right;
> +	}
> +
> +	return node;
> +}
> +
> +static struct gpu_clear_extent *
> +gpu_clear_tracker_find(struct gpu_clear_tracker *clear_tracker, u64 min_size)
> +{
> +	struct rb_node *rb = clear_tracker->root.rb_node;
> +	struct gpu_clear_extent *root_extent;
> +	struct rb_node *parent;
> +
> +	if (WARN_ON(!min_size || !is_power_of_2(min_size)))
> +		return NULL;
> +
> +	if (!rb)
> +		return NULL;
> +
> +	root_extent = rb_entry(rb, struct gpu_clear_extent, rb);
> +	if (root_extent->subtree_max_size < min_size)
> +		return NULL;
> +
> +	rb = clear_tracker_descend_right(rb, min_size);
> +
> +	while (rb) {
> +		struct gpu_clear_extent *clear_extent;
> +		u64 aligned_start;
> +
> +		clear_extent = rb_entry(rb, struct gpu_clear_extent, rb);
> +		aligned_start = ALIGN(clear_extent->start, min_size);
> +
> +		/* Check if a naturally aligned min_size block fits. */
> +		if (aligned_start <= clear_extent->end &&
> +		    clear_extent->end - aligned_start >= min_size)
> +			return clear_extent;
> +
> +		if (rb->rb_left) {
> +			struct gpu_clear_extent *tmp_extent;
> +
> +			tmp_extent = rb_entry(rb->rb_left, struct gpu_clear_extent, rb);
> +			if (tmp_extent->subtree_max_size >= min_size) {
> +				rb = clear_tracker_descend_right(rb->rb_left, min_size);
> +				continue;
> +			}
> +		}
> +
> +		/* Walk up until we exit a node via its right child. */
> +		parent = rb_parent(rb);
> +		while (parent && parent->rb_right != rb) {
> +			rb = parent;
> +			parent = rb_parent(rb);
> +		}
> +		rb = parent;
> +	}
> +
> +	return NULL;
> +}
> +
>   static unsigned int
>   gpu_buddy_block_state(struct gpu_buddy_block *block)
>   {
> @@ -67,10 +426,93 @@ static unsigned int gpu_buddy_block_offset_alignment(struct gpu_buddy_block *blo
>   	return __ffs64(offset);
>   }
>   
> -RB_DECLARE_CALLBACKS_MAX(static, gpu_buddy_augment_cb,
> -			 struct gpu_buddy_block, rb,
> -			 unsigned int, subtree_max_alignment,
> -			 gpu_buddy_block_offset_alignment);
> +static inline bool
> +gpu_buddy_block_is_dirty(struct gpu_buddy_block *block)
> +{
> +	return !gpu_buddy_block_is_clear(block);
> +}
> +
> +static inline void gpu_buddy_augment_compute(struct gpu_buddy_block *block)
> +{
> +	struct gpu_buddy_block *right;
> +	struct gpu_buddy_block *left;
> +	unsigned int max_align;
> +	bool has_dirty;
> +
> +	max_align = gpu_buddy_block_offset_alignment(block);
> +	has_dirty = gpu_buddy_block_is_dirty(block);
> +
> +	left = rb_entry_safe(block->rb.rb_left, struct gpu_buddy_block, rb);
> +	if (left) {
> +		if (left->subtree_max_alignment > max_align)
> +			max_align = left->subtree_max_alignment;
> +
> +		has_dirty |= left->subtree_has_dirty;
> +	}
> +
> +	right = rb_entry_safe(block->rb.rb_right, struct gpu_buddy_block, rb);
> +	if (right) {
> +		if (right->subtree_max_alignment > max_align)
> +			max_align = right->subtree_max_alignment;
> +
> +		has_dirty |= right->subtree_has_dirty;
> +	}
> +
> +	block->subtree_max_alignment = max_align;
> +	block->subtree_has_dirty = has_dirty;
> +}
> +
> +static void gpu_buddy_augment_propagate(struct rb_node *rb, struct rb_node *stop)
> +{
> +	while (rb != stop) {
> +		struct gpu_buddy_block *block;
> +		unsigned int old_align;
> +		bool old_has_dirty;
> +
> +		block = rb_entry(rb, struct gpu_buddy_block, rb);
> +		old_align = block->subtree_max_alignment;
> +		old_has_dirty = block->subtree_has_dirty;
> +
> +		gpu_buddy_augment_compute(block);
> +		if (block->subtree_max_alignment == old_align &&
> +		    block->subtree_has_dirty == old_has_dirty)
> +			break;
> +
> +		rb = rb_parent(&block->rb);
> +	}
> +}
> +
> +static void gpu_buddy_augment_copy(struct rb_node *rb_old, struct rb_node *rb_new)
> +{
> +	struct gpu_buddy_block *old;
> +	struct gpu_buddy_block *new;
> +
> +	old = rb_entry(rb_old, struct gpu_buddy_block, rb);
> +	new = rb_entry(rb_new, struct gpu_buddy_block, rb);
> +
> +	new->subtree_max_alignment = old->subtree_max_alignment;
> +	new->subtree_has_dirty = old->subtree_has_dirty;
> +}
> +
> +static void gpu_buddy_augment_rotate(struct rb_node *rb_old, struct rb_node *rb_new)
> +{
> +	struct gpu_buddy_block *old;
> +	struct gpu_buddy_block *new;
> +
> +	old = rb_entry(rb_old, struct gpu_buddy_block, rb);
> +	new = rb_entry(rb_new, struct gpu_buddy_block, rb);
> +
> +	new->subtree_max_alignment = old->subtree_max_alignment;
> +	new->subtree_has_dirty = old->subtree_has_dirty;
> +
> +	gpu_buddy_augment_compute(old);
> +}
> +
> +static const struct rb_augment_callbacks gpu_buddy_augment_cb = {
> +	.propagate = gpu_buddy_augment_propagate,
> +	.copy      = gpu_buddy_augment_copy,
> +	.rotate    = gpu_buddy_augment_rotate,
> +};
>   
>   static struct gpu_buddy_block *gpu_block_alloc(struct gpu_buddy *mm,
>   					       struct gpu_buddy_block *parent,
> @@ -101,13 +543,6 @@ static void gpu_block_free(struct gpu_buddy *mm,
>   	kmem_cache_free(slab_blocks, block);
>   }
>   
> -static enum gpu_buddy_free_tree
> -get_block_tree(struct gpu_buddy_block *block)
> -{
> -	return gpu_buddy_block_is_clear(block) ?
> -	       GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> -}
> -
>   static struct gpu_buddy_block *
>   rbtree_get_free_block(const struct rb_node *node)
>   {
> @@ -120,24 +555,61 @@ rbtree_last_free_block(struct rb_root *root)
>   	return rbtree_get_free_block(rb_last(root));
>   }
>   
> -static bool rbtree_is_empty(struct rb_root *root)
> +/*
> + * Find the rightmost (highest-offset) free block in @root that is itself
> + * dirty, by descending the tree using the subtree_has_dirty augment to
> + * skip subtrees that contain only cleared blocks.  Returns NULL if no
> + * dirty block exists in the tree.
> + */
> +static struct gpu_buddy_block *
> +rbtree_last_dirty_free_block(struct rb_root *root)
>   {
> -	return RB_EMPTY_ROOT(root);
> +	struct gpu_buddy_block *block = NULL;
> +	struct rb_node *node = root->rb_node;
> +
> +	while (node) {
> +		struct gpu_buddy_block *right_block;
> +		struct gpu_buddy_block *node_block;
> +
> +		node_block = rbtree_get_free_block(node);
> +		right_block = rbtree_get_free_block(node->rb_right);
> +
> +		/*
> +		 * Prefer the rightmost subtree that contains a dirty block;
> +		 * fall back to the current node if it is itself dirty;
> +		 * otherwise descend left.
> +		 */
> +		if (right_block && right_block->subtree_has_dirty) {
> +			node = node->rb_right;
> +			continue;
> +		}
> +
> +		if (gpu_buddy_block_is_dirty(node_block)) {
> +			block = node_block;
> +			break;
> +		}
> +
> +		node = node->rb_left;
> +	}
> +
> +	return block;
>   }
>   
>   static void rbtree_insert(struct gpu_buddy *mm,
> -			  struct gpu_buddy_block *block,
> -			  enum gpu_buddy_free_tree tree)
> +			  struct gpu_buddy_block *block)
>   {
>   	struct rb_node **link, *parent = NULL;
> -	unsigned int block_alignment, order;
>   	struct gpu_buddy_block *node;
> +	unsigned int block_alignment;
>   	struct rb_root *root;
> +	unsigned int order;
> +	bool block_dirty;
>   
>   	order = gpu_buddy_block_order(block);
>   	block_alignment = gpu_buddy_block_offset_alignment(block);
> +	block_dirty = gpu_buddy_block_is_dirty(block);
>   
> -	root = &mm->free_trees[tree][order];
> +	root = &mm->free_tree[order];
>   	link = &root->rb_node;
>   
>   	while (*link) {
> @@ -147,10 +619,12 @@ static void rbtree_insert(struct gpu_buddy *mm,
>   		 * Manual augmentation update during insertion traversal. Required
>   		 * because rb_insert_augmented() only calls rotate callback during
>   		 * rotations. This ensures all ancestors on the insertion path have
> -		 * correct subtree_max_alignment values.
> +		 * correct subtree_max_alignment / subtree_has_dirty values.
>   		 */
>   		if (node->subtree_max_alignment < block_alignment)
>   			node->subtree_max_alignment = block_alignment;
> +		if (block_dirty)
> +			node->subtree_has_dirty = true;
>   
>   		if (gpu_buddy_block_offset(block) < gpu_buddy_block_offset(node))
>   			link = &parent->rb_left;
> @@ -159,6 +633,7 @@ static void rbtree_insert(struct gpu_buddy *mm,
>   	}
>   
>   	block->subtree_max_alignment = block_alignment;
> +	block->subtree_has_dirty = block_dirty;
>   	rb_link_node(&block->rb, parent, link);
>   	rb_insert_augmented(&block->rb, root, &gpu_buddy_augment_cb);
>   }
> @@ -167,26 +642,11 @@ static void rbtree_remove(struct gpu_buddy *mm,
>   			  struct gpu_buddy_block *block)
>   {
>   	unsigned int order = gpu_buddy_block_order(block);
> -	enum gpu_buddy_free_tree tree;
> -	struct rb_root *root;
> -
> -	tree = get_block_tree(block);
> -	root = &mm->free_trees[tree][order];
>   
> -	rb_erase_augmented(&block->rb, root, &gpu_buddy_augment_cb);
> +	rb_erase_augmented(&block->rb, &mm->free_tree[order], &gpu_buddy_augment_cb);
>   	RB_CLEAR_NODE(&block->rb);
>   }
>   
> -static void clear_reset(struct gpu_buddy_block *block)
> -{
> -	block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> -}
> -
> -static void mark_cleared(struct gpu_buddy_block *block)
> -{
> -	block->header |= GPU_BUDDY_HEADER_CLEAR;
> -}
> -
>   static void mark_allocated(struct gpu_buddy *mm,
>   			   struct gpu_buddy_block *block)
>   {
> @@ -199,13 +659,17 @@ static void mark_allocated(struct gpu_buddy *mm,
>   static void mark_free(struct gpu_buddy *mm,
>   		      struct gpu_buddy_block *block)
>   {
> -	enum gpu_buddy_free_tree tree;
> -
>   	block->header &= ~GPU_BUDDY_HEADER_STATE;
>   	block->header |= GPU_BUDDY_FREE;
>   
> -	tree = get_block_tree(block);
> -	rbtree_insert(mm, block, tree);
> +	if (gpu_clear_tracker_is_clear(&mm->clear,
> +				       gpu_buddy_block_offset(block),
> +				       gpu_buddy_block_size(mm, block)))
> +		block->header |= GPU_BUDDY_HEADER_CLEAR;
> +	else
> +		block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +
> +	rbtree_insert(mm, block);
>   }
>   
>   static void mark_split(struct gpu_buddy *mm,
> @@ -243,36 +707,18 @@ __get_buddy(struct gpu_buddy_block *block)
>   }
>   
>   static unsigned int __gpu_buddy_free(struct gpu_buddy *mm,
> -				     struct gpu_buddy_block *block,
> -				     bool force_merge)
> +				     struct gpu_buddy_block *block)
>   {
>   	struct gpu_buddy_block *parent;
>   	unsigned int order;
>   
>   	while ((parent = block->parent)) {
> -		struct gpu_buddy_block *buddy;
> -
> -		buddy = __get_buddy(block);
> +		struct gpu_buddy_block *buddy = __get_buddy(block);
>   
>   		if (!gpu_buddy_block_is_free(buddy))
>   			break;
>   
> -		if (!force_merge) {
> -			/*
> -			 * Check the block and its buddy clear state and exit
> -			 * the loop if they both have the dissimilar state.
> -			 */
> -			if (gpu_buddy_block_is_clear(block) !=
> -			    gpu_buddy_block_is_clear(buddy))
> -				break;
> -
> -			if (gpu_buddy_block_is_clear(block))
> -				mark_cleared(parent);
> -		}
> -
>   		rbtree_remove(mm, buddy);
> -		if (force_merge && gpu_buddy_block_is_clear(buddy))
> -			mm->clear_avail -= gpu_buddy_block_size(mm, buddy);
>   
>   		gpu_block_free(mm, block);
>   		gpu_block_free(mm, buddy);
> @@ -286,66 +732,15 @@ static unsigned int __gpu_buddy_free(struct gpu_buddy *mm,
>   	return order;
>   }
>   
> -static int __force_merge(struct gpu_buddy *mm,
> -			 u64 start,
> -			 u64 end,
> -			 unsigned int min_order)
> +static void undo_partial_split(struct gpu_buddy *mm,
> +			       struct gpu_buddy_block *block)
>   {
> -	unsigned int tree, order;
> -	int i;
> +	struct gpu_buddy_block *buddy = __get_buddy(block);
>   
> -	if (!min_order)
> -		return -ENOMEM;
> -
> -	if (min_order > mm->max_order)
> -		return -EINVAL;
> -
> -	for_each_free_tree(tree) {
> -		for (i = min_order - 1; i >= 0; i--) {
> -			struct rb_node *iter = rb_last(&mm->free_trees[tree][i]);
> -
> -			while (iter) {
> -				struct gpu_buddy_block *block, *buddy;
> -				u64 block_start, block_end;
> -
> -				block = rbtree_get_free_block(iter);
> -				iter = rb_prev(iter);
> -
> -				if (!block || !block->parent)
> -					continue;
> -
> -				block_start = gpu_buddy_block_offset(block);
> -				block_end = block_start + gpu_buddy_block_size(mm, block) - 1;
> -
> -				if (!contains(start, end, block_start, block_end))
> -					continue;
> -
> -				buddy = __get_buddy(block);
> -				if (!gpu_buddy_block_is_free(buddy))
> -					continue;
> -
> -				gpu_buddy_assert(gpu_buddy_block_is_clear(block) !=
> -						 gpu_buddy_block_is_clear(buddy));
> -
> -				/*
> -				 * Advance to the next node when the current node is the buddy,
> -				 * as freeing the block will also remove its buddy from the tree.
> -				 */
> -				if (iter == &buddy->rb)
> -					iter = rb_prev(iter);
> -
> -				rbtree_remove(mm, block);
> -				if (gpu_buddy_block_is_clear(block))
> -					mm->clear_avail -= gpu_buddy_block_size(mm, block);
> -
> -				order = __gpu_buddy_free(mm, block, true);
> -				if (order >= min_order)
> -					return 0;
> -			}
> -		}
> -	}
> -
> -	return -ENOMEM;
> +	if (buddy &&
> +	    gpu_buddy_block_is_free(block) &&
> +	    gpu_buddy_block_is_free(buddy))
> +		__gpu_buddy_free(mm, block);
>   }
>   
>   /**
> @@ -362,7 +757,7 @@ static int __force_merge(struct gpu_buddy *mm,
>    */
>   int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   {
> -	unsigned int i, j, root_count = 0;
> +	unsigned int root_count = 0;
>   	u64 offset = 0;
>   
>   	if (size < chunk_size)
> @@ -384,22 +779,13 @@ int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   
>   	BUG_ON(mm->max_order > GPU_BUDDY_MAX_ORDER);
>   
> -	mm->free_trees = kmalloc_array(GPU_BUDDY_MAX_FREE_TREES,
> -				       sizeof(*mm->free_trees),
> -				       GFP_KERNEL);
> -	if (!mm->free_trees)
> +	mm->free_tree = kcalloc(mm->max_order + 1,
> +				sizeof(struct rb_root),
> +				GFP_KERNEL);
> +	if (!mm->free_tree)
>   		return -ENOMEM;
>   
> -	for_each_free_tree(i) {
> -		mm->free_trees[i] = kmalloc_array(mm->max_order + 1,
> -						  sizeof(struct rb_root),
> -						  GFP_KERNEL);
> -		if (!mm->free_trees[i])
> -			goto out_free_tree;
> -
> -		for (j = 0; j <= mm->max_order; ++j)
> -			mm->free_trees[i][j] = RB_ROOT;
> -	}
> +	gpu_clear_tracker_init(&mm->clear);
>   
>   	mm->n_roots = hweight64(size);
>   
> @@ -447,9 +833,8 @@ int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   		gpu_block_free(mm, mm->roots[root_count]);
>   	kfree(mm->roots);
>   out_free_tree:
> -	while (i--)
> -		kfree(mm->free_trees[i]);
> -	kfree(mm->free_trees);
> +	gpu_clear_tracker_fini(&mm->clear);
> +	kfree(mm->free_tree);
>   	return -ENOMEM;
>   }
>   EXPORT_SYMBOL(gpu_buddy_init);
> @@ -463,7 +848,7 @@ EXPORT_SYMBOL(gpu_buddy_init);
>    */
>   void gpu_buddy_fini(struct gpu_buddy *mm)
>   {
> -	u64 root_size, size, start;
> +	u64 root_size, size;
>   	unsigned int order;
>   	int i;
>   
> @@ -471,22 +856,17 @@ void gpu_buddy_fini(struct gpu_buddy *mm)
>   
>   	for (i = 0; i < mm->n_roots; ++i) {
>   		order = ilog2(size) - ilog2(mm->chunk_size);
> -		start = gpu_buddy_block_offset(mm->roots[i]);
> -		__force_merge(mm, start, start + size, order);
> +		root_size = mm->chunk_size << order;
>   
>   		gpu_buddy_assert(gpu_buddy_block_is_free(mm->roots[i]));
> -
>   		gpu_block_free(mm, mm->roots[i]);
> -
> -		root_size = mm->chunk_size << order;
>   		size -= root_size;
>   	}
>   
>   	gpu_buddy_assert(mm->avail == mm->size);
>   
> -	for_each_free_tree(i)
> -		kfree(mm->free_trees[i]);
> -	kfree(mm->free_trees);
> +	gpu_clear_tracker_fini(&mm->clear);
> +	kfree(mm->free_tree);
>   	kfree(mm->roots);
>   }
>   EXPORT_SYMBOL(gpu_buddy_fini);
> @@ -512,13 +892,6 @@ static int split_block(struct gpu_buddy *mm,
>   	}
>   
>   	mark_split(mm, block);
> -
> -	if (gpu_buddy_block_is_clear(block)) {
> -		mark_cleared(block->left);
> -		mark_cleared(block->right);
> -		clear_reset(block);
> -	}
> -
>   	mark_free(mm, block->left);
>   	mark_free(mm, block->right);
>   
> @@ -536,42 +909,33 @@ static int split_block(struct gpu_buddy *mm,
>    */
>   void gpu_buddy_reset_clear(struct gpu_buddy *mm, bool is_clear)
>   {
> -	enum gpu_buddy_free_tree src_tree, dst_tree;
> -	u64 root_size, size, start;
> -	unsigned int order;
> -	int i;
> +	unsigned int i;
>   
>   	gpu_buddy_driver_lock_held(mm);
> -	size = mm->size;
> -	for (i = 0; i < mm->n_roots; ++i) {
> -		order = ilog2(size) - ilog2(mm->chunk_size);
> -		start = gpu_buddy_block_offset(mm->roots[i]);
> -		__force_merge(mm, start, start + size, order);
> -
> -		root_size = mm->chunk_size << order;
> -		size -= root_size;
> -	}
>   
> -	src_tree = is_clear ? GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE;
> -	dst_tree = is_clear ? GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> +	gpu_clear_tracker_fini(&mm->clear);
> +	gpu_clear_tracker_init(&mm->clear);
>   
>   	for (i = 0; i <= mm->max_order; ++i) {
> -		struct rb_root *root = &mm->free_trees[src_tree][i];
>   		struct gpu_buddy_block *block, *tmp;
>   
> -		rbtree_postorder_for_each_entry_safe(block, tmp, root, rb) {
> -			rbtree_remove(mm, block);
> +		rbtree_postorder_for_each_entry_safe(block, tmp,
> +						     &mm->free_tree[i], rb) {
>   			if (is_clear) {
> -				mark_cleared(block);
> -				mm->clear_avail += gpu_buddy_block_size(mm, block);
> -			} else {
> -				clear_reset(block);
> -				mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +				if (!gpu_buddy_block_is_clear(block))
> +					block->header |= GPU_BUDDY_HEADER_CLEAR;
> +				gpu_clear_tracker_mark_clear(&mm->clear,
> +							     gpu_buddy_block_offset(block),
> +							     gpu_buddy_block_size(mm, block));
> +			} else if (gpu_buddy_block_is_clear(block)) {
> +				block->header &= ~GPU_BUDDY_HEADER_CLEAR;
>   			}
>   
> -			rbtree_insert(mm, block, dst_tree);
> +			gpu_buddy_augment_compute(block);
>   		}
>   	}
> +
> +	mm->clear_avail = mm->clear.total_clear;
>   }
>   EXPORT_SYMBOL(gpu_buddy_reset_clear);
>   
> @@ -584,13 +948,23 @@ EXPORT_SYMBOL(gpu_buddy_reset_clear);
>   void gpu_buddy_free_block(struct gpu_buddy *mm,
>   			  struct gpu_buddy_block *block)
>   {
> +	bool was_clear = gpu_buddy_block_is_clear(block);
> +	u64 size   = gpu_buddy_block_size(mm, block);
> +	u64 offset = gpu_buddy_block_offset(block);
> +
>   	gpu_buddy_driver_lock_held(mm);
> +
>   	BUG_ON(!gpu_buddy_block_is_allocated(block));
> -	mm->avail += gpu_buddy_block_size(mm, block);
> -	if (gpu_buddy_block_is_clear(block))
> -		mm->clear_avail += gpu_buddy_block_size(mm, block);
>   
> -	__gpu_buddy_free(mm, block, false);
> +	block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +	mm->avail += size;
> +
> +	if (was_clear) {
> +		gpu_clear_tracker_mark_clear(&mm->clear, offset, size);
> +		mm->clear_avail = mm->clear.total_clear;
> +	}
> +
> +	__gpu_buddy_free(mm, block);
>   }
>   EXPORT_SYMBOL(gpu_buddy_free_block);
>   
> @@ -604,10 +978,15 @@ static void __gpu_buddy_free_list(struct gpu_buddy *mm,
>   	gpu_buddy_assert(!(mark_dirty && mark_clear));
>   
>   	list_for_each_entry_safe(block, on, objects, link) {
> +		/*
> +		 * Propagate the caller's clear/dirty intent onto the block header
> +		 * before handing it to gpu_buddy_free_block(), which will then
> +		 * update the clear tracker accordingly.
> +		 */
>   		if (mark_clear)
> -			mark_cleared(block);
> +			block->header |= GPU_BUDDY_HEADER_CLEAR;
>   		else if (mark_dirty)
> -			clear_reset(block);
> +			block->header &= ~GPU_BUDDY_HEADER_CLEAR;
>   		gpu_buddy_free_block(mm, block);
>   		cond_resched();
>   	}
> @@ -643,23 +1022,14 @@ void gpu_buddy_free_list(struct gpu_buddy *mm,
>   }
>   EXPORT_SYMBOL(gpu_buddy_free_list);
>   
> -static bool block_incompatible(struct gpu_buddy_block *block, unsigned int flags)
> -{
> -	bool needs_clear = flags & GPU_BUDDY_CLEAR_ALLOCATION;
> -
> -	return needs_clear != gpu_buddy_block_is_clear(block);
> -}
> -
>   static struct gpu_buddy_block *
>   __alloc_range_bias(struct gpu_buddy *mm,
>   		   u64 start, u64 end,
>   		   unsigned int order,
> -		   unsigned long flags,
> -		   bool fallback)
> +		   unsigned long flags)
>   {
>   	u64 req_size = mm->chunk_size << order;
>   	struct gpu_buddy_block *block;
> -	struct gpu_buddy_block *buddy;
>   	LIST_HEAD(dfs);
>   	int err;
>   	int i;
> @@ -702,9 +1072,6 @@ __alloc_range_bias(struct gpu_buddy *mm,
>   				continue;
>   		}
>   
> -		if (!fallback && block_incompatible(block, flags))
> -			continue;
> -
>   		if (contains(start, end, block_start, block_end) &&
>   		    order == gpu_buddy_block_order(block)) {
>   			/*
> @@ -722,68 +1089,55 @@ __alloc_range_bias(struct gpu_buddy *mm,
>   				goto err_undo;
>   		}
>   
> -		list_add(&block->right->tmp_link, &dfs);
>   		list_add(&block->left->tmp_link, &dfs);
> +		list_add(&block->right->tmp_link, &dfs);
>   	} while (1);
>   
>   	return ERR_PTR(-ENOSPC);
>   
>   err_undo:
> -	/*
> -	 * We really don't want to leave around a bunch of split blocks, since
> -	 * bigger is better, so make sure we merge everything back before we
> -	 * free the allocated blocks.
> -	 */
> -	buddy = __get_buddy(block);
> -	if (buddy &&
> -	    (gpu_buddy_block_is_free(block) &&
> -	     gpu_buddy_block_is_free(buddy)))
> -		__gpu_buddy_free(mm, block, false);
> +	undo_partial_split(mm, block);
>   	return ERR_PTR(err);
>   }
>   
> -static struct gpu_buddy_block *
> -__gpu_buddy_alloc_range_bias(struct gpu_buddy *mm,
> -			     u64 start, u64 end,
> -			     unsigned int order,
> -			     unsigned long flags)
> -{
> -	struct gpu_buddy_block *block;
> -	bool fallback = false;
> -
> -	block = __alloc_range_bias(mm, start, end, order,
> -				   flags, fallback);
> -	if (IS_ERR(block))
> -		return __alloc_range_bias(mm, start, end, order,
> -					  flags, !fallback);
> -
> -	return block;
> -}
> -
>   static struct gpu_buddy_block *
>   get_maxblock(struct gpu_buddy *mm,
>   	     unsigned int order,
> -	     enum gpu_buddy_free_tree tree)
> +	     unsigned long flags)
>   {
> -	struct gpu_buddy_block *max_block = NULL, *block = NULL;
> -	struct rb_root *root;
> +	struct gpu_buddy_block *max_block;
> +	struct gpu_buddy_block *block;
> +	bool prefer_clear;
>   	unsigned int i;
>   
> +	max_block = NULL;
> +	prefer_clear = flags & GPU_BUDDY_CLEAR_ALLOCATION;
> +
>   	for (i = order; i <= mm->max_order; ++i) {
> -		root = &mm->free_trees[tree][i];
> -		block = rbtree_last_free_block(root);
> +		if (prefer_clear)
> +			block = rbtree_last_free_block(&mm->free_tree[i]);
> +		else
> +			block = rbtree_last_dirty_free_block(&mm->free_tree[i]);
> +
>   		if (!block)
>   			continue;
>   
> -		if (!max_block) {
> +		if (!max_block ||
> +		    gpu_buddy_block_offset(block) > gpu_buddy_block_offset(max_block))
>   			max_block = block;
> +	}
> +
> +	if (max_block || prefer_clear)
> +		return max_block;
> +
> +	for (i = order; i <= mm->max_order; ++i) {
> +		block = rbtree_last_free_block(&mm->free_tree[i]);
> +		if (!block)
>   			continue;
> -		}
>   
> -		if (gpu_buddy_block_offset(block) >
> -		    gpu_buddy_block_offset(max_block)) {
> +		if (!max_block ||
> +		    gpu_buddy_block_offset(block) > gpu_buddy_block_offset(max_block))
>   			max_block = block;
> -		}
>   	}
>   
>   	return max_block;
> @@ -795,45 +1149,37 @@ alloc_from_freetree(struct gpu_buddy *mm,
>   		    unsigned long flags)
>   {
>   	struct gpu_buddy_block *block = NULL;
> -	struct rb_root *root;
> -	enum gpu_buddy_free_tree tree;
>   	unsigned int tmp;
>   	int err;
>   
> -	tree = (flags & GPU_BUDDY_CLEAR_ALLOCATION) ?
> -		GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> -
>   	if (flags & GPU_BUDDY_TOPDOWN_ALLOCATION) {
> -		block = get_maxblock(mm, order, tree);
> +		block = get_maxblock(mm, order, flags);
>   		if (block)
> -			/* Store the obtained block order */
>   			tmp = gpu_buddy_block_order(block);
> -	} else {
> +	} else if (!(flags & GPU_BUDDY_CLEAR_ALLOCATION)) {
>   		for (tmp = order; tmp <= mm->max_order; ++tmp) {
> -			/* Get RB tree root for this order and tree */
> -			root = &mm->free_trees[tree][tmp];
> -			block = rbtree_last_free_block(root);
> +			block = rbtree_last_dirty_free_block(&mm->free_tree[tmp]);
>   			if (block)
>   				break;
>   		}
> -	}
> -
> -	if (!block) {
> -		/* Try allocating from the other tree */
> -		tree = (tree == GPU_BUDDY_CLEAR_TREE) ?
> -			GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE;
> -
> +		if (!block) {
> +			for (tmp = order; tmp <= mm->max_order; ++tmp) {
> +				block = rbtree_last_free_block(&mm->free_tree[tmp]);
> +				if (block)
> +					break;
> +			}
> +		}
> +	} else {
>   		for (tmp = order; tmp <= mm->max_order; ++tmp) {
> -			root = &mm->free_trees[tree][tmp];
> -			block = rbtree_last_free_block(root);
> +			block = rbtree_last_free_block(&mm->free_tree[tmp]);
>   			if (block)
>   				break;
>   		}
> -
> -		if (!block)
> -			return ERR_PTR(-ENOSPC);
>   	}
>   
> +	if (!block)
> +		return ERR_PTR(-ENOSPC);
> +
>   	BUG_ON(!gpu_buddy_block_is_free(block));
>   
>   	while (tmp != order) {
> @@ -841,14 +1187,18 @@ alloc_from_freetree(struct gpu_buddy *mm,
>   		if (unlikely(err))
>   			goto err_undo;
>   
> -		block = block->right;
> +		if (!(flags & GPU_BUDDY_CLEAR_ALLOCATION) &&
> +		    gpu_buddy_block_is_clear(block->right))
> +			block = block->left;
> +		else
> +			block = block->right;
>   		tmp--;
>   	}
>   	return block;
>   
>   err_undo:
>   	if (tmp != order)
> -		__gpu_buddy_free(mm, block, false);
> +		__gpu_buddy_free(mm, block);
>   	return ERR_PTR(err);
>   }
>   
> @@ -869,12 +1219,11 @@ static bool gpu_buddy_subtree_can_satisfy(struct rb_node *node,
>   
>   static struct gpu_buddy_block *
>   gpu_buddy_find_block_aligned(struct gpu_buddy *mm,
> -			     enum gpu_buddy_free_tree tree,
>   			     unsigned int order,
>   			     unsigned int alignment,
>   			     unsigned long flags)
>   {
> -	struct rb_root *root = &mm->free_trees[tree][order];
> +	struct rb_root *root = &mm->free_tree[order];
>   	struct rb_node *rb = root->rb_node;
>   
>   	while (rb) {
> @@ -912,8 +1261,6 @@ gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm,
>   {
>   	struct gpu_buddy_block *block = NULL;
>   	unsigned int order, tmp, alignment;
> -	struct gpu_buddy_block *buddy;
> -	enum gpu_buddy_free_tree tree;
>   	unsigned long pages;
>   	int err;
>   
> @@ -921,19 +1268,8 @@ gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm,
>   	pages = size >> ilog2(mm->chunk_size);
>   	order = fls(pages) - 1;
>   
> -	tree = (flags & GPU_BUDDY_CLEAR_ALLOCATION) ?
> -		GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> -
>   	for (tmp = order; tmp <= mm->max_order; ++tmp) {
> -		block = gpu_buddy_find_block_aligned(mm, tree, tmp,
> -						     alignment, flags);
> -		if (!block) {
> -			tree = (tree == GPU_BUDDY_CLEAR_TREE) ?
> -				GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE;
> -			block = gpu_buddy_find_block_aligned(mm, tree, tmp,
> -							     alignment, flags);
> -		}
> -
> +		block = gpu_buddy_find_block_aligned(mm, tmp, alignment, flags);
>   		if (block)
>   			break;
>   	}
> @@ -960,27 +1296,18 @@ gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm,
>   	return block;
>   
>   err_undo:
> -	/*
> -	 * We really don't want to leave around a bunch of split blocks, since
> -	 * bigger is better, so make sure we merge everything back before we
> -	 * free the allocated blocks.
> -	 */
> -	buddy = __get_buddy(block);
> -	if (buddy &&
> -	    (gpu_buddy_block_is_free(block) &&
> -	     gpu_buddy_block_is_free(buddy)))
> -		__gpu_buddy_free(mm, block, false);
> +	undo_partial_split(mm, block);
>   	return ERR_PTR(err);
>   }
>   
>   static int __alloc_range(struct gpu_buddy *mm,
>   			 struct list_head *dfs,
>   			 u64 start, u64 size,
> +			 unsigned long flags,
>   			 struct list_head *blocks,
>   			 u64 *total_allocated_on_err)
>   {
>   	struct gpu_buddy_block *block;
> -	struct gpu_buddy_block *buddy;
>   	u64 total_allocated = 0;
>   	LIST_HEAD(allocated);
>   	u64 end;
> @@ -1013,16 +1340,25 @@ static int __alloc_range(struct gpu_buddy *mm,
>   
>   		if (contains(start, end, block_start, block_end)) {
>   			if (gpu_buddy_block_is_free(block)) {
> +				u64 bsize = gpu_buddy_block_size(mm, block);
> +				u64 boff  = gpu_buddy_block_offset(block);
> +
>   				mark_allocated(mm, block);
> -				total_allocated += gpu_buddy_block_size(mm, block);
> -				mm->avail -= gpu_buddy_block_size(mm, block);
> -				if (gpu_buddy_block_is_clear(block))
> -					mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +				total_allocated += bsize;
> +				mm->avail -= bsize;
> +
> +				block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +				if (gpu_clear_tracker_is_clear(&mm->clear,
> +							       boff, bsize)) {
> +					if (flags & GPU_BUDDY_CLEAR_ALLOCATION)
> +						block->header |= GPU_BUDDY_HEADER_CLEAR;
> +				}
> +				gpu_clear_tracker_mark_dirty(&mm->clear,
> +							     boff, bsize);
> +				mm->clear_avail = mm->clear.total_clear;
> +
>   				list_add_tail(&block->link, &allocated);
>   				continue;
> -			} else if (!mm->clear_avail) {
> -				err = -ENOSPC;
> -				goto err_free;
>   			}
>   		}
>   
> @@ -1046,16 +1382,7 @@ static int __alloc_range(struct gpu_buddy *mm,
>   	return 0;
>   
>   err_undo:
> -	/*
> -	 * We really don't want to leave around a bunch of split blocks, since
> -	 * bigger is better, so make sure we merge everything back before we
> -	 * free the allocated blocks.
> -	 */
> -	buddy = __get_buddy(block);
> -	if (buddy &&
> -	    (gpu_buddy_block_is_free(block) &&
> -	     gpu_buddy_block_is_free(buddy)))
> -		__gpu_buddy_free(mm, block, false);
> +	undo_partial_split(mm, block);
>   
>   err_free:
>   	if (err == -ENOSPC && total_allocated_on_err) {
> @@ -1071,6 +1398,7 @@ static int __alloc_range(struct gpu_buddy *mm,
>   static int __gpu_buddy_alloc_range(struct gpu_buddy *mm,
>   				   u64 start,
>   				   u64 size,
> +				   unsigned long flags,
>   				   u64 *total_allocated_on_err,
>   				   struct list_head *blocks)
>   {
> @@ -1080,20 +1408,23 @@ static int __gpu_buddy_alloc_range(struct gpu_buddy *mm,
>   	for (i = 0; i < mm->n_roots; ++i)
>   		list_add_tail(&mm->roots[i]->tmp_link, &dfs);
>   
> -	return __alloc_range(mm, &dfs, start, size,
> +	return __alloc_range(mm, &dfs, start, size, flags,
>   			     blocks, total_allocated_on_err);
>   }
>   
>   static int __alloc_contig_try_harder(struct gpu_buddy *mm,
>   				     u64 size,
>   				     u64 min_block_size,
> +				     unsigned long flags,
>   				     struct list_head *blocks)
>   {
>   	u64 rhs_offset, lhs_offset, lhs_size, filled;
>   	struct gpu_buddy_block *block;
> -	unsigned int tree, order;
>   	LIST_HEAD(blocks_lhs);
> +	struct rb_root *root;
> +	struct rb_node *iter;
>   	unsigned long pages;
> +	unsigned int order;
>   	u64 modify_size;
>   	int err;
>   
> @@ -1103,45 +1434,40 @@ static int __alloc_contig_try_harder(struct gpu_buddy *mm,
>   	if (order == 0)
>   		return -ENOSPC;
>   
> -	for_each_free_tree(tree) {
> -		struct rb_root *root;
> -		struct rb_node *iter;
> -
> -		root = &mm->free_trees[tree][order];
> -		if (rbtree_is_empty(root))
> -			continue;
> +	root = &mm->free_tree[order];
> +	if (RB_EMPTY_ROOT(root))
> +		return -ENOSPC;
>   
> -		iter = rb_last(root);
> -		while (iter) {
> -			block = rbtree_get_free_block(iter);
> -
> -			/* Allocate blocks traversing RHS */
> -			rhs_offset = gpu_buddy_block_offset(block);
> -			err =  __gpu_buddy_alloc_range(mm, rhs_offset, size,
> -						       &filled, blocks);
> -			if (!err || err != -ENOSPC)
> -				return err;
> -
> -			lhs_size = max((size - filled), min_block_size);
> -			if (!IS_ALIGNED(lhs_size, min_block_size))
> -				lhs_size = round_up(lhs_size, min_block_size);
> -
> -			/* Allocate blocks traversing LHS */
> -			lhs_offset = gpu_buddy_block_offset(block) - lhs_size;
> -			err =  __gpu_buddy_alloc_range(mm, lhs_offset, lhs_size,
> -						       NULL, &blocks_lhs);
> -			if (!err) {
> -				list_splice(&blocks_lhs, blocks);
> -				return 0;
> -			} else if (err != -ENOSPC) {
> -				gpu_buddy_free_list_internal(mm, blocks);
> -				return err;
> -			}
> -			/* Free blocks for the next iteration */
> +	iter = rb_last(root);
> +	while (iter) {
> +		block = rbtree_get_free_block(iter);
> +
> +		/* Allocate blocks traversing RHS */
> +		rhs_offset = gpu_buddy_block_offset(block);
> +		err =  __gpu_buddy_alloc_range(mm, rhs_offset, size,
> +					       flags, &filled, blocks);
> +		if (!err || err != -ENOSPC)
> +			return err;
> +
> +		lhs_size = max((size - filled), min_block_size);
> +		if (!IS_ALIGNED(lhs_size, min_block_size))
> +			lhs_size = round_up(lhs_size, min_block_size);
> +
> +		/* Allocate blocks traversing LHS */
> +		lhs_offset = gpu_buddy_block_offset(block) - lhs_size;
> +		err =  __gpu_buddy_alloc_range(mm, lhs_offset, lhs_size,
> +					       flags, NULL, &blocks_lhs);
> +		if (!err) {
> +			list_splice(&blocks_lhs, blocks);
> +			return 0;
> +		} else if (err != -ENOSPC) {
>   			gpu_buddy_free_list_internal(mm, blocks);
> -
> -			iter = rb_prev(iter);
> +			return err;
>   		}
> +		/* Free blocks for the next iteration */
> +		gpu_buddy_free_list_internal(mm, blocks);
> +
> +		iter = rb_prev(iter);
>   	}
>   
>   	return -ENOSPC;
> @@ -1175,6 +1501,7 @@ int gpu_buddy_block_trim(struct gpu_buddy *mm,
>   	struct gpu_buddy_block *block;
>   	u64 block_start, block_end;
>   	LIST_HEAD(dfs);
> +	bool was_clear;
>   	u64 new_start;
>   	int err;
>   
> @@ -1217,22 +1544,38 @@ int gpu_buddy_block_trim(struct gpu_buddy *mm,
>   	}
>   
>   	list_del(&block->link);
> +
> +	was_clear = gpu_buddy_block_is_clear(block);
> +	block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +
> +	if (was_clear) {
> +		gpu_clear_tracker_mark_clear(&mm->clear,
> +					     gpu_buddy_block_offset(block),
> +					     gpu_buddy_block_size(mm, block));
> +		mm->clear_avail = mm->clear.total_clear;
> +	}
> +
>   	mark_free(mm, block);
>   	mm->avail += gpu_buddy_block_size(mm, block);
> -	if (gpu_buddy_block_is_clear(block))
> -		mm->clear_avail += gpu_buddy_block_size(mm, block);
>   
>   	/* Prevent recursively freeing this node */
>   	parent = block->parent;
>   	block->parent = NULL;
>   
>   	list_add(&block->tmp_link, &dfs);
> -	err =  __alloc_range(mm, &dfs, new_start, new_size, blocks, NULL);
> +	err =  __alloc_range(mm, &dfs, new_start, new_size,
> +			     was_clear ? GPU_BUDDY_CLEAR_ALLOCATION : 0,
> +			     blocks, NULL);
>   	if (err) {
>   		mark_allocated(mm, block);
>   		mm->avail -= gpu_buddy_block_size(mm, block);
> -		if (gpu_buddy_block_is_clear(block))
> -			mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +		if (was_clear) {
> +			gpu_clear_tracker_mark_dirty(&mm->clear,
> +						     gpu_buddy_block_offset(block),
> +						     gpu_buddy_block_size(mm, block));
> +			mm->clear_avail = mm->clear.total_clear;
> +			block->header |= GPU_BUDDY_HEADER_CLEAR;
> +		}
>   		list_add(&block->link, blocks);
>   	}
>   
> @@ -1241,6 +1584,21 @@ int gpu_buddy_block_trim(struct gpu_buddy *mm,
>   }
>   EXPORT_SYMBOL(gpu_buddy_block_trim);
>   
> +static bool clear_steer_window(struct gpu_buddy *mm, u64 min_sz,
> +			       u64 *start, u64 *end, unsigned long *flags)
> +{
> +	struct gpu_clear_extent *ext =
> +		gpu_clear_tracker_find(&mm->clear, min_sz);
> +
> +	if (!ext)
> +		return false;
> +
> +	*start  = ext->start;
> +	*end    = ext->end;
> +	*flags |= GPU_BUDDY_RANGE_ALLOCATION;
> +	return true;
> +}
> +
>   static struct gpu_buddy_block *
>   __gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   			 u64 start, u64 end,
> @@ -1248,18 +1606,32 @@ __gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   			 unsigned int order,
>   			 unsigned long flags)
>   {
> -	if (flags & GPU_BUDDY_RANGE_ALLOCATION)
> +	struct gpu_buddy_block *block;
> +	bool steered = false;
> +
> +	/* Steer cleared allocations to a cleared extent that fits the order */
> +	if (!(flags & GPU_BUDDY_RANGE_ALLOCATION) &&
> +	    (flags & GPU_BUDDY_CLEAR_ALLOCATION) && mm->clear_avail)
> +		steered = clear_steer_window(mm, mm->chunk_size << order,
> +					     &start, &end, &flags);
> +
> +	if (flags & GPU_BUDDY_RANGE_ALLOCATION) {
>   		/* Allocate traversing within the range */
> -		return  __gpu_buddy_alloc_range_bias(mm, start, end,
> -						     order, flags);
> -	else if (size < min_block_size)
> +		block = __alloc_range_bias(mm, start, end, order, flags);
> +		if (!IS_ERR(block) || !steered)
> +			return block;
> +
> +		flags &= ~GPU_BUDDY_RANGE_ALLOCATION;
> +	}
> +
> +	if (size < min_block_size)
>   		/* Allocate from an offset-aligned region without size rounding */
>   		return gpu_buddy_offset_aligned_allocation(mm, size,
>   							   min_block_size,
>   							   flags);
> -	else
> -		/* Allocate from freetree */
> -		return alloc_from_freetree(mm, order, flags);
> +
> +	/* Allocate from freetree */
> +	return alloc_from_freetree(mm, order, flags);
>   }
>   
>   /**
> @@ -1320,7 +1692,7 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   		if (!IS_ALIGNED(start | end, min_block_size))
>   			return -EINVAL;
>   
> -		return __gpu_buddy_alloc_range(mm, start, size, NULL, blocks);
> +		return __gpu_buddy_alloc_range(mm, start, size, flags, NULL, blocks);
>   	}
>   
>   	original_size = size;
> @@ -1346,7 +1718,8 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   		if ((flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION) &&
>   		    !(flags & GPU_BUDDY_RANGE_ALLOCATION))
>   			return __alloc_contig_try_harder(mm, original_size,
> -							 original_min_size, blocks);
> +							 original_min_size,
> +							 flags, blocks);
>   
>   		return -EINVAL;
>   	}
> @@ -1361,8 +1734,6 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   		BUG_ON(size >= min_block_size && order < min_order);
>   
>   		do {
> -			unsigned int fallback_order;
> -
>   			block = __gpu_buddy_alloc_blocks(mm, start,
>   							 end,
>   							 size,
> @@ -1372,48 +1743,46 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   			if (!IS_ERR(block))
>   				break;
>   
> -			if (size < min_block_size) {
> -				fallback_order = order;
> -			} else if (order == min_order) {
> -				fallback_order = min_order;
> -			} else {
> +			if (size >= min_block_size && order > min_order) {
>   				order--;
>   				continue;
>   			}
>   
> -			/* Try allocation through force merge method */
> -			if (mm->clear_avail &&
> -			    !__force_merge(mm, start, end, fallback_order)) {
> -				block = __gpu_buddy_alloc_blocks(mm, start,
> -								 end,
> -								 size,
> -								 min_block_size,
> -								 fallback_order,
> -								 flags);
> -				if (!IS_ERR(block)) {
> -					order = fallback_order;
> -					break;
> -				}
> -			}
> -
>   			/*
>   			 * Try contiguous block allocation through
>   			 * try harder method.
>   			 */
>   			if (flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION &&
> -			    !(flags & GPU_BUDDY_RANGE_ALLOCATION))
> -				return __alloc_contig_try_harder(mm,
> -								 original_size,
> -								 original_min_size,
> -								 blocks);
> +			    !(flags & GPU_BUDDY_RANGE_ALLOCATION)) {
> +				err = __alloc_contig_try_harder(mm,
> +								original_size,
> +								original_min_size,
> +								flags,
> +								blocks);
> +				if (!err)
> +					return 0;
> +				if (err != -ENOSPC)
> +					return err;
> +				goto err_free;
> +			}
>   			err = -ENOSPC;
>   			goto err_free;
>   		} while (1);
>   
>   		mark_allocated(mm, block);
>   		mm->avail -= gpu_buddy_block_size(mm, block);
> -		if (gpu_buddy_block_is_clear(block))
> -			mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +
> +		block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +		if (flags & GPU_BUDDY_CLEAR_ALLOCATION &&
> +		    gpu_clear_tracker_is_clear(&mm->clear,
> +					       gpu_buddy_block_offset(block),
> +					       gpu_buddy_block_size(mm, block)))
> +			block->header |= GPU_BUDDY_HEADER_CLEAR;
> +
> +		gpu_clear_tracker_mark_dirty(&mm->clear,
> +					     gpu_buddy_block_offset(block),
> +					     gpu_buddy_block_size(mm, block));
> +		mm->clear_avail = mm->clear.total_clear;
>   		kmemleak_update_trace(block);
>   		list_add_tail(&block->link, &allocated);
>   
> @@ -1492,31 +1861,30 @@ void gpu_buddy_print(struct gpu_buddy *mm)
>   	for (order = mm->max_order; order >= 0; order--) {
>   		struct gpu_buddy_block *block, *tmp;
>   		struct rb_root *root;
> -		u64 count = 0, free;
> -		unsigned int tree;
> -
> -		for_each_free_tree(tree) {
> -			root = &mm->free_trees[tree][order];
> +		u64 count = 0, clear = 0, free;
>   
> -			rbtree_postorder_for_each_entry_safe(block, tmp, root, rb) {
> -				BUG_ON(!gpu_buddy_block_is_free(block));
> -				count++;
> -			}
> +		root = &mm->free_tree[order];
> +		rbtree_postorder_for_each_entry_safe(block, tmp, root, rb) {
> +			BUG_ON(!gpu_buddy_block_is_free(block));
> +			count++;
> +			if (gpu_buddy_block_is_clear(block))
> +				clear++;
>   		}
>   
>   		free = count * (mm->chunk_size << order);
>   		if (free < SZ_1M)
> -			pr_info("order-%2d free: %8llu KiB, blocks: %llu\n",
> -				order, free >> 10, count);
> +			pr_info("order-%2d free: %8llu KiB, blocks: %llu (clear: %llu)\n",
> +				order, free >> 10, count, clear);
>   		else
> -			pr_info("order-%2d free: %8llu MiB, blocks: %llu\n",
> -				order, free >> 20, count);
> +			pr_info("order-%2d free: %8llu MiB, blocks: %llu (clear: %llu)\n",
> +				order, free >> 20, count, clear);
>   	}
>   }
>   EXPORT_SYMBOL(gpu_buddy_print);
>   
>   static void gpu_buddy_module_exit(void)
>   {
> +	kmem_cache_destroy(slab_extents);
>   	kmem_cache_destroy(slab_blocks);
>   }
>   
> @@ -1526,6 +1894,12 @@ static int __init gpu_buddy_module_init(void)
>   	if (!slab_blocks)
>   		return -ENOMEM;
>   
> +	slab_extents = KMEM_CACHE(gpu_clear_extent, 0);
> +	if (!slab_extents) {
> +		kmem_cache_destroy(slab_blocks);
> +		return -ENOMEM;
> +	}
> +
>   	return 0;
>   }
>   
> diff --git a/drivers/gpu/drm/drm_buddy.c b/drivers/gpu/drm/drm_buddy.c
> index faa025498de4..a89c392a155a 100644
> --- a/drivers/gpu/drm/drm_buddy.c
> +++ b/drivers/gpu/drm/drm_buddy.c
> @@ -50,15 +50,11 @@ void drm_buddy_print(struct gpu_buddy *mm, struct drm_printer *p)
>   		struct gpu_buddy_block *block, *tmp;
>   		struct rb_root *root;
>   		u64 count = 0, free;
> -		unsigned int tree;
>   
> -		for_each_free_tree(tree) {
> -			root = &mm->free_trees[tree][order];
> -
> -			rbtree_postorder_for_each_entry_safe(block, tmp, root, rb) {
> -				BUG_ON(!gpu_buddy_block_is_free(block));
> -				count++;
> -			}
> +		root = &mm->free_tree[order];
> +		rbtree_postorder_for_each_entry_safe(block, tmp, root, rb) {
> +			BUG_ON(!gpu_buddy_block_is_free(block));
> +			count++;
>   		}
>   
>   		drm_printf(p, "order-%2d ", order);
> diff --git a/drivers/gpu/tests/gpu_buddy_test.c b/drivers/gpu/tests/gpu_buddy_test.c
> index 7df5c2ae83bb..e0d24a4542b2 100644
> --- a/drivers/gpu/tests/gpu_buddy_test.c
> +++ b/drivers/gpu/tests/gpu_buddy_test.c
> @@ -78,15 +78,11 @@ static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
>   		}
>   
>   		for (order = mm.max_order; order >= 0 && !root; order--) {
> -			for (tree = 0; tree < 2; tree++) {
> -				node = mm.free_trees[tree][order].rb_node;
> -				if (node) {
> -					root = container_of(node,
> -							    struct gpu_buddy_block,
> -							    rb);
> -					break;
> -				}
> -			}
> +			node = mm.free_tree[order].rb_node;
> +			if (node)
> +				root = container_of(node,
> +						    struct gpu_buddy_block,
> +						    rb);
>   		}
>   
>   		KUNIT_ASSERT_NOT_NULL(test, root);
> @@ -97,8 +93,8 @@ static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
>   		gpu_buddy_free_list(&mm, &allocated[i], 0);
>   
>   		for (order = 0; order <= mm.max_order; order++) {
> -			for (tree = 0; tree < 2; tree++) {
> -				node = mm.free_trees[tree][order].rb_node;
> +			{
> +				node = mm.free_tree[order].rb_node;
>   				if (!node)
>   					continue;
>   
> diff --git a/include/linux/gpu_buddy.h b/include/linux/gpu_buddy.h
> index 71941a039648..07da1aa4865b 100644
> --- a/include/linux/gpu_buddy.h
> +++ b/include/linux/gpu_buddy.h
> @@ -67,15 +67,6 @@
>    */
>   #define GPU_BUDDY_TRIM_DISABLE			BIT(5)
>   
> -enum gpu_buddy_free_tree {
> -	GPU_BUDDY_CLEAR_TREE = 0,
> -	GPU_BUDDY_DIRTY_TREE,
> -	GPU_BUDDY_MAX_FREE_TREES,
> -};
> -
> -#define for_each_free_tree(tree) \
> -	for ((tree) = 0; (tree) < GPU_BUDDY_MAX_FREE_TREES; (tree)++)
> -
>   /**
>    * struct gpu_buddy_block - Block within a buddy allocator
>    *
> @@ -103,6 +94,14 @@ struct gpu_buddy_block {
>   #define   GPU_BUDDY_ALLOCATED	   (1 << 10)
>   #define   GPU_BUDDY_FREE	   (2 << 10)
>   #define   GPU_BUDDY_SPLIT	   (3 << 10)
> +/*
> + * GPU_BUDDY_HEADER_CLEAR has two roles:
> + *  - FREE state:      set when the block's full range is cleared (tracker
> + *                     confirmed).  Cleared free blocks float in the buddy
> + *                     tree and are NOT inserted into free_tree[].
> + *  - ALLOCATED state: set when the block was served from cleared memory,
> + *                     informing the caller that no GPU clear pass is needed.
> + */
>   #define GPU_BUDDY_HEADER_CLEAR  GENMASK_ULL(9, 9)
>   /* Free to be used, if needed in the future */
>   #define GPU_BUDDY_HEADER_UNUSED GENMASK_ULL(8, 6)
> @@ -130,11 +129,44 @@ struct gpu_buddy_block {
>   /* private: */
>   	struct list_head tmp_link;
>   	unsigned int subtree_max_alignment;
> +	bool subtree_has_dirty;
>   };
>   
>   /* Order-zero must be at least SZ_4K */
>   #define GPU_BUDDY_MAX_ORDER (63 - 12)
>   
> +/**
> + * struct gpu_clear_extent - a contiguous cleared (zeroed) address range
> + *
> + * Tracks a single contiguous address range whose memory content is known
> + * to be zeroed.  Extents are non-overlapping and stored in an augmented
> + * red-black tree sorted by @start.  The augmented value @subtree_max_size
> + * allows O(log N) search for an extent of at least a given size.
> + */
> +struct gpu_clear_extent {
> +/* private: */
> +	struct rb_node	rb;
> +	u64		start;
> +	u64		end;
> +	u64		subtree_max_size;
> +};
> +
> +/**
> + * struct gpu_clear_tracker - tracks cleared (zeroed) address intervals
> + *
> + * Maintains a set of non-overlapping cleared extents as an augmented
> + * red-black tree.  The tracker is embedded inside struct gpu_buddy and
> + * replaces the former dual (clear/dirty) free-tree scheme.
> + *
> + * @total_clear: Total bytes of cleared memory currently tracked.
> + */
> +struct gpu_clear_tracker {
> +/* private: */
> +	struct rb_root	root;
> +/* public: */
> +	u64		total_clear;
> +};
> +
>   /**
>    * struct gpu_buddy - GPU binary buddy allocator
>    *
> @@ -154,18 +186,20 @@ struct gpu_buddy_block {
>    * @avail: Total free space currently available for allocation in bytes.
>    * @clear_avail: Free space available in the clear tree (zeroed memory) in bytes.
>    *               This is a subset of @avail.
> + * @clear: Tracker of cleared address ranges (decoupled from free_tree).
>    * @lock_dep_map: Annotates gpu_buddy API with a driver provided lock.
>    */
>   struct gpu_buddy {
>   /* private: */
> +	struct gpu_clear_tracker clear;
>   	/*
> -	 * Array of red-black trees for free block management.
> -	 * Indexed as free_trees[clear/dirty][order] where:
> -	 * - Index 0 (GPU_BUDDY_CLEAR_TREE): blocks with zeroed content
> -	 * - Index 1 (GPU_BUDDY_DIRTY_TREE): blocks with unknown content
> -	 * Each tree holds free blocks of the corresponding order.
> +	 * One RB-tree per order containing all free blocks (clear and
> +	 * dirty alike).  The augment field subtree_has_dirty lets dirty
> +	 * allocations skip subtrees with no dirty inventory in O(log N).
> +	 * Cleared free blocks coexist here but are also indexed by the
> +	 * @clear tracker for fast CLEAR_ALLOCATION lookups.
>   	 */
> -	struct rb_root **free_trees;
> +	struct rb_root *free_tree;
>   	/*
>   	 * Array of root blocks representing the top-level blocks of the
>   	 * binary tree(s). Multiple roots exist when the total size is not
>
> base-commit: 3c3c5fb9b36836d279ebe370189d68a0a3387362


  parent reply	other threads:[~2026-05-28 12:33 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-05-27 11:29 [PATCH v4 1/2] gpu/buddy: replace dual-tree/force_merge with decoupled clear tracker Arunpravin Paneer Selvam
2026-05-27 11:29 ` [PATCH v4 2/2] gpu/tests/buddy: add clear-tracker allocation latency benchmarks Arunpravin Paneer Selvam
2026-05-28 12:33 ` Arunpravin Paneer Selvam [this message]
2026-05-29 17:41 ` [PATCH v4 1/2] gpu/buddy: replace dual-tree/force_merge with decoupled clear tracker Matthew Auld
2026-06-01 10:51   ` Arunpravin Paneer Selvam
2026-06-10  6:27     ` Arunpravin Paneer Selvam
2026-06-10  9:19     ` Matthew Auld
2026-06-10 13:06       ` Arunpravin Paneer Selvam
2026-07-07 12:35         ` Arunpravin Paneer Selvam

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