From: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
To: "Christian König" <ckoenig.leichtzumerken@gmail.com>,
dri-devel@lists.freedesktop.org, amd-gfx@lists.freedesktop.org
Subject: Re: [PATCH v2] drm/scheduler: Fix hang when sched_entity released
Date: Thu, 25 Feb 2021 11:03:14 -0500 [thread overview]
Message-ID: <c6e9ed57-fb7f-8dec-ce2a-187d5bd7b1a9@amd.com> (raw)
In-Reply-To: <85d4cf33-b8b9-23f6-7ca4-abdb98f0cd5e@gmail.com>
On 2021-02-25 2:53 a.m., Christian König wrote:
> Am 24.02.21 um 16:13 schrieb Andrey Grodzovsky:
>> Ping
>
> Sorry, I've been on vacation this week.
>
>>
>> Andrey
>>
>> On 2021-02-20 7:12 a.m., Andrey Grodzovsky wrote:
>>>
>>> On 2/20/21 3:38 AM, Christian König wrote:
>>>>
>>>>
>>>> Am 18.02.21 um 17:41 schrieb Andrey Grodzovsky:
>>>>>
>>>>> On 2/18/21 10:15 AM, Christian König wrote:
>>>>>> Am 18.02.21 um 16:05 schrieb Andrey Grodzovsky:
>>>>>>>
>>>>>>> On 2/18/21 3:07 AM, Christian König wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>> Am 17.02.21 um 22:59 schrieb Andrey Grodzovsky:
>>>>>>>>> Problem: If scheduler is already stopped by the time sched_entity
>>>>>>>>> is released and entity's job_queue not empty I encountred
>>>>>>>>> a hang in drm_sched_entity_flush. This is because
>>>>>>>>> drm_sched_entity_is_idle
>>>>>>>>> never becomes false.
>>>>>>>>>
>>>>>>>>> Fix: In drm_sched_fini detach all sched_entities from the
>>>>>>>>> scheduler's run queues. This will satisfy
>>>>>>>>> drm_sched_entity_is_idle.
>>>>>>>>> Also wakeup all those processes stuck in sched_entity flushing
>>>>>>>>> as the scheduler main thread which wakes them up is stopped by
>>>>>>>>> now.
>>>>>>>>>
>>>>>>>>> v2:
>>>>>>>>> Reverse order of drm_sched_rq_remove_entity and marking
>>>>>>>>> s_entity as stopped to prevent reinserion back to rq due
>>>>>>>>> to race.
>>>>>>>>>
>>>>>>>>> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
>>>>>>>>> ---
>>>>>>>>> drivers/gpu/drm/scheduler/sched_main.c | 31
>>>>>>>>> +++++++++++++++++++++++++++++++
>>>>>>>>> 1 file changed, 31 insertions(+)
>>>>>>>>>
>>>>>>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> index 908b0b5..c6b7947 100644
>>>>>>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>>>> @@ -897,9 +897,40 @@ EXPORT_SYMBOL(drm_sched_init);
>>>>>>>>> */
>>>>>>>>> void drm_sched_fini(struct drm_gpu_scheduler *sched)
>>>>>>>>> {
>>>>>>>>> + int i;
>>>>>>>>> + struct drm_sched_entity *s_entity;
>>>>>>>>
>>>>>>>> BTW: Please order that so that i is declared last.
>>>>>>>>
>>>>>>>>> if (sched->thread)
>>>>>>>>> kthread_stop(sched->thread);
>>>>>>>>> + /* Detach all sched_entites from this scheduler once
>>>>>>>>> it's stopped */
>>>>>>>>> + for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >=
>>>>>>>>> DRM_SCHED_PRIORITY_MIN; i--) {
>>>>>>>>> + struct drm_sched_rq *rq = &sched->sched_rq[i];
>>>>>>>>> +
>>>>>>>>> + if (!rq)
>>>>>>>>> + continue;
>>>>>>>>> +
>>>>>>>>> + /* Loop this way because rq->lock is taken in
>>>>>>>>> drm_sched_rq_remove_entity */
>>>>>>>>> + spin_lock(&rq->lock);
>>>>>>>>> + while ((s_entity =
>>>>>>>>> list_first_entry_or_null(&rq->entities,
>>>>>>>>> + struct drm_sched_entity,
>>>>>>>>> + list))) {
>>>>>>>>> + spin_unlock(&rq->lock);
>>>>>>>>> +
>>>>>>>>> + /* Prevent reinsertion and remove */
>>>>>>>>> + spin_lock(&s_entity->rq_lock);
>>>>>>>>> + s_entity->stopped = true;
>>>>>>>>> + drm_sched_rq_remove_entity(rq, s_entity);
>>>>>>>>> + spin_unlock(&s_entity->rq_lock);
>>>>>>>>
>>>>>>>> Well this spin_unlock/lock dance here doesn't look correct at
>>>>>>>> all now.
>>>>>>>>
>>>>>>>> Christian.
>>>>>>>
>>>>>>>
>>>>>>> In what way ? It's in the same same order as in other call sites
>>>>>>> (see drm_sched_entity_push_job and drm_sched_entity_flush).
>>>>>>> If i just locked rq->lock and did list_for_each_entry_safe while
>>>>>>> manually deleting entity->list instead of calling
>>>>>>> drm_sched_rq_remove_entity this still would not be possible as
>>>>>>> the order of lock acquisition between s_entity->rq_lock
>>>>>>> and rq->lock would be reverse compared to the call sites
>>>>>>> mentioned above.
>>>>>>
>>>>>> Ah, now I understand. You need this because
>>>>>> drm_sched_rq_remove_entity() will grab the rq lock again!
>>>>>>
>>>>>> Problem is now what prevents the entity from being destroyed
>>>>>> while you remove it?
>>>>>>
>>>>>> Christian.
>>>>>
>>>>> Right, well, since (unfortunately) sched_entity is part of
>>>>> amdgpu_ctx_entity and amdgpu_ctx_entity is refcounted
>>>>> there is a problem here that we don't increment
>>>>> amdgpu_ctx.refcount when assigning sched_entity
>>>>> to new rq (e.g. before drm_sched_rq_add_entity) and not decrement
>>>>> before removing. We do it for
>>>>> amdgpu_cs_parser.entity for example (in amdgpu_cs_parser_init and
>>>>> amdgpu_cs_parser_fini by
>>>>> calling amdgpu_ctx_get and amdgpu_ctx_put). But this seems a bit
>>>>> tricky due to all the drm_sched_entity_select_rq
>>>>> logic.
>>>>>
>>>>> Another, kind of a band aid fix, would probably be just locking
>>>>> amdgpu_ctx_mgr.lock around drm_sched_fini
>>>>> when finalizing the fence driver and around idr iteration in
>>>>> amdgpu_ctx_mgr_fini (which should be lock protected
>>>>> anyway as I see from other idr usages in the code) ... This should
>>>>> prevent this use after free.
>>>>
>>>> Puh, that's rather complicated as well. Ok let's look at it from
>>>> the other side for a moment.
>>>>
>>>> Why do we have to remove the entities from the rq in the first place?
>>>>
>>>> Wouldn't it be sufficient to just set all of them to stopped?
>>>>
>>>> Christian.
>>>
>>>
>>> And adding it as another condition in drm_sched_entity_is_idle ?
>
> Yes, I think that should work.
In this case reverse locking order is created, In
drm_sched_entity_push_job and drm_sched_entity_flush lock
entity->rq_lock locked first and rq->lock locked second. In
drm_sched_fini on the other hand, I need to lock rq->lock first to
iterate rq->entities and then lock s_entity->rq_lock for each entity to
modify s_entity->stopped. I guess we could change s_entity->stopped to
atomic ?
Andrey
>
> Christian.
>
>
>>>
>>> Andrey
>>>
>>>
>>>>
>>>>>
>>>>> Andrey
>>>>>
>>>>>
>>>>>>
>>>>>>>
>>>>>>> Andrey
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>>
>>>>>>>>> +
>>>>>>>>> + spin_lock(&rq->lock);
>>>>>>>>> + }
>>>>>>>>> + spin_unlock(&rq->lock);
>>>>>>>>> +
>>>>>>>>> + }
>>>>>>>>> +
>>>>>>>>> + /* Wakeup everyone stuck in drm_sched_entity_flush for
>>>>>>>>> this scheduler */
>>>>>>>>> + wake_up_all(&sched->job_scheduled);
>>>>>>>>> +
>>>>>>>>> /* Confirm no work left behind accessing device
>>>>>>>>> structures */
>>>>>>>>> cancel_delayed_work_sync(&sched->work_tdr);
>>>>>>>>
>>>>>>
>>>>
>
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next prev parent reply other threads:[~2021-02-25 16:03 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-02-17 21:59 [PATCH v2] drm/scheduler: Fix hang when sched_entity released Andrey Grodzovsky
2021-02-18 8:07 ` Christian König
2021-02-18 15:05 ` Andrey Grodzovsky
2021-02-18 15:15 ` Christian König
2021-02-18 16:41 ` Andrey Grodzovsky
2021-02-19 19:17 ` Andrey Grodzovsky
2021-02-20 8:38 ` Christian König
2021-02-20 12:12 ` Andrey Grodzovsky
2021-02-22 13:35 ` Andrey Grodzovsky
2021-02-24 15:13 ` Andrey Grodzovsky
2021-02-25 7:53 ` Christian König
2021-02-25 16:03 ` Andrey Grodzovsky [this message]
2021-02-25 18:42 ` Christian König
2021-02-25 21:27 ` Andrey Grodzovsky
2021-02-26 8:01 ` Christian König
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