From: Olivier Galibert <galibert@pobox.com>
To: git@vger.kernel.org
Subject: Re: [PATCH] write-tree performance problems
Date: Tue, 19 Apr 2005 20:51:25 +0200 [thread overview]
Message-ID: <20050419185124.GB86697@dspnet.fr.eu.org> (raw)
In-Reply-To: <Pine.LNX.4.58.0504191017300.19286@ppc970.osdl.org>
On Tue, Apr 19, 2005 at 10:36:06AM -0700, Linus Torvalds wrote:
> In fact, git has all the same issues that BK had, and for the same
> fundamental reason: if you do distributed work, you have to always
> "append" stuff, and that means that you can never re-order anything after
> the fact.
You can, moving a patch around is just a chain of merges.
[Warning, ascii "art" ahead]
A merge is traditionally seen as:
1- Start with (A, B, C... are nodes/trees..., Pn are patches/changesets):
/--P1->B
/
A
\
\--P2->C
2- End with:
/--P1->B
/
A----(P1+P2)->D
\
\--P2->C
where D is the merge between B and C with A as common ancestor.
But you can also see the result as:
/--P1->B--P2--\
/ \
A D
\ /
\--P2->C--P1--/
i.e. you have two patch chains, one being A-P1->B-P2->D and the other
A-P2->C-P1->D. I.e. you have the two patches P1 and P2 in two
possible patching orders. But you can do even more amusing. Start
with a patch chain:
E--P3-->F--P4-->G
and merge E and G with F as common ancestor. You'll then get H where
E--P4-->H--P3-->G. I.e. you inverted two patches in your patch chain.
Or, if you keep H instead of G as your head, you removed P3 from your
patch chain.
Of course you can permute blocs of patches that way by having E, F and
G further away from each other. You just increase the merge conflict
probability.
That is, I think, the way to do quilt/arch patch handling with safe
distribution and safe backtracing procedures.
OG.
next prev parent reply other threads:[~2005-04-19 18:47 UTC|newest]
Thread overview: 54+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-04-19 16:50 [PATCH] write-tree performance problems Chris Mason
2005-04-19 17:36 ` Linus Torvalds
2005-04-19 18:11 ` Chris Mason
2005-04-19 19:03 ` Linus Torvalds
2005-04-19 21:08 ` Chris Mason
2005-04-19 21:23 ` Linus Torvalds
2005-04-20 0:49 ` Chris Mason
2005-04-20 1:09 ` Linus Torvalds
2005-04-20 6:43 ` Linus Torvalds
2005-04-20 7:38 ` H. Peter Anvin
2005-04-20 9:08 ` WARNING! Object DB conversion (was Re: [PATCH] write-tree performance problems) Linus Torvalds
2005-04-20 10:04 ` Ingo Molnar
2005-04-20 12:11 ` Jon Seymour
2005-04-20 13:24 ` Martin Uecker
2005-04-20 13:35 ` Morten Welinder
2005-04-20 13:41 ` Jon Seymour
2005-04-20 14:30 ` C. Scott Ananian
2005-04-20 15:19 ` Martin Uecker
2005-04-20 15:28 ` C. Scott Ananian
2005-04-20 15:57 ` Martin Uecker
2005-04-20 16:33 ` Martin Uecker
2005-04-20 13:30 ` Blob chunking code. [First look.] C. Scott Ananian
2005-04-20 17:31 ` Blob chunking code. [Second look] C. Scott Ananian
2005-04-20 14:13 ` WARNING! Object DB conversion (was Re: [PATCH] write-tree performance problems) David Woodhouse
2005-04-20 14:59 ` Linus Torvalds
2005-04-20 22:29 ` David Woodhouse
[not found] ` <2cfc4032050420050655265d3a@mail.gmail.com>
2005-04-20 14:29 ` Linus Torvalds
2005-04-20 14:35 ` C. Scott Ananian
2005-04-20 15:22 ` [PATCH] write-tree performance problems Chris Mason
2005-04-20 15:30 ` C. Scott Ananian
2005-04-20 15:46 ` Linus Torvalds
2005-04-20 15:52 ` C. Scott Ananian
2005-04-20 16:21 ` Linus Torvalds
2005-04-20 15:40 ` Linus Torvalds
2005-04-20 16:10 ` David Willmore
2005-04-20 16:33 ` Linus Torvalds
2005-04-20 16:41 ` Linus Torvalds
2005-04-20 16:37 ` Chris Mason
2005-04-20 17:06 ` Linus Torvalds
2005-04-20 17:23 ` Chris Mason
2005-04-20 17:52 ` Linus Torvalds
2005-04-20 19:04 ` Chris Mason
2005-04-20 19:19 ` Linus Torvalds
2005-04-20 19:47 ` Linus Torvalds
2005-04-20 18:07 ` David S. Miller
2005-04-19 22:09 ` David Lang
2005-04-19 22:21 ` Linus Torvalds
2005-04-19 23:00 ` David Lang
2005-04-19 23:09 ` Linus Torvalds
2005-04-19 23:42 ` David Lang
2005-04-19 23:59 ` Linus Torvalds
2005-04-19 21:52 ` Christopher Li
2005-04-19 18:51 ` Olivier Galibert [this message]
2005-04-19 22:47 ` C. Scott Ananian
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