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From: Collin Funk <collin.funk1@gmail.com>
To: "brian m. carlson" <sandals@crustytoothpaste.net>
Cc: Junio C Hamano <gitster@pobox.com>,
	 Patrick Steinhardt <ps@pks.im>,
	git@vger.kernel.org,  Ezekiel Newren <ezekielnewren@gmail.com>
Subject: Re: [PATCH 03/14] hash: use uint32_t for object_id algorithm
Date: Wed, 29 Oct 2025 18:58:52 -0700	[thread overview]
Message-ID: <874irh6tgj.fsf@gmail.com> (raw)
In-Reply-To: <aQKv550C6nXhCzf0@fruit.crustytoothpaste.net>

Hi Brian,

"brian m. carlson" <sandals@crustytoothpaste.net> writes:

> On 2025-10-28 at 19:33:32, Junio C Hamano wrote:
>> Yeah, I do not very much appreciate change from "int" to "uint32_t"
>> randomly done only for things that happen to be used by both C and
>> Rust.  "When should I use 'int' or 'unsigned' and when should I use
>> 'uint32_t'?" becomes extremely hard to answer.
>
> In general, the answer is that we should use `int` or `unsigned` when
> you're defining a loop index or other non-structure types that are only
> used from C.  Otherwise, we should use one of the stdint.h or stddef.h
> types ((u)int*_t, (s)size_t, etc.), since these have defined,
> well-understood sizes.  Also, in general, we want to use unsigned types
> for things that cannot have valid negative values (such as the hash
> algorithm constants that are also array indices), especially since Rust
> tends not to use sentinel values (preferring `Option` instead).

I don't necessarily disagree with your point, just want to reiterate a
point a touched on in another thread [1]. In some cases it is valuable
to use signed integers even if a valid value will never be negative.
This is because signed integer overflow can be easily caught with
-fsanitize=undefined. An unsigned integer wrapping around is perfectly
defined, but may lead to strange bugs in your program.

> Part of our problem is that being lazy and making lots of assumptions in
> our codebase has led to some suboptimal consequences.  Our diff code
> can't handle files bigger than about 1 GiB because we use `int` and
> Windows has all sorts of size limitations because we assumed that
> sizeof(long) == sizeof(size_t) == sizeof(void *).  Nobody now would say,
> "Gee, I think we'd like to have these arbitrary 32-bit size limits," and
> using something with a fixed size helps us think, "How big should this
> data type be?  Do I really want to limit this data structure to
> processing only 32 bits worth of data?"
>
> In this case, the use of a 32-bit value is fine because we already have
> that for the existing type (via `int`) and it is extremely unlikely that
> 4 billion cryptographic hash algorithms will ever be created, let alone
> implemented in Git, so the size is not a factor.

I guess intmax_t and uintmax_t are probably not usable with Rust, since
they are not fixed width?

Collin

[1] https://public-inbox.org/git/87jz16dux5.fsf@gmail.com/

  reply	other threads:[~2025-10-30  1:58 UTC|newest]

Thread overview: 101+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-10-27  0:43 [PATCH 00/14] SHA-1/SHA-256 interoperability, part 2 brian m. carlson
2025-10-27  0:43 ` [PATCH 01/14] repository: require Rust support for interoperability brian m. carlson
2025-10-28  9:16   ` Patrick Steinhardt
2025-10-27  0:43 ` [PATCH 02/14] conversion: don't crash when no destination algo brian m. carlson
2025-10-27  0:43 ` [PATCH 03/14] hash: use uint32_t for object_id algorithm brian m. carlson
2025-10-28  9:16   ` Patrick Steinhardt
2025-10-28 18:28     ` Ezekiel Newren
2025-10-28 19:33     ` Junio C Hamano
2025-10-28 19:58       ` Ezekiel Newren
2025-10-28 20:20         ` Junio C Hamano
2025-10-30  0:23       ` brian m. carlson
2025-10-30  1:58         ` Collin Funk [this message]
2025-11-03  1:30           ` brian m. carlson
2025-10-29  0:33     ` brian m. carlson
2025-10-29  9:07       ` Patrick Steinhardt
2025-10-27  0:43 ` [PATCH 04/14] rust: add a ObjectID struct brian m. carlson
2025-10-28  9:17   ` Patrick Steinhardt
2025-10-28 19:07     ` Ezekiel Newren
2025-10-29  0:42       ` brian m. carlson
2025-10-28 19:40     ` Junio C Hamano
2025-10-29  0:47       ` brian m. carlson
2025-10-29  0:36     ` brian m. carlson
2025-10-29  9:08       ` Patrick Steinhardt
2025-10-30  0:32         ` brian m. carlson
2025-10-27  0:43 ` [PATCH 05/14] rust: add a hash algorithm abstraction brian m. carlson
2025-10-28  9:18   ` Patrick Steinhardt
2025-10-28 17:09     ` Ezekiel Newren
2025-10-28 20:00   ` Junio C Hamano
2025-10-28 20:03     ` Ezekiel Newren
2025-10-29 13:27       ` Junio C Hamano
2025-10-29 14:32         ` Junio C Hamano
2025-10-27  0:43 ` [PATCH 06/14] hash: add a function to look up hash algo structs brian m. carlson
2025-10-28  9:18   ` Patrick Steinhardt
2025-10-28 20:12   ` Junio C Hamano
2025-11-04  1:48     ` brian m. carlson
2025-11-04 10:24       ` Junio C Hamano
2025-10-27  0:43 ` [PATCH 07/14] csum-file: define hashwrite's count as a uint32_t brian m. carlson
2025-10-28 17:22   ` Ezekiel Newren
2025-10-27  0:43 ` [PATCH 08/14] write-or-die: add an fsync component for the loose object map brian m. carlson
2025-10-27  0:43 ` [PATCH 09/14] hash: expose hash context functions to Rust brian m. carlson
2025-10-29 16:32   ` Junio C Hamano
2025-10-30 21:42     ` brian m. carlson
2025-10-30 21:52       ` Junio C Hamano
2025-10-27  0:44 ` [PATCH 10/14] rust: add a build.rs script for tests brian m. carlson
2025-10-28  9:18   ` Patrick Steinhardt
2025-10-28 17:42     ` Ezekiel Newren
2025-10-29 16:43   ` Junio C Hamano
2025-10-29 22:10     ` Ezekiel Newren
2025-10-29 23:12       ` Junio C Hamano
2025-10-30  6:26         ` Patrick Steinhardt
2025-10-30 13:54           ` Junio C Hamano
2025-10-31 22:43             ` Ezekiel Newren
2025-11-01 11:18               ` Junio C Hamano
2025-10-27  0:44 ` [PATCH 11/14] rust: add functionality to hash an object brian m. carlson
2025-10-28  9:18   ` Patrick Steinhardt
2025-10-29  0:53     ` brian m. carlson
2025-10-29  9:07       ` Patrick Steinhardt
2025-10-28 18:05   ` Ezekiel Newren
2025-10-29  1:05     ` brian m. carlson
2025-10-29 16:02       ` Ben Knoble
2025-10-27  0:44 ` [PATCH 12/14] rust: add a new binary loose object map format brian m. carlson
2025-10-28  9:18   ` Patrick Steinhardt
2025-10-29  1:37     ` brian m. carlson
2025-10-29  9:07       ` Patrick Steinhardt
2025-10-29 17:03   ` Junio C Hamano
2025-10-29 18:21   ` Junio C Hamano
2025-10-27  0:44 ` [PATCH 13/14] rust: add a small wrapper around the hashfile code brian m. carlson
2025-10-28 18:19   ` Ezekiel Newren
2025-10-29  1:39     ` brian m. carlson
2025-10-27  0:44 ` [PATCH 14/14] object-file-convert: always make sure object ID algo is valid brian m. carlson
2025-10-29 20:07 ` [PATCH 00/14] SHA-1/SHA-256 interoperability, part 2 Junio C Hamano
2025-10-29 20:15   ` Junio C Hamano
2025-11-11  0:12 ` Ezekiel Newren
2025-11-14 17:25 ` Junio C Hamano
2025-11-14 21:11   ` Junio C Hamano
2025-11-17  6:56   ` Junio C Hamano
2025-11-17 22:09     ` brian m. carlson
2025-11-18  0:13       ` Junio C Hamano
2025-11-19 23:04         ` brian m. carlson
2025-11-19 23:24           ` Junio C Hamano
2025-11-19 23:37           ` Ezekiel Newren
2025-11-20 19:52             ` Ezekiel Newren
2025-11-20 23:02               ` brian m. carlson
2025-11-20 23:11                 ` Ezekiel Newren
2025-11-20 23:14                   ` Junio C Hamano
2025-11-17 22:16 ` [PATCH v2 00/15] " brian m. carlson
2025-11-17 22:16   ` [PATCH v2 01/15] repository: require Rust support for interoperability brian m. carlson
2025-11-17 22:16   ` [PATCH v2 02/15] conversion: don't crash when no destination algo brian m. carlson
2025-11-17 22:16   ` [PATCH v2 03/15] hash: use uint32_t for object_id algorithm brian m. carlson
2025-11-17 22:16   ` [PATCH v2 04/15] rust: add a ObjectID struct brian m. carlson
2025-11-17 22:16   ` [PATCH v2 05/15] rust: add a hash algorithm abstraction brian m. carlson
2025-11-17 22:16   ` [PATCH v2 06/15] hash: add a function to look up hash algo structs brian m. carlson
2025-11-17 22:16   ` [PATCH v2 07/15] rust: add additional helpers for ObjectID brian m. carlson
2025-11-17 22:16   ` [PATCH v2 08/15] csum-file: define hashwrite's count as a uint32_t brian m. carlson
2025-11-17 22:16   ` [PATCH v2 09/15] write-or-die: add an fsync component for the object map brian m. carlson
2025-11-17 22:16   ` [PATCH v2 10/15] hash: expose hash context functions to Rust brian m. carlson
2025-11-17 22:16   ` [PATCH v2 11/15] rust: add a build.rs script for tests brian m. carlson
2025-11-17 22:16   ` [PATCH v2 12/15] rust: add functionality to hash an object brian m. carlson
2025-11-17 22:16   ` [PATCH v2 13/15] rust: add a new binary object map format brian m. carlson
2025-11-17 22:16   ` [PATCH v2 14/15] rust: add a small wrapper around the hashfile code brian m. carlson
2025-11-17 22:16   ` [PATCH v2 15/15] object-file-convert: always make sure object ID algo is valid brian m. carlson

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