From: Linus Torvalds <torvalds@linux-foundation.org>
To: Junio C Hamano <junkio@cox.net>, Git Mailing List <git@vger.kernel.org>
Subject: Fix up ugly open-coded "alloc_nr()" user in object.c
Date: Sat, 16 Jun 2007 10:30:22 -0700 (PDT) [thread overview]
Message-ID: <alpine.LFD.0.98.0706161024220.14121@woody.linux-foundation.org> (raw)
When adding objects to the object/mode array, we used to have our own
alloc_nr() implementation, rather than use the normal one.
And since the normal one is arguably a bit nicer (still grows the
allocation exponentially, just not by more-than-doubling it every time),
why not just use it?
That array of objects ends up being really quite big when you force a
while repack of a big project, and while we might end up doing a few more
xreallocs in the process, we also hopefully don't end up with a final
allocation that is quite as wastefully big.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
---
That was an overkill of a situation for a trivial patch that I don't
think is in the least interesting or even important. I really don't care
if you take this, Junio, but it seemed the obvious one-liner to do, so
I'm sending it in anyway.
object.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/object.c b/object.c
index 16793d9..fdd6ceb 100644
--- a/object.c
+++ b/object.c
@@ -245,7 +245,7 @@ void add_object_array_with_mode(struct object *obj, const char *name, struct obj
struct object_array_entry *objects = array->objects;
if (nr >= alloc) {
- alloc = (alloc + 32) * 2;
+ alloc = alloc_nr(alloc);
objects = xrealloc(objects, alloc * sizeof(*objects));
array->alloc = alloc;
array->objects = objects;
next reply other threads:[~2007-06-16 17:31 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-06-16 17:30 Linus Torvalds [this message]
2007-06-16 18:21 ` Fix up ugly open-coded "alloc_nr()" user in object.c Jeff King
2007-06-16 22:15 ` Olivier Galibert
2007-06-16 22:37 ` Jeff King
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