Re: [igt-dev] [PATCH i-g-t v3 0/2] Adding gpgpu_fill and media_fill on TGL

Katarzyna Dec
2019-09-19T07:31:53Z

On Wed, Sep 18, 2019 at 05:14:00PM +0300, Arkadiusz Hiler wrote:
> On Wed, Sep 18, 2019 at 10:17:43AM +0200, Katarzyna Dec wrote:
> > iPatches add media_fill and gpgpu_fill functions on TGL.
> >
> > v2: Switched to IS_GEN12 macro.
> > v3: Minor checkpatch changes
> >
> > Katarzyna Dec (2):
> > lib/gpgpu_fill/tgl: Implement gpgpu_fillfunc for TGL
> > lib/media_fill/tgl: Implement media_fillfunc for TGL
> >
> > lib/gpgpu_fill.c | 23 +++++++++++++++++
> > lib/gpgpu_fill.h | 7 ++++++
> > lib/i915/shaders/README | 2 ++
> > lib/i915/shaders/gpgpu/gen12_gpgpu_kernel.asm | 12 +++++++++
> > lib/i915/shaders/media/gen12_media_kernel.asm | 13 ++++++++++
> > lib/intel_batchbuffer.c | 6 ++++-
> > lib/media_fill.c | 25 +++++++++++++++++++
> > lib/media_fill.h | 7 ++++++
> > 8 files changed, 94 insertions(+), 1 deletion(-)
> > create mode 100644 lib/i915/shaders/gpgpu/gen12_gpgpu_kernel.asm
> > create mode 100644 lib/i915/shaders/media/gen12_media_kernel.asm
>
> Reviewed-by: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
>
> for the whole series

Pushed! Thanks :)
Kasia