Re: [igt-dev] [PATCH i-g-t v3 0/2] Adding gpgpu_fill and media_fill on TGL

Arkadiusz Hiler
2019-09-18T14:14:05Z

On Wed, Sep 18, 2019 at 10:17:43AM +0200, Katarzyna Dec wrote:
> iPatches add media_fill and gpgpu_fill functions on TGL.
>
> v2: Switched to IS_GEN12 macro.
> v3: Minor checkpatch changes
>
> Katarzyna Dec (2):
> lib/gpgpu_fill/tgl: Implement gpgpu_fillfunc for TGL
> lib/media_fill/tgl: Implement media_fillfunc for TGL
>
> lib/gpgpu_fill.c | 23 +++++++++++++++++
> lib/gpgpu_fill.h | 7 ++++++
> lib/i915/shaders/README | 2 ++
> lib/i915/shaders/gpgpu/gen12_gpgpu_kernel.asm | 12 +++++++++
> lib/i915/shaders/media/gen12_media_kernel.asm | 13 ++++++++++
> lib/intel_batchbuffer.c | 6 ++++-
> lib/media_fill.c | 25 +++++++++++++++++++
> lib/media_fill.h | 7 ++++++
> 8 files changed, 94 insertions(+), 1 deletion(-)
> create mode 100644 lib/i915/shaders/gpgpu/gen12_gpgpu_kernel.asm
> create mode 100644 lib/i915/shaders/media/gen12_media_kernel.asm

Reviewed-by: Arkadiusz Hiler <arkadiusz.hiler@intel.com>

for the whole series