From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from mga04.intel.com (mga04.intel.com [192.55.52.120]) by gabe.freedesktop.org (Postfix) with ESMTPS id 1B11A6E8D8 for ; Tue, 7 Apr 2020 18:43:41 +0000 (UTC) Date: Tue, 7 Apr 2020 11:43:38 -0700 From: Umesh Nerlige Ramappa Message-ID: <20200407184338.GB4430@orsosgc001.amr.corp.intel.com> References: <20200402081558.389129-1-lionel.g.landwerlin@intel.com> MIME-Version: 1.0 Content-Disposition: inline In-Reply-To: <20200402081558.389129-1-lionel.g.landwerlin@intel.com> Subject: Re: [igt-dev] [PATCH i-g-t] lib/i915/perf: update TGL configs List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset="us-ascii"; Format="flowed" Errors-To: igt-dev-bounces@lists.freedesktop.org Sender: "igt-dev" To: Lionel Landwerlin Cc: igt-dev@lists.freedesktop.org List-ID: Acked-by: Umesh Nerlige Ramappa On Thu, Apr 02, 2020 at 11:15:58AM +0300, Lionel Landwerlin wrote: >Some HW woes are forcing us to store EU activity counters in a >different way. > >Signed-off-by: Lionel Landwerlin >--- > lib/i915/perf-configs/guids.xml | 42 +- > lib/i915/perf-configs/oa-tgl.xml | 3922 +++++++++++++++++++++++------- > 2 files changed, 3055 insertions(+), 909 deletions(-) > >diff --git a/lib/i915/perf-configs/guids.xml b/lib/i915/perf-configs/guids.xml >index d382d302..76ad2b0f 100644 >--- a/lib/i915/perf-configs/guids.xml >+++ b/lib/i915/perf-configs/guids.xml >@@ -279,23 +279,31 @@ > > > >- >- >- >- >- >- >- >- >- >- >- >- >- >- >- >- >- >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ > > > >diff --git a/lib/i915/perf-configs/oa-tgl.xml b/lib/i915/perf-configs/oa-tgl.xml >index 3f8ae3d1..1c6ee712 100644 >--- a/lib/i915/perf-configs/oa-tgl.xml >+++ b/lib/i915/perf-configs/oa-tgl.xml >@@ -1,5 +1,5 @@ > >- >+ > chipset="TGL" > symbol_name="RenderBasic" >@@ -147,7 +147,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -161,124 +161,26 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." > data_type="float" > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="VsFpuActive" >- underscore_name="vs_fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="VsEmActive" >- underscore_name="vs_em_active" >- description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="VsSendActive" >- underscore_name="vs_send_active" >- description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsFpuActive" >- underscore_name="ps_fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsEmActive" >- underscore_name="ps_em_active" >- description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsSendActive" >- underscore_name="ps_send_active" >- description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsEuBothFpuActive" >- underscore_name="ps_eu_both_fpu_active" >- description="The percentage of time in which fragment shaders were processed actively on the both FPUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="3D Pipe/Fragment Shader" >- mdapi_usage_flags="Tier4 Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="SamplersBusy" > underscore_name="samplers_busy" >@@ -598,11 +500,12 @@ > > > >- >- >- >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -612,7 +515,7 @@ > symbol_name="ComputeBasic" > underscore_name="compute_basic" > mdapi_supported_apis="VK OGL OCL IO" >- hw_config_guid="6ad92fc0-ed62-460c-b774-5353534c67ed" >+ hw_config_guid="e6bdd317-fe1c-406a-afc7-781e88f57bd7" > > > symbol_name="GpuTime" >@@ -754,7 +657,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -768,82 +671,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuAvgIpcRate" >- underscore_name="eu_avg_ipc_rate" >- description="The average rate of IPC calculated for 2 FPU pipelines." >- data_type="float" >- max_equation="2" >- units="number" >- semantic_type="ratio" >- equation="A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="FpuActive" >- underscore_name="fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EmActive" >- underscore_name="em_active" >- description="The percentage of time in which EU EM pipeline was actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuSendActive" >- underscore_name="eu_send_active" >- description="The percentage of time in which EU send pipeline was actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -852,7 +685,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 13 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -1125,10 +958,12 @@ > > > >- >- >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -1280,7 +1115,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -1294,7 +1129,21 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -1882,7 +1731,12 @@ > > > >- >+ >+ >+ >+ >+ >+ > > > >@@ -2033,7 +1887,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -2047,160 +1901,62 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." > data_type="float" > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="VsFpuActive" >- underscore_name="vs_fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ + symbol_name="RasterizedPixels" >+ underscore_name="rasterized_pixels" >+ description="The total number of rasterized pixels." >+ data_type="uint64" >+ units="pixels" >+ semantic_type="event" >+ equation="A 21 READ 4 UMUL" >+ mdapi_group="3D Pipe/Rasterizer" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="VsEmActive" >- underscore_name="vs_em_active" >- description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ + symbol_name="HiDepthTestFails" >+ underscore_name="hi_depth_test_fails" >+ description="The total number of pixels dropped on early hierarchical depth test." >+ data_type="uint64" >+ units="pixels" >+ semantic_type="event" >+ equation="A 22 READ 4 UMUL" >+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="VsSendActive" >- underscore_name="vs_send_active" >- description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsFpuActive" >- underscore_name="ps_fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsEmActive" >- underscore_name="ps_em_active" >- description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsSendActive" >- underscore_name="ps_send_active" >- description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsEuBothFpuActive" >- underscore_name="ps_eu_both_fpu_active" >- description="The percentage of time in which fragment shaders were processed actively on the both FPUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="3D Pipe/Fragment Shader" >- mdapi_usage_flags="Tier4 Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="RasterizedPixels" >- underscore_name="rasterized_pixels" >- description="The total number of rasterized pixels." >- data_type="uint64" >- units="pixels" >- semantic_type="event" >- equation="A 21 READ 4 UMUL" >- mdapi_group="3D Pipe/Rasterizer" >- mdapi_usage_flags="Tier3 Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="HiDepthTestFails" >- underscore_name="hi_depth_test_fails" >- description="The total number of pixels dropped on early hierarchical depth test." >- data_type="uint64" >- units="pixels" >- semantic_type="event" >- equation="A 22 READ 4 UMUL" >- mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" >- mdapi_usage_flags="Tier3 Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EarlyDepthTestFails" >- underscore_name="early_depth_test_fails" >- description="The total number of pixels dropped on early depth test." >- data_type="uint64" >- units="pixels" >- semantic_type="event" >- equation="A 23 READ 4 UMUL" >- mdapi_group="3D Pipe/Rasterizer/Early Depth Test" >- mdapi_usage_flags="Tier3 Frame Batch Draw" >+ + symbol_name="EarlyDepthTestFails" >+ underscore_name="early_depth_test_fails" >+ description="The total number of pixels dropped on early depth test." >+ data_type="uint64" >+ units="pixels" >+ semantic_type="event" >+ equation="A 23 READ 4 UMUL" >+ mdapi_group="3D Pipe/Rasterizer/Early Depth Test" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >@@ -2588,11 +2344,12 @@ > > > >- >- >- >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -2743,7 +2500,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -2757,124 +2514,26 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." > data_type="float" > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="VsFpuActive" >- underscore_name="vs_fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="VsEmActive" >- underscore_name="vs_em_active" >- description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="VsSendActive" >- underscore_name="vs_send_active" >- description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsFpuActive" >- underscore_name="ps_fpu_active" >- description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsEmActive" >- underscore_name="ps_em_active" >- description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsSendActive" >- underscore_name="ps_send_active" >- description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pixel Shader" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="PsEuBothFpuActive" >- underscore_name="ps_eu_both_fpu_active" >- description="The percentage of time in which fragment shaders were processed actively on the both FPUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="3D Pipe/Fragment Shader" >- mdapi_usage_flags="Tier4 Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="RasterizedPixels" > underscore_name="rasterized_pixels" >@@ -3376,11 +3035,12 @@ > > > >- >- >- >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -3453,7 +3113,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -3467,26 +3127,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -3495,7 +3141,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -3735,8 +3381,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -3801,48 +3451,6 @@ > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuActive" >- underscore_name="eu_active" >- description="The percentage of time in which the Execution Units were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuStall" >- underscore_name="eu_stall" >- description="The percentage of time in which the Execution Units were stalled." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="VsThreads" > underscore_name="vs_threads" >@@ -3856,20 +3464,6 @@ > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuThreadOccupancy" >- underscore_name="eu_thread_occupancy" >- description="The percentage of time in which hardware threads occupied EUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="HsThreads" > underscore_name="hs_threads" >@@ -3935,20 +3529,62 @@ > mdapi_supported_apis="VK OGL OCL IO MEDIA" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="L30Bank2InputAvailable" >- underscore_name="l30_bank2_input_available" >- description="The percentage of time in which slice0 L3 bank2 has input available" >+ + symbol_name="EuActive" >+ underscore_name="eu_active" >+ description="The percentage of time in which the Execution Units were actively processing." > data_type="float" > max_equation="100" > units="percent" > semantic_type="duration" >- equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" >- availability="$SliceMask 1 AND" >- mdapi_group="GTI/L3" >- mdapi_usage_flags="Frame Batch Draw" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >- mdapi_hw_unit_type="slice" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuStall" >+ underscore_name="eu_stall" >+ description="The percentage of time in which the Execution Units were stalled." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="L30Bank2InputAvailable" >+ underscore_name="l30_bank2_input_available" >+ description="The percentage of time in which slice0 L3 bank2 has input available" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" >+ availability="$SliceMask 1 AND" >+ mdapi_group="GTI/L3" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="slice" > /> > symbol_name="L30Bank3InputAvailable" >@@ -4092,8 +3728,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -4158,48 +3798,6 @@ > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuActive" >- underscore_name="eu_active" >- description="The percentage of time in which the Execution Units were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuStall" >- underscore_name="eu_stall" >- description="The percentage of time in which the Execution Units were stalled." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="VsThreads" > underscore_name="vs_threads" >@@ -4213,20 +3811,6 @@ > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuThreadOccupancy" >- underscore_name="eu_thread_occupancy" >- description="The percentage of time in which hardware threads occupied EUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="HsThreads" > underscore_name="hs_threads" >@@ -4292,6 +3876,48 @@ > mdapi_supported_apis="VK OGL OCL IO MEDIA" > mdapi_hw_unit_type="gpu" > /> >+ + symbol_name="EuActive" >+ underscore_name="eu_active" >+ description="The percentage of time in which the Execution Units were actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuStall" >+ underscore_name="eu_stall" >+ description="The percentage of time in which the Execution Units were stalled." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> > symbol_name="L30Bank0OutputReady" > underscore_name="l30_bank0_output_ready" >@@ -4369,8 +3995,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -4435,48 +4065,6 @@ > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuActive" >- underscore_name="eu_active" >- description="The percentage of time in which the Execution Units were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuStall" >- underscore_name="eu_stall" >- description="The percentage of time in which the Execution Units were stalled." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="VsThreads" > underscore_name="vs_threads" >@@ -4490,20 +4078,6 @@ > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuThreadOccupancy" >- underscore_name="eu_thread_occupancy" >- description="The percentage of time in which hardware threads occupied EUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="HsThreads" > underscore_name="hs_threads" >@@ -4569,6 +4143,48 @@ > mdapi_supported_apis="VK OGL OCL IO MEDIA" > mdapi_hw_unit_type="gpu" > /> >+ + symbol_name="EuActive" >+ underscore_name="eu_active" >+ description="The percentage of time in which the Execution Units were actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuStall" >+ underscore_name="eu_stall" >+ description="The percentage of time in which the Execution Units were stalled." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> > symbol_name="L30Bank1OutputReady" > underscore_name="l30_bank1_output_ready" >@@ -4646,8 +4262,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -4712,73 +4332,17 @@ > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuActive" >- underscore_name="eu_active" >- description="The percentage of time in which the Execution Units were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuStall" >- underscore_name="eu_stall" >- description="The percentage of time in which the Execution Units were stalled." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="VsThreads" >- underscore_name="vs_threads" >- description="The total number of vertex shader hardware threads dispatched." >- data_type="uint64" >- units="threads" >- semantic_type="event" >- equation="A 1 READ" >- mdapi_group="EU Array/Vertex Shader" >- mdapi_usage_flags="Tier3 Frame Batch Draw" >- mdapi_supported_apis="VK OGL IO" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuThreadOccupancy" >- underscore_name="eu_thread_occupancy" >- description="The percentage of time in which hardware threads occupied EUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> > @@ -4846,6 +4410,48 @@ > mdapi_supported_apis="VK OGL OCL IO MEDIA" > mdapi_hw_unit_type="gpu" > /> >+ + symbol_name="EuActive" >+ underscore_name="eu_active" >+ description="The percentage of time in which the Execution Units were actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuStall" >+ underscore_name="eu_stall" >+ description="The percentage of time in which the Execution Units were stalled." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> > symbol_name="L30Bank2OutputReady" > underscore_name="l30_bank2_output_ready" >@@ -4923,8 +4529,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -4989,48 +4599,6 @@ > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuActive" >- underscore_name="eu_active" >- description="The percentage of time in which the Execution Units were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuStall" >- underscore_name="eu_stall" >- description="The percentage of time in which the Execution Units were stalled." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="VsThreads" > underscore_name="vs_threads" >@@ -5044,20 +4612,6 @@ > mdapi_supported_apis="VK OGL IO" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuThreadOccupancy" >- underscore_name="eu_thread_occupancy" >- description="The percentage of time in which hardware threads occupied EUs." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array" >- mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="HsThreads" > underscore_name="hs_threads" >@@ -5123,6 +4677,48 @@ > mdapi_supported_apis="VK OGL OCL IO MEDIA" > mdapi_hw_unit_type="gpu" > /> >+ + symbol_name="EuActive" >+ underscore_name="eu_active" >+ description="The percentage of time in which the Execution Units were actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuStall" >+ underscore_name="eu_stall" >+ description="The percentage of time in which the Execution Units were stalled." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuThreadOccupancy" >+ underscore_name="eu_thread_occupancy" >+ description="The percentage of time in which hardware threads occupied EUs." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> > symbol_name="L30Bank3OutputReady" > underscore_name="l30_bank3_output_ready" >@@ -5200,8 +4796,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -5352,7 +4952,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -5366,26 +4966,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -5394,7 +4980,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -5649,8 +5235,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -5801,7 +5391,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -5815,26 +5405,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -5843,7 +5419,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -6100,8 +5676,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -6252,7 +5832,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -6266,26 +5846,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -6294,7 +5860,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -6709,8 +6275,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -6861,7 +6431,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -6875,26 +6445,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -6903,7 +6459,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -7254,8 +6810,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -7406,7 +6966,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -7420,26 +6980,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -7448,7 +6994,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -7818,8 +7364,12 @@ > > > >- >- >+ >+ >+ >+ >+ >+ > > > >@@ -7892,7 +7442,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -7906,26 +7456,12 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" > mdapi_hw_unit_type="gpu" > /> >- - symbol_name="EuFpuEmActive" >- underscore_name="eu_fpu_em_active" >- description="The percentage of time in which EU FPU and EM pipelines were actively processing." >- data_type="float" >- max_equation="100" >- units="percent" >- semantic_type="duration" >- equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >- mdapi_group="EU Array/Pipes" >- mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >- mdapi_supported_apis="" >- mdapi_hw_unit_type="gpu" >- /> > symbol_name="EuThreadOccupancy" > underscore_name="eu_thread_occupancy" >@@ -7934,7 +7470,7 @@ > max_equation="100" > units="percent" > semantic_type="duration" >- equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" > mdapi_group="EU Array" > mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" > mdapi_supported_apis="" >@@ -8230,8 +7766,2610 @@ > > > >- >- >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity1" >+ underscore_name="eu_activity1" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="0732e7e2-e09a-401c-92bc-8af9bf6000bb" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsFpuActive" >+ underscore_name="vs_fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsFpuActive" >+ underscore_name="ps_fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pixel Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuSendActive" >+ underscore_name="eu_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pipes" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity2" >+ underscore_name="eu_activity2" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="52b1fa12-3068-4b8c-8139-b5031a8d569b" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsEmActive" >+ underscore_name="cs_em_active" >+ description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsFpuActive" >+ underscore_name="cs_fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsSendActive" >+ underscore_name="cs_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity3" >+ underscore_name="eu_activity3" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="6381bfd9-e89a-4d23-a71c-176f70e39088" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsEmActive" >+ underscore_name="vs_em_active" >+ description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsEmActive" >+ underscore_name="ps_em_active" >+ description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pixel Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsSendActive" >+ underscore_name="ps_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pixel Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity4" >+ underscore_name="eu_activity4" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="efb7e460-edff-4329-9123-bbccc93f5546" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsFpuActive" >+ underscore_name="hs_fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsFpuActive" >+ underscore_name="ds_fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsSendActive" >+ underscore_name="vs_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity5" >+ underscore_name="eu_activity5" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="76566878-face-4c3e-b18e-9117e1662ed4" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsEmActive" >+ underscore_name="hs_em_active" >+ description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsEmActive" >+ underscore_name="ds_em_active" >+ description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsSendActive" >+ underscore_name="hs_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity6" >+ underscore_name="eu_activity6" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="61ead329-10c0-48ad-8087-99cc9886197f" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsFpuActive" >+ underscore_name="gs_fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsEmActive" >+ underscore_name="gs_em_active" >+ description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsSendActive" >+ underscore_name="gs_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity7" >+ underscore_name="eu_activity7" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="b698fbb4-6822-4110-a957-870223a8db94" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="FpuActive" >+ underscore_name="fpu_active" >+ description="The percentage of time in which EU FPU pipeline was actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pipes" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EmActive" >+ underscore_name="em_active" >+ description="The percentage of time in which EU EM pipeline was actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pipes" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuFpuEmActive" >+ underscore_name="eu_fpu_em_active" >+ description="The percentage of time in which EU FPU and EM pipelines were actively processing." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Pipes" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="EuAvgIpcRate" >+ underscore_name="eu_avg_ipc_rate" >+ description="The average rate of IPC calculated for 2 FPU pipelines." >+ data_type="float" >+ max_equation="2" >+ units="number" >+ semantic_type="ratio" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD" >+ mdapi_group="EU Array" >+ mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ + chipset="TGL" >+ symbol_name="EuActivity8" >+ underscore_name="eu_activity8" >+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" >+ hw_config_guid="6e6a63b1-caa6-4b8d-b214-8a0da078c39e" >+ > >+ + symbol_name="GpuTime" >+ underscore_name="gpu_time" >+ description="Time elapsed on the GPU during the measurement." >+ data_type="uint64" >+ units="ns" >+ semantic_type="duration" >+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuCoreClocks" >+ underscore_name="gpu_core_clocks" >+ description="The total number of GPU core clocks elapsed during the measurement." >+ data_type="uint64" >+ units="cycles" >+ semantic_type="event" >+ equation="GPU_CLOCK 0 READ" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="AvgGpuCoreFrequency" >+ underscore_name="avg_gpu_core_frequency" >+ description="Average GPU Core Frequency in the measurement." >+ data_type="uint64" >+ max_equation="$GpuMaxFrequency" >+ units="hz" >+ semantic_type="event" >+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GpuBusy" >+ underscore_name="gpu_busy" >+ description="The percentage of time in which the GPU has been processing GPU commands." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Tier1 Overview System Frame" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="VsThreads" >+ underscore_name="vs_threads" >+ description="The total number of vertex shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 1 READ" >+ mdapi_group="EU Array/Vertex Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="HsThreads" >+ underscore_name="hs_threads" >+ description="The total number of hull shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 2 READ" >+ mdapi_group="EU Array/Hull Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsThreads" >+ underscore_name="ds_threads" >+ description="The total number of domain shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 3 READ" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GsThreads" >+ underscore_name="gs_threads" >+ description="The total number of geometry shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 5 READ" >+ mdapi_group="EU Array/Geometry Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="PsThreads" >+ underscore_name="ps_threads" >+ description="The total number of fragment shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 6 READ" >+ mdapi_group="EU Array/Fragment Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="CsThreads" >+ underscore_name="cs_threads" >+ description="The total number of compute shader hardware threads dispatched." >+ data_type="uint64" >+ units="threads" >+ semantic_type="event" >+ equation="A 4 READ" >+ mdapi_group="EU Array/Compute Shader" >+ mdapi_usage_flags="Tier3 Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderBusy" >+ underscore_name="render_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="ComputeBusy" >+ underscore_name="compute_busy" >+ description="The percentage of time when render command streamer was busy." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="System Frame Batch" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="RenderAndComputeBusy" >+ underscore_name="render_and_compute_busy" >+ description="The percentage of time when render and compute engines are simultaneously busy" >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="GPU" >+ mdapi_usage_flags="Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiReadThroughput" >+ underscore_name="gti_read_throughput" >+ description="The total number of GPU memory bytes read from GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="GtiWriteThroughput" >+ underscore_name="gti_write_throughput" >+ description="The total number of GPU memory bytes written to GTI." >+ data_type="uint64" >+ max_equation="$GpuCoreClocks 64 UMUL" >+ units="bytes" >+ semantic_type="throughput" >+ equation="64 C 3 READ C 2 READ UADD UMUL" >+ mdapi_group="GTI" >+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ + symbol_name="DsSendActive" >+ underscore_name="ds_send_active" >+ description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction." >+ data_type="float" >+ max_equation="100" >+ units="percent" >+ semantic_type="duration" >+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" >+ mdapi_group="EU Array/Domain Shader" >+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" >+ mdapi_supported_apis="" >+ mdapi_hw_unit_type="gpu" >+ /> >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ >+ > > > >@@ -8402,7 +10540,7 @@ > symbol_name="Counter9" > underscore_name="counter9" >- description="HW test counter 9. Should be equal to 1 in OAR query mode." >+ description="HW test counter 9. Should be equal to 1 in query." > data_type="uint64" > units="events" > semantic_type="event" >-- >2.26.0 > >_______________________________________________ >igt-dev mailing list >igt-dev@lists.freedesktop.org >https://lists.freedesktop.org/mailman/listinfo/igt-dev _______________________________________________ igt-dev mailing list igt-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/igt-dev