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From: Ander Conselvan De Oliveira <conselvan2@gmail.com>
To: "Maiti, Nabendu Bikash" <nabendu.bikash.maiti@intel.com>,
	Chris Wilson <chris@chris-wilson.co.uk>,
	intel-gfx@lists.freedesktop.org,
	Daniel Vetter <daniel.vetter@intel.com>,
	Jani Nikula <jani.nikula@linux.intel.com>
Subject: Re: [PATCH] drm/i915: Initialize num_scalers for skl and glk too
Date: Tue, 03 Jan 2017 12:28:27 +0200	[thread overview]
Message-ID: <1483439307.5671.8.camel@gmail.com> (raw)
In-Reply-To: <48ec54eb-c524-5705-810d-8ee8725029e7@intel.com>

On Mon, 2017-01-02 at 21:19 +0530, Maiti, Nabendu Bikash wrote:
> I am wondering why the number of sprite initialization is not done in 
> runtime init for skylake/glk similarly.

It is done in the "else if (INTEL_GEN(dev_priv) >= 5)" branch. The comment
explains why the topmost plane is not enabled.

Ander

> 
> On 1/2/2017 8:27 PM, Chris Wilson wrote:
> > 
> > On Mon, Jan 02, 2017 at 03:54:41PM +0200, Ander Conselvan de Oliveira wrote:
> > > 
> > > After commit 1c74eeaf16b8 ("drm/i915: Move number of scalers
> > > initialization to
> > > runtime init"), scalers are not initialized properly for skl and glk
> > > since num_scalers is left as 0 for those platforms.
> > Next question is why this user visible change is not causing test
> > failures in BAT?
> > -Chris
> > 
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  reply	other threads:[~2017-01-03 10:28 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-01-02 13:54 [PATCH] drm/i915: Initialize num_scalers for skl and glk too Ander Conselvan de Oliveira
2017-01-02 14:57 ` Chris Wilson
2017-01-02 15:49   ` Maiti, Nabendu Bikash
2017-01-03 10:28     ` Ander Conselvan De Oliveira [this message]
2017-01-03 10:26   ` Ander Conselvan De Oliveira
2017-01-03 13:49     ` Ander Conselvan De Oliveira
2017-01-03 13:58       ` Chris Wilson
2017-01-03 14:08       ` Saarinen, Jani
2017-01-02 15:23 ` ✓ Fi.CI.BAT: success for " Patchwork
2017-01-03 13:35 ` [PATCH] " Ville Syrjälä
2017-01-03 13:45   ` Conselvan De Oliveira, Ander

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