From mboxrd@z Thu Jan 1 00:00:00 1970 From: Daniel Vetter Subject: Re: [PATCH 5/5] drm/i915: track sprite coverage and disable primary plane if possible Date: Tue, 8 Nov 2011 23:08:21 +0100 Message-ID: <20111108220821.GE4754@phenom.ffwll.local> References: <1320688976-10979-1-git-send-email-jbarnes@virtuousgeek.org> <1320688976-10979-6-git-send-email-jbarnes@virtuousgeek.org> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Content-Disposition: inline In-Reply-To: <1320688976-10979-6-git-send-email-jbarnes@virtuousgeek.org> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org Errors-To: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org To: Jesse Barnes Cc: intel-gfx@lists.freedesktop.org, dri-devel@lists.freedesktop.org, rob.clark@linaro.org List-Id: intel-gfx@lists.freedesktop.org On Mon, Nov 07, 2011 at 10:02:56AM -0800, Jesse Barnes wrote: > To save power when the sprite is full screen, we can disable the primary > plane on the same pipe. Track the sprite status and enable/disable the > primary opportunistically. > > Signed-off-by: Jesse Barnes I'll again look at this when it does more than track a bool. irc chatters suggests that's pretty soon \o/ -Daniel -- Daniel Vetter Mail: daniel@ffwll.ch Mobile: +41 (0)79 365 57 48