From mboxrd@z Thu Jan 1 00:00:00 1970 From: Daniel Vetter Subject: Re: [PATCH 4/6] drm/i915: simplify i915_reset a bit Date: Wed, 25 Apr 2012 22:27:12 +0200 Message-ID: <20120425202712.GH5079@phenom.ffwll.local> References: <1335355033-3854-1-git-send-email-daniel.vetter@ffwll.ch> <1335355033-3854-5-git-send-email-daniel.vetter@ffwll.ch> <20120425091821.19fc7808@jbarnes-desktop> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from mail-we0-f177.google.com (mail-we0-f177.google.com [74.125.82.177]) by gabe.freedesktop.org (Postfix) with ESMTP id A3B119E82A for ; Wed, 25 Apr 2012 13:26:13 -0700 (PDT) Received: by werp11 with SMTP id p11so405879wer.36 for ; Wed, 25 Apr 2012 13:26:12 -0700 (PDT) Content-Disposition: inline In-Reply-To: <20120425091821.19fc7808@jbarnes-desktop> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org Errors-To: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org To: Jesse Barnes Cc: Daniel Vetter , Intel Graphics Development List-Id: intel-gfx@lists.freedesktop.org On Wed, Apr 25, 2012 at 09:18:21AM -0700, Jesse Barnes wrote: > On Wed, 25 Apr 2012 13:57:11 +0200 > Daniel Vetter wrote: > > > - need_display is always true, scrap it. > > - don't reacquire the mutex to do nothing after having restored the > > gem state. > > > > Actually I think we generally *don't* need to reset display. It's > currently there just because we haven't tried reset handling without > it. But not resetting display would make resets a little less visible, > which would be nice. Now that you have a nice test setup, can you try > testing without the display engine bit set (i.e. only reset render and > media at hang time)? Imo 'less visible' and gpu hang don't go well together, the 3 second freeze plus screen flicker at least ensure that users report bugs. And I have no idea whether resetting the entire gpu or just the render portion has a greater chance of survival. So I'm not sure whether working on this has much benefit ... at least opposed to working on the bugs ;-) -Daniel -- Daniel Vetter Mail: daniel@ffwll.ch Mobile: +41 (0)79 365 57 48