From: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
To: Daniel Vetter <daniel@ffwll.ch>
Cc: intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH v4 5/9] drm/i915: Add pipe update trace points
Date: Tue, 29 Apr 2014 14:46:06 +0300 [thread overview]
Message-ID: <20140429114606.GC18465@intel.com> (raw)
In-Reply-To: <20140429111712.GO32404@phenom.ffwll.local>
On Tue, Apr 29, 2014 at 01:17:12PM +0200, Daniel Vetter wrote:
> On Tue, Apr 29, 2014 at 01:35:48PM +0300, ville.syrjala@linux.intel.com wrote:
> > From: Ville Syrjälä <ville.syrjala@linux.intel.com>
> >
> > Add trace points for observing the atomic pipe update mechanism.
> >
> > v2: Rebased due to earlier changes
> > v3: Pass intel_crtc instead of drm_crtc (Daniel)
> > v4: Pass frame counter from the caller to evaded/end since
> > the caller now always has that ready
> >
> > Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
> > Reviewed-by: Sourab Gupta <sourabgupta@gmail.com>
> > Reviewed-by: Akash Goel <akash.goels@gmail.com>
> > Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
>
> Merged up to this one here. Can you please update the review-AR for Akash
> and Sourab for the remaining patches?
Board updated.
Akash and Sourab, please look through the remaining patches (6-9). I
know it's a bit vague until we get the HSW+ situation resolved, but
even the current patch should be a bit more correct than the code we
have at the moment.
--
Ville Syrjälä
Intel OTC
next prev parent reply other threads:[~2014-04-29 11:46 UTC|newest]
Thread overview: 33+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-04-29 10:35 [PATCH v4 0/9] drm/i915: Atomic sprites v4 ville.syrjala
2014-04-29 10:35 ` [PATCH 1/9] drm/i915: Fix scanout position for real ville.syrjala
2014-04-29 10:35 ` [PATCH v4 2/9] drm/i915: Add intel_get_crtc_scanline() ville.syrjala
2014-04-29 10:35 ` [PATCH v8 3/9] drm/i915: Make sprite updates atomic ville.syrjala
[not found] ` <CAHofq8MHrbki1XtXeMZGSDSABnu4LUkZDfbYWCvU5Nng0AjM5g@mail.gmail.com>
[not found] ` <E1F41119A09A1C4EACAB7A4603D2A6C918F9F47E@BGSMSX104.gar.corp.intel.com>
2014-05-19 10:38 ` FW: " Arun Murthy
2014-05-19 10:49 ` Ville Syrjälä
2014-05-19 11:08 ` Arun Murthy
2014-05-19 10:49 ` Murthy, Arun R
2014-05-19 10:57 ` G, Pallavi
2014-05-22 13:03 ` Daniel Vetter
2014-05-22 13:24 ` Ville Syrjälä
2014-04-29 10:35 ` [PATCH v2 4/9] drm/i915: Perform primary enable/disable atomically with sprite updates ville.syrjala
2014-05-19 10:13 ` G, Pallavi
2014-04-29 10:35 ` [PATCH v4 5/9] drm/i915: Add pipe update trace points ville.syrjala
2014-04-29 11:17 ` Daniel Vetter
2014-04-29 11:46 ` Ville Syrjälä [this message]
2014-04-29 10:35 ` [PATCH 6/9] drm/i915: Add a small adjustment to the pixel counter on interlaced modes ville.syrjala
2014-05-15 14:53 ` akash goel
2014-05-16 2:42 ` sourab gupta
2014-05-16 10:49 ` Ville Syrjälä
2014-04-29 10:35 ` [PATCH 7/9] drm/i915: Improve gen3/4 frame counter ville.syrjala
2014-05-15 14:46 ` akash goel
2014-05-16 2:37 ` sourab gupta
2014-04-29 10:35 ` [PATCH v2 8/9] drm/i915: Draw a picture about video timings ville.syrjala
2014-05-15 15:10 ` akash goel
2014-05-15 17:20 ` [PATCH v3 " ville.syrjala
2014-05-16 2:54 ` sourab gupta
2014-04-29 10:35 ` [PATCH 9/9] drm/i915: Fix gen2 and hsw scanline counter ville.syrjala
2014-05-15 17:23 ` [PATCH v2 9/9] drm/i915: Fix gen2 and hsw+ " ville.syrjala
2014-05-16 5:33 ` akash goel
2014-05-16 6:24 ` sourab gupta
2014-05-21 9:01 ` Ville Syrjälä
2014-04-29 10:44 ` [PATCH v4 0/9] drm/i915: Atomic sprites v4 Ville Syrjälä
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