From mboxrd@z Thu Jan 1 00:00:00 1970 From: Damien Lespiau Subject: Re: [PATCH 0/6] Add 180 degree primary and sprite rotation Date: Tue, 15 Jul 2014 11:52:21 +0100 Message-ID: <20140715105220.GD4919@strange.ger.corp.intel.com> References: <1405413629-4266-1-git-send-email-sonika.jindal@intel.com> Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Return-path: Received: from mga02.intel.com (mga02.intel.com [134.134.136.20]) by gabe.freedesktop.org (Postfix) with ESMTP id 794D56E05C for ; Tue, 15 Jul 2014 03:52:23 -0700 (PDT) Content-Disposition: inline In-Reply-To: <1405413629-4266-1-git-send-email-sonika.jindal@intel.com> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: intel-gfx-bounces@lists.freedesktop.org Sender: "Intel-gfx" To: sonika.jindal@intel.com Cc: intel-gfx@lists.freedesktop.org List-Id: intel-gfx@lists.freedesktop.org On Tue, Jul 15, 2014 at 02:10:23PM +0530, sonika.jindal@intel.com wrote: > From: Sonika Jindal > = > This patchset provides support for 0/180 degree hardare rotaion for prima= ry and > sprite planes. The rotation property is now made global and is part of > drm_mode_config. It is attached to different planes. > = > Sonika Jindal (3): > drm: Add rotation_property to mode_config > drm/i915: Add 180 degree primary plane rotation support > drm: Resetting rotation property > = > Ville Syrj=E4l=E4 (3): > drm/i915: Add 180 degree sprite rotation support > drm/i915: Make intel_plane_restore() return an error > drm/i915: Add rotation property for sprites Also, you forgot to bump the series version, it's really nice to have it to follow the progress (and later, to have tools do that for us). I noticed you likely used --subject-prefix=3D"v3" in the previous one, that's not quite how one is supposed to do it. The series versioning goes into the cover letter subject, and that's it. Cheers, -- = Damien