From: Daniel Vetter <daniel@ffwll.ch>
To: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
Cc: intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH 1/3] drm/i915: Actually respect DSPSURF alignment restrictions
Date: Mon, 15 Jun 2015 18:04:14 +0200 [thread overview]
Message-ID: <20150615160414.GE23637@phenom.ffwll.local> (raw)
In-Reply-To: <20150612105013.GX5176@intel.com>
On Fri, Jun 12, 2015 at 01:50:13PM +0300, Ville Syrjälä wrote:
> On Thu, Jun 11, 2015 at 02:51:19PM +0100, Chris Wilson wrote:
> > On Thu, Jun 11, 2015 at 04:31:14PM +0300, ville.syrjala@linux.intel.com wrote:
> > > From: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > >
> > > Currently intel_gen4_compute_page_offset() simply picks the closest
> > > page boundary below the linear offset. That however may not be suitably
> > > aligned to satisfy any hardware specific restrictions. So let's make
> > > sure the page boundary we choose is properly aligned.
> > >
> > > Also to play it a bit safer lets split the remaining linear offset into
> > > x and y values instead of just x. This should make no difference for
> > > most platforms since we convert the x and y offsets back into a linear
> > > offset before feeding them to the hardware. HSW+ are different however
> > > and use x and y offsets even with linear buffers, so they might have
> > > trouble if either the x or y get too big.
> > >
> > > Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
> > > ---
> >
> > > @@ -2455,12 +2461,13 @@ unsigned long intel_gen4_compute_page_offset(int *x, int *y,
> > >
> > > return tile_rows * pitch * 8 + tiles * 4096;
> > > } else {
> > > + unsigned int alignment = intel_linear_alignment(dev_priv) - 1;
> > > unsigned int offset;
> > >
> > > offset = *y * pitch + *x * cpp;
> > > - *y = 0;
> > > - *x = (offset & 4095) / cpp;
> > > - return offset & -4096;
> > > + *y = (offset & alignment) / pitch;
> > > + *x = ((offset & alignment) - *y * pitch) / cpp;
> > > + return offset & ~alignment;
> >
> > Calculation looks solid. I presume we have a igt/kms test that combines
> > linear/tiled, large surfaces and large offsets?
>
> kms_plane has some kind of panning tests. Probably not as good as it
> could/should be. I have a few custom tests I created to hunt for the
> VLV/CHV bug, but those aren't really useable as regular igt tests as
> is. Would take a bit of extra effort to turn them into such.
We'd need a crc based testcase where we first draw a test picture at (0,0)
and then with a hilariously large buffer at some offset. Evil values seems
to be anything > 2048 iirc.
Testcase for this would be really good since I think skl is all broken
too.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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prev parent reply other threads:[~2015-06-15 16:01 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-06-11 13:31 [PATCH 1/3] drm/i915: Actually respect DSPSURF alignment restrictions ville.syrjala
2015-06-11 13:31 ` [PATCH 2/3] drm/i915: Align DSPSURF to 128k on VLV/CHV ville.syrjala
2015-06-12 0:46 ` Clint Taylor
2015-06-12 4:47 ` Arun R Murthy
2015-06-11 13:31 ` [PATCH 3/3] drm/i915: Drop the 64k linear scanout alignment on gen2/3 ville.syrjala
2015-06-11 13:52 ` Chris Wilson
2015-06-14 23:18 ` shuang.he
2015-06-11 13:51 ` [PATCH 1/3] drm/i915: Actually respect DSPSURF alignment restrictions Chris Wilson
2015-06-12 10:50 ` Ville Syrjälä
2015-06-15 16:04 ` Daniel Vetter [this message]
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