[Intel-gfx] ✗ Fi.CI.IGT: failure for drm/i915/ttm: Async migration

Patchwork
2021-11-11T10:16:14Z

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== Series Details ==

Series: drm/i915/ttm: Async migration
URL : https://patchwork.freedesktop.org/series/96798/
State : failure

== Summary ==

CI Bug Log - changes from CI_DRM_10866_full -> Patchwork_21558_full
====================================================

Summary
-------

**FAILURE**

Serious unknown changes coming with Patchwork_21558_full absolutely need to be
verified manually.

If you think the reported changes have nothing to do with the changes
introduced in Patchwork_21558_full, please notify your bug team to allow them
to document this new failure mode, which will reduce false positives in CI.

Participating hosts (11 -> 12)
------------------------------

Additional (1): pig-snb-2600

Possible new issues
-------------------

Here are the unknown changes that may have been introduced in Patchwork_21558_full:

### IGT changes ###

#### Possible regressions ####

* igt@gem_eio@in-flight-suspend:
- shard-glk: [PASS][1] -> [INCOMPLETE][2]
[1]: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_10866/shard-glk8/igt@gem_eio@in-flight-suspend.html
[2]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/shard-glk8/igt@gem_eio@in-flight-suspend.html

* igt@perf@i915-ref-count:
- shard-iclb: [PASS][3] -> [FAIL][4]
[3]: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_10866/shard-iclb4/igt@perf@i915-ref-count.html
[4]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/shard-iclb3/igt@perf@i915-ref-count.html
- shard-glk: [PASS][5] -> [FAIL][6]
[5]: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_10866/shard-glk6/igt@perf@i915-ref-count.html
[6]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/shard-glk4/igt@perf@i915-ref-count.html

### Piglit changes ###

#### Possible regressions ####

* spec@arb_gpu_shader_fp64@execution@built-in-functions@fs-abs-dvec3 (NEW):
- pig-snb-2600: NOTRUN -> [FAIL][7] +25298 similar issues
[7]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/pig-snb-2600/spec@arb_gpu_shader_fp64@execution@built-in-functions@fs-abs-dvec3.html

New tests
---------

New tests have been introduced between CI_DRM_10866_full and Patchwork_21558_full:

### New Piglit tests (24921) ###

* fast_color_clear@all-colors:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* fast_color_clear@fast-slow-clear-interaction:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* fast_color_clear@fcc-blit-between-clears:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* fast_color_clear@fcc-read-after-clear blit rb:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* fast_color_clear@fcc-read-after-clear blit tex:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* fast_color_clear@fcc-read-after-clear copy rb:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* fast_color_clear@fcc-read-after-clear copy tex:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* fast_color_clear@fcc-read-after-clear read_pixels rb:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* fast_color_clear@fcc-read-after-clear read_pixels tex:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* fast_color_clear@fcc-read-after-clear sample tex:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* fast_color_clear@fcc-read-to-pbo-after-clear:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* fast_color_clear@non-redundant-clear:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* fast_color_clear@redundant-clear:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* hiz@hiz-depth-read-fbo-d24-s0:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* hiz@hiz-depth-read-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-depth-read-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-depth-read-window-stencil0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-depth-read-window-stencil1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-depth-stencil-test-fbo-d0-s8:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* hiz@hiz-depth-stencil-test-fbo-d24-s0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-depth-stencil-test-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-depth-stencil-test-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-depth-test-fbo-d24-s0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-depth-test-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* hiz@hiz-depth-test-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-depth-test-window-stencil0:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-depth-test-window-stencil1:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* hiz@hiz-stencil-read-fbo-d0-s8:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* hiz@hiz-stencil-read-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* hiz@hiz-stencil-read-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.09] s

* hiz@hiz-stencil-read-window-depth0:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-stencil-read-window-depth1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* hiz@hiz-stencil-test-fbo-d0-s8:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* hiz@hiz-stencil-test-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-stencil-test-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* hiz@hiz-stencil-test-window-depth0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* hiz@hiz-stencil-test-window-depth1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@buffer with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@buffer with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@buffer with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@buffer with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@buffer with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@buffer with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@buffer with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@buffer with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@buffer with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@buffer with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* object namespace pollution@buffer with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@buffer with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@framebuffer with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@framebuffer with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@framebuffer with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@framebuffer with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@framebuffer with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@framebuffer with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@framebuffer with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@framebuffer with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* object namespace pollution@framebuffer with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@framebuffer with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@framebuffer with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@framebuffer with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@program with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@program with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@program with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@program with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@program with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@program with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@program with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@program with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@program with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@program with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@program with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@renderbuffer with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@renderbuffer with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@renderbuffer with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* object namespace pollution@renderbuffer with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@renderbuffer with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@renderbuffer with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@renderbuffer with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@renderbuffer with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@renderbuffer with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@renderbuffer with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@texture with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@texture with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@texture with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@texture with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@texture with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@texture with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@texture with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@texture with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@texture with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@vertex-array with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@vertex-array with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@vertex-array with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* object namespace pollution@vertex-array with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@vertex-array with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* object namespace pollution@vertex-array with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@vertex-array with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* object namespace pollution@vertex-array with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@vertex-array with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* object namespace pollution@vertex-array with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@vertex-array with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* object namespace pollution@vertex-array with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* security@initialized-fbo:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* security@initialized-vbo:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@activeprogram-bad-program:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@activeprogram-get:
- Statuses : 1 fail(s)
- Exec time: [0.09] s

* shaders@attribute0:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@complex-loop-analysis-bug:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@createshaderprogram-attached-shaders:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@createshaderprogram-bad-type:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@dead-code-break-interaction:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@dependency-hints@exp2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@fragcoord_w:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@getuniform-01:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@getuniform-02:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@getuniform-03:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl link two programs, global initializer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-add-add-1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-add-add-2:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-algebraic-add-add-3:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-add-add-4:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-add-sub-1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-add-sub-2:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* shaders@glsl-algebraic-add-zero:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-add-zero-2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-div-one:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-div-one-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-logicand-false:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-logicand-false-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-logicand-true:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-logicand-true-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-logicor-false:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-algebraic-logicor-false-2:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-logicor-true:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-logicor-true-2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-logicxor-false:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-logicxor-true:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-mul-mul-1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-mul-one:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-mul-one-2:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-mul-zero:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-neg-neg:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-not-equals:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-not-notequals:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-pow-two:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-algebraic-rcp-rcp:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-rcp-rsq:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-algebraic-rcp-sqrt:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-rcp-sqrt-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-algebraic-sub-sub-1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-sub-zero:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-sub-zero-2:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-algebraic-sub-zero-3:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-algebraic-sub-zero-4:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-arb-fragment-coord-conventions:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-array-bounds-01:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* shaders@glsl-array-bounds-02:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-bounds-03:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-array-bounds-04:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-bounds-05:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-array-bounds-06:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-array-bounds-07:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-bounds-08:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-bounds-09:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-array-bounds-10:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-array-bounds-11:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-array-bounds-12:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-bounds-13:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-array-compare:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-compare-02:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-array-length:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-array-uniform:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-array-uniform-length:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-array-varying-01:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-bindattriblocation:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-bug-22603:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-cache-fallback-shader-source:
- Statuses : 1 fail(s)
- Exec time: [0.11] s

* shaders@glsl-clamp-vertex-color:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-complex-subscript:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-abs:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-acos:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-all:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-any:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-asin:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-atan:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-ceil:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-clamp:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-const-builtin-cos:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-const-builtin-cosh:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-cross:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-degrees:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-derivatives:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-distance:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-dot:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-equal:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-equal-bool:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-const-builtin-exp:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-exp2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-faceforward:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-floor:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-fract:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-greaterthan:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-const-builtin-greaterthanequal:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-inversesqrt:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-length:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-lessthan:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-lessthanequal:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-log:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-const-builtin-log2:
- Statuses : 1 fail(s)
- Exec time: [0.07] s

* shaders@glsl-const-builtin-matrixcompmult:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-max:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-min:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-mix:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-const-builtin-mod:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-normalize:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-not:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-outerproduct:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-pow:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-radians:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-reflect:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-refract:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-sign:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-builtin-sin:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-smoothstep:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-const-builtin-sqrt:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-builtin-step:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-const-builtin-tan:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-const-builtin-transpose:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-const-folding-01:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-initializer-01:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-const-initializer-02:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-const-initializer-03:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-constant-folding-call-1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-copy-propagation-if-1:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-copy-propagation-if-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-copy-propagation-if-3:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-copy-propagation-loop-1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-copy-propagation-loop-2:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-copy-propagation-self-1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-copy-propagation-self-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-copy-propagation-vector-indexing:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-cos:
- Statuses : 1 fail(s)
- Exec time: [0.09] s

* shaders@glsl-deadcode-call:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-deadcode-self-assign:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-deadcode-varying:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-derivs:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-derivs-abs:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-derivs-abs-sign:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-derivs-sign:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-derivs-swizzle:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-derivs-varyings:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-dlist-getattriblocation:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-empty-vs-no-fs:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-floating-constant-120:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-abs-01:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-abs-02:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-fs-abs-03:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-abs-04:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-abs-neg:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-abs-neg-with-intermediate:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-fs-add-masked:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-all-01:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-fs-all-02:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-any:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-array-redeclaration:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-fs-asin:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-atan-1:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-fs-atan-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-atan-3:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-bit-01:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-bit-02:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-bug25902:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-ceil:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-fs-clamp-1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-clamp-2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-clamp-3:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* shaders@glsl-fs-clamp-4:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-clamp-5:
- Statuses : 1 fail(s)
- Exec time: [0.06] s

* shaders@glsl-fs-color-matrix:
- Statuses : 1 fail(s)
- Exec time: [0.08] s

* shaders@glsl-fs-conditional-output-write:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-continue-in-switch-in-do-while:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-continue-inside-do-while:
- Statuses : 1 fail(s)
- Exec time: [0.05] s

* shaders@glsl-fs-convolution-1:
- Statuses : 1 fail(s)
- Exec time: [0.03] s

* shaders@glsl-fs-convolution-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s

* shaders@glsl-fs-copy-propagation-texcoords-1:
- Statuses : 1 fail(s

== Logs ==

For more details see: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/index.html

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