[PATCH 0/5] pile of ilk related workarounds

Daniel Vetter
2012-10-18T09:32:04Z

Hi all,

Dave reported a gpu hang regression on his ilk, likely due to the re-enabled rc6
support (but not confirmed). So I've scrounged through the w/a database and
found a few bits. Preliminary verdict is that this seems to prevent the hangs.

If that stands for a few more days, I'd like to merge patches 1-3 to -fixes, the
last two for dinq.

Please review.

Thanks, Daniel

Daniel Vetter (5):
drm/i915: implement WaIssueDummyWriteToWakupFromRC6
drm/i915: implement WaDisableRenderCachePipelinedFlush
drm/i915: WaInsertNoopAfterBatchEndCommand
drm/i915: implement WaDisableSpriteDestColorKey
drm/i915: document a few more already implemented ilk w/as

drivers/gpu/drm/i915/i915_drv.c | 13 +++++++++++++
drivers/gpu/drm/i915/i915_reg.h | 1 +
drivers/gpu/drm/i915/intel_drv.h | 2 ++
drivers/gpu/drm/i915/intel_pm.c | 11 ++++++++++-
drivers/gpu/drm/i915/intel_ringbuffer.c | 18 +++++++++++++++---
drivers/gpu/drm/i915/intel_sprite.c | 27 +++++++++++++++++++++++----
6 files changed, 64 insertions(+), 8 deletions(-)

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1.7.10.4