From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Richter Subject: 16bpp and 8bpp uxa output broken... Date: Mon, 04 Nov 2013 00:56:32 +0100 Message-ID: <5276E2B0.2080005@math.tu-berlin.de> References: <52768009.7070905@math.tu-berlin.de> <20131103171208.GA4167@phenom.ffwll.local> <19544_1383498802_52768431_19544_2610_1_20131103171348.GB4167@phenom.ffwll.local> <52769D39.5070501@math.tu-berlin.de> <19544_1383513468_5276BD7B_19544_3653_1_20131103211814.GC4167@phenom.ffwll.local> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; Format="flowed" Content-Transfer-Encoding: 7bit Return-path: Received: from charybdis.rus.uni-stuttgart.de (charybdis.rus.uni-stuttgart.de [129.69.192.2]) by gabe.freedesktop.org (Postfix) with ESMTP id 2578DF12B5 for ; Sun, 3 Nov 2013 15:56:36 -0800 (PST) In-Reply-To: <19544_1383513468_5276BD7B_19544_3653_1_20131103211814.GC4167@phenom.ffwll.local> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces@lists.freedesktop.org Errors-To: intel-gfx-bounces@lists.freedesktop.org To: Daniel Vetter Cc: intel-gfx List-Id: intel-gfx@lists.freedesktop.org Hi Daniel, dear intel experts, just another note: I just switched the default depth from 24 to 16 bit by adding a "DefaultDepth" into the screen section of X11. Strangely enough, that gives much *less* banding than the 24bpp output???? Anyhow, 16bpp breaks the gdm login, and 8bpp breaks almost everything. Strangely, if I switch from uxa to sna, gdm is fine and the graphics is much smoother (less banding) than with 24bpp output. Greetings, Thomas P.S.: Strangely enough, with the 24bpp output, I can clearly count 64 distinct grey levels corresponding to the 6bpp panel (I assume), with 16bpp output, I get a somewhat more irregular banding (probably because green has one bit more), though the desktop background is very smooth. The same image, when viewed by eog, shows banding. Thus, I suppose, that the desktop renderer applies some kind of dithering while eog does not. Wierd.