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From: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
To: intel-gfx <intel-gfx@lists.freedesktop.org>
Subject: Taking tiling and rotation into account in watermark computations
Date: Mon, 06 Oct 2014 17:11:57 +0100	[thread overview]
Message-ID: <5432BF4D.1010900@linux.intel.com> (raw)


Hi all,

We need to refactor the current code a bit to allow parameters like 
plane rotation and framebuffer tiling mode be taken into account when 
calculating display watermarks.

I looked into this code a bit and am at the moment a bit confused with 
what is where and why.

For example the purpose of plane_config in intel_crtc seems a bit thin, 
or why it is created once on driver init. Then again watermark 
parameters are embedded in intel_plane, which is separate from 
plane_config. And where is the link between intel_crtc and intel_plane, 
or why intel_crtc has a plane field - is it not that there are multiple 
planes per pipe/crtc?

Part one would be trying to understand how things are. Then part two 
would be coming up with a design, if justified by the extent of work 
required, to implement this requirement.

Thanks,

Tvrtko

             reply	other threads:[~2014-10-06 16:11 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-10-06 16:11 Tvrtko Ursulin [this message]
2014-10-07 10:22 ` Taking tiling and rotation into account in watermark computations Ville Syrjälä
2014-10-07 11:13   ` Tvrtko Ursulin

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