* [PATCH 0/7] Increase the utilization of Stolen area on VLV
@ 2014-01-09 5:29 akash.goel
2014-01-09 8:30 ` Jani Nikula
0 siblings, 1 reply; 2+ messages in thread
From: akash.goel @ 2014-01-09 5:29 UTC (permalink / raw)
To: intel-gfx; +Cc: Akash Goel
From: Akash Goel <akash.goel@intel.com>
These patches are mainly for increasing the utilization
of stolen memory area on VLV.
Although the changes were already there to allocate few
internal resources from stolen area, but due to a resource
conflict the stolen area was not getting used at all.
The third patch is also a bug fix but specific only to VLV.
The rest of the patches actually increase the utilization
stolen area on VLV by allocating User created frame buffers
(only X tiled).
These changes proved especially useful for Android BYT products,
which had smaller RAM(1GB), where it enabled playback of most
of the available 3D games/Apps.
Akash Goel (7):
drm/i915: Fix the offset issue for the stolen GEM objects
drm/i915: Resolving the memory region conflict for Stolen area
drm/i915/vlv: Not reallocating VLV PCTX upon every suspend/resume
drm/i915: Added an identifier for User frame buffers to Gem obj
structure
drm/i915/vlv: Increase the utilization of stolen memory on VLV.
drm/i915/vlv: Clear out contents of Frame buffer allocations from
Stolen area
drm/i915/vlv: Use Blitter Engine to clear out contents of Stolen frame
buffers
drivers/gpu/drm/i915/i915_drv.h | 6 +
drivers/gpu/drm/i915/i915_gem.c | 21 +++
drivers/gpu/drm/i915/i915_gem_stolen.c | 246 ++++++++++++++++++++++++++++++++-
drivers/gpu/drm/i915/intel_display.c | 2 +
drivers/gpu/drm/i915/intel_pm.c | 9 +-
5 files changed, 275 insertions(+), 9 deletions(-)
--
1.8.5.2
^ permalink raw reply [flat|nested] 2+ messages in thread* Re: [PATCH 0/7] Increase the utilization of Stolen area on VLV
2014-01-09 5:29 [PATCH 0/7] Increase the utilization of Stolen area on VLV akash.goel
@ 2014-01-09 8:30 ` Jani Nikula
0 siblings, 0 replies; 2+ messages in thread
From: Jani Nikula @ 2014-01-09 8:30 UTC (permalink / raw)
To: intel-gfx; +Cc: Akash Goel
Hi Akash, please check your git sendemail.thread configuration (or
format.thread for format-patch) to make the patches in-reply-to the
cover letter.
Thanks,
Jani.
On Thu, 09 Jan 2014, akash.goel@intel.com wrote:
> From: Akash Goel <akash.goel@intel.com>
>
> These patches are mainly for increasing the utilization
> of stolen memory area on VLV.
> Although the changes were already there to allocate few
> internal resources from stolen area, but due to a resource
> conflict the stolen area was not getting used at all.
> The third patch is also a bug fix but specific only to VLV.
> The rest of the patches actually increase the utilization
> stolen area on VLV by allocating User created frame buffers
> (only X tiled).
> These changes proved especially useful for Android BYT products,
> which had smaller RAM(1GB), where it enabled playback of most
> of the available 3D games/Apps.
>
> Akash Goel (7):
> drm/i915: Fix the offset issue for the stolen GEM objects
> drm/i915: Resolving the memory region conflict for Stolen area
> drm/i915/vlv: Not reallocating VLV PCTX upon every suspend/resume
> drm/i915: Added an identifier for User frame buffers to Gem obj
> structure
> drm/i915/vlv: Increase the utilization of stolen memory on VLV.
> drm/i915/vlv: Clear out contents of Frame buffer allocations from
> Stolen area
> drm/i915/vlv: Use Blitter Engine to clear out contents of Stolen frame
> buffers
>
> drivers/gpu/drm/i915/i915_drv.h | 6 +
> drivers/gpu/drm/i915/i915_gem.c | 21 +++
> drivers/gpu/drm/i915/i915_gem_stolen.c | 246 ++++++++++++++++++++++++++++++++-
> drivers/gpu/drm/i915/intel_display.c | 2 +
> drivers/gpu/drm/i915/intel_pm.c | 9 +-
> 5 files changed, 275 insertions(+), 9 deletions(-)
>
> --
> 1.8.5.2
>
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
--
Jani Nikula, Intel Open Source Technology Center
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